Max Hilbrunner
85be0daece
Merge pull request #7985 from dalexeev/update-gds-doc-comments-page
...
Update "GDScript documentation comments" page
2023-10-09 01:51:17 +02:00
Max Hilbrunner
4b03ae73ad
Merge pull request #8177 from wlsnmrk/gd-load-fixes
...
Standardize/Improve C# GD.Load() examples
2023-10-08 23:10:31 +02:00
Mark Wilson
147d2233c7
Improve C# GD.Load() examples
...
* Use typed version of GD.Load()
* Use absolute paths (i.e., prefixed with "res://")
* Use "Path/To/" intermediate path values on abstract examples, to
illustrate that files can live in various directories
* Use PascalCase on files that are not GDScript or GLSL
2023-10-08 12:25:43 -04:00
Max Hilbrunner
455ca26878
Merge pull request #8180 from raulsntos/dotnet/build-button-4.2
...
C#: Update images of the Build button
2023-10-07 18:29:04 +02:00
Max Hilbrunner
8cf2fbaed4
Merge pull request #7825 from Hugo-Trentesaux/master-1
...
Update singletons_autoload.rst
2023-10-06 13:14:31 +02:00
nicolas-scarrci
c1a9c4dc73
Clarify class keyword usage ( #7741 )
...
* Clarify class keyword usage
* Added reference link for class_name as well
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-10-06 13:04:08 +02:00
Max Hilbrunner
95869e42ff
Merge pull request #8153 from Repiteo/space-to-tab-v2
...
Automatically convert spaces to tabs in CodeBlocks
2023-10-06 12:50:53 +02:00
Max Hilbrunner
17f0da6a53
Merge pull request #8130 from dalexeev/gds-update-static-typing
...
Update "Static typing in GDScript" page
2023-10-06 12:44:47 +02:00
Danil Alexeev
9eb7aa3f59
Update "Static typing in GDScript" page
2023-10-06 12:49:26 +03:00
Thaddeus Crews
acf09b8551
Automatically convert spaces to tabs in codeblocks
...
• Adds codeblock css rule for tab-size
• Only applies to GDScript/C++
• Fix some inconsistent cpp codeblock filters
2023-10-05 19:04:26 -05:00
Max Hilbrunner
97c0af67aa
Merge pull request #8082 from bteixeira/patch-2
...
Update gdscript_format_string.rst
2023-10-06 01:44:51 +02:00
Raul Santos
084f18b176
C#: Update images of the Build button
2023-10-06 00:47:40 +02:00
Danil Alexeev
6ad7f78001
GDScript: Update match patterns and literal docs
2023-10-05 19:18:05 +03:00
Max Hilbrunner
49ac573d24
Merge pull request #8094 from dalexeev/gds-add-match-pattern-guard-info
...
GDScript: Document `match` pattern guards
2023-10-04 18:57:54 +02:00
Max Hilbrunner
44136776a9
Merge pull request #8142 from YuriSizov/csharp-support-update
...
Update the state of C#/.NET support as of 4.2
2023-10-03 23:55:33 +02:00
Raul Santos
4266830497
Update C# differences for 4.2
2023-10-03 18:08:18 +02:00
Yuri Sizov
ac728e8dd2
Update the state of C#/.NET support as of 4.2
2023-10-03 18:03:52 +02:00
Danil Alexeev
da3f1a1275
GDScript: Document match pattern guards
2023-09-29 14:28:44 +03:00
TheBlckbird
4175ccd451
Add Swift to what_is_gdextension.rst
2023-09-29 08:56:29 +02:00
Bruno Teixeira
ebb36dc876
Update gdscript_format_string.rst
...
Added missing documentation for `%v` string formatting for vectors.
2023-09-28 15:11:37 +02:00
Elnar Dakeshov
4b6e15d3b3
Update style guide ( #8038 )
...
Used get instead of set.
2023-09-27 03:03:08 +02:00
Ershn
b3615711ff
Make some clarifications/fixes in the C# docs
2023-09-25 09:14:16 +09:00
Luna
0fe7ff833e
Fixed typos in several doc files ( #8002 )
...
