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- Update screenshots for Godot 4.0. - Document RichTextLabel having its own vertical scrollbar. - Document `push_[tag]()` and `pop()` functions as a faster alternative to BBCode. - Document threading support and when to use it. - Document how to escape user input to prevent it from having its BBCode tags parsed. - Document stripping BBCode tags from the text. - Mention entangled tags not being supported. - Mention faux bold/italic versus real bold/italic fonts. - Document `[hint]` and `[dropcap]` BBCode tags. - Mention animated RichTextEffects pausing when the scene tree is paused and how to control this behavior. - Modify RichTextEffect examples to use the actual default values. - Add screenshot showcasing how to add a RichTextEffect to the Custom Effects inspector property. - Fix and improve `[pulse]` custom RichTextEffect. This adds an easing parameter and makes the target color a multiplier, so that colored text keeps its original color while fading in and out.
950 B
163x55px
950 B
163x55px