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godot-docs/tutorials/inputs
Mark Wilson 1fe10df90d Fix description of GUI input propagation (#7899)
* Fix: Propagation of _gui_input()

_gui_input() calls only propagate up the scene tree for mouse events
with appropriate filter flags. Keyboard and controller events do not
propagate through _gui_input().

Places entire description of _gui_input() propagation in one location,
marks it as a note to separate it from surrounding input propagation,
and updates the description to include behavior of keyboard and
controller events.
2025-01-25 11:51:36 -05:00
..
2025-01-04 16:20:39 -03:00