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4.1
godot-docs/tutorials/scripting/c_sharp
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Max Hilbrunner 060ba85821 Merge pull request #8440 from tetrapod00/patch-2
c_sharp_exports.rst: use uint for layers; update casing to C# convention
2023-11-11 05:29:51 +01:00
..
img
Add page about using global classes in C# (#6740)
2023-06-06 11:13:49 +02:00
c_sharp_basics.rst
Remove outdated VS setup and 2019 support info
2023-10-09 00:45:40 +02:00
c_sharp_collections.rst
Merge pull request #7613 from raulsntos/dotnet/fix-diff
2023-08-01 05:06:44 +02:00
c_sharp_differences.rst
Merge pull request #7613 from raulsntos/dotnet/fix-diff
2023-08-01 05:06:44 +02:00
c_sharp_exports.rst
Merge pull request #8440 from tetrapod00/patch-2
2023-11-11 05:29:51 +01:00
c_sharp_features.rst
Make some clarifications/fixes in the C# docs
2023-10-09 00:49:05 +02:00
c_sharp_global_classes.rst
Add page about using global classes in C# (#6740)
2023-06-06 11:13:49 +02:00
c_sharp_signals.rst
Lowercase titles for C# exports and signals pages
2023-02-04 16:08:57 -08:00
c_sharp_style_guide.rst
Error in the C# style guide
2022-12-31 11:33:37 +01:00
c_sharp_variant.rst
Apply suggestions from code review
2023-02-04 18:08:54 +01:00
index.rst
Add page about using global classes in C# (#6740)
2023-06-06 11:13:49 +02:00
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