Files
godot-docs/tutorials/ui
Hugo Locurcio 823c7bd8c6 Mention disabling bilinear filtering in Using fonts
This is required for fonts with a pixel art appearance to look
correct (dynamic or bitmap).

This also fixes the mention of the first Godot version to support
WOFF2 fonts.
2023-02-10 14:52:19 +01:00
..
2022-07-11 20:48:45 +03:00