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godot-docs/getting_started/step_by_step
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Hugo Locurcio 52b408e4d3 Mention that signals are first-class types since Godot 4.0 in Using signals
(cherry picked from commit d23fe7bd8e)
2024-07-24 21:08:59 +02:00
..
img
Merge pull request #9071 from skyace65/StartedSignals
2024-05-07 12:56:26 +02:00
index.rst
Merge pull request #8691 from brentruhle/patch-1
2024-01-25 09:56:45 +01:00
instancing.rst
Merge pull request #9130 from noorus/patch-1
2024-05-07 12:57:19 +02:00
nodes_and_scenes.rst
Small correction on nodes_and_scenes.rst
2024-07-24 20:27:10 +02:00
scripting_first_script.rst
Merge pull request #8732 from a-johnston/your_first_cs_script
2024-01-25 10:10:57 +01:00
scripting_languages.rst
Add more information about VS and VS Code debugging (#9222)
2024-07-24 20:58:14 +02:00
scripting_player_input.rst
Merge pull request #8722 from kylestarr/master
2024-07-24 20:48:46 +02:00
signals.rst
Mention that signals are first-class types since Godot 4.0 in Using signals
2024-07-24 21:08:59 +02:00
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