* Fixed typos in
- c_sharp_differences.rst
- debugger_panel.rst
- gdextension_cpp_example.rst
- gui_using_fonts.rst
- openxr_hand_tracking.rst
- overview_of_debugging_tools.rst
- setting_up_xr.rst
- shading_language.rst
- the_profiler.rst
- your_second_3d_shader.rst
* Update tutorials/shaders/shader_reference/shading_language.rst
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
* PR Feedback
---------
Co-authored-by: Luna <2650849-Lunalicious@users.noreply.gitlab.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-09-25 00:41:33 +02:00
Jaime Crespo
22f25b6773
C#: Document new Asinh, Acosh and Atanh functions in Mathf
...
Document on the list of C# api differences the newly exposed
* Mathf.Asinh()
* Mathf.Acosh()
* Mathf.Atanh()
Followup to godotengine/godot#81229
2023-09-23 19:42:24 +02:00
Yuri Rubinsky
69c25552bc
Fix typo in gdextension_cpp_example.rst
2023-09-23 10:25:45 +03:00
Yuri Rubinsky
7119fa1cfb
Fix register_types.h code in GDExtension example
2023-09-23 10:11:56 +03:00
Danil Alexeev
9aa85cee05
Update "GDScript documentation comments" page
2023-09-21 16:33:55 +03:00
Danil Alexeev
09d9d9a895
GDScript: Document raw string literals
2023-09-21 00:04:38 +03:00
31
7eccc4e94b
Remove outdated VS setup and 2019 support info
...
Removes VS 2019 from the list of supported IDEs. It doesn't support .NET SDK 6.0 and can't build Godot projects.
Removes mention of the VS extension. It only applies to 3.x projects and debugging is done with ordinary debugging tools after the move to .NET in 4.x.
2023-09-19 10:49:51 -07:00
Corey
dbd4468aae
Update c_sharp_basics.rst
...
* Fix incorrect file name with regards to adding the `program` parameter.
2023-09-17 13:41:38 -07:00
Max Hilbrunner
8f4347e2a5
Merge pull request #7865 from dashdotdashdot/patch-1
...
Update gdextension_cpp_example.rst to avoid unquoted compatibility_minimum trap
2023-09-13 04:12:27 +02:00
Max Hilbrunner
8e69f6be0c
Merge pull request #7820 from gogojokid/master-1
...
Custom editor icon section's command wrong or out of date
2023-09-11 16:23:54 +02:00
Max Hilbrunner
64867d4341
Merge pull request #7812 from dalexeev/gds-mention-array-assign-method
...
GDScript: Mention `Array.assign()` method in typed arrays documentation
2023-09-10 20:12:38 +02:00
Noctor Onwood
306b24246b
Custom editor icon section's command wrong or out of date.
...
In the "*.gdextension" code block, the [Icon] tag does not work in 4.1.1.stable version, and it does not match the naming conventions of other tags. I test it, [icons] tag is worked well. In addition, I added a blank lines between the tag and the content to make it more consistent with other "*.gdextension" code block formatting.
Update with capnm's suggestion. Thank you all for your attention and reply!
2023-09-02 23:03:29 +08:00
dashdotdashdot
0583b2b6b6
Enclose .gdextension's compatibility_minimum in quotes to avoid parse errors if extended to unquoted x.y.z format.
...
Fixes #7864
2023-08-31 19:00:53 +09:00
Hugo Locurcio
8e4f72f3f4
Mention typing of for loop variable in Static typing in GDScript
2023-08-21 19:44:52 +02:00
Hugo Trentesaux
4605865c0b
Update singletons_autoload.rst
...
fix scene name to match zip template
2023-08-20 17:55:24 +02:00
Danil Alexeev
34a620e2c2
GDScript: Mention Array.assign() method in typed arrays documentation
2023-08-16 11:30:39 +03:00
Max Hilbrunner
e5c7e6385d
Merge pull request #7781 from raulsntos/dotnet/diagnostics
2023-08-13 04:09:45 +02:00
Raul Santos
44029d167d
Document C# diagnostics
2023-08-10 16:37:42 +02:00
Danil Alexeev
60e3f14d98
Update "GDScript documentation comments" page
2023-08-01 11:52:42 +03:00
Max Hilbrunner
005213b3c6
Merge pull request #7278 from Calinou/gdscript-debugger-mention-thread-support
2023-07-27 01:03:08 +02:00
Max Hilbrunner
86eac28549
Merge pull request #7651 from raulsntos/dotnet/fix-instancing-with-signals
2023-07-22 17:23:14 +02:00
Max Hilbrunner
31ac9bc227
Merge pull request #7699 from dsnopek/gdextension-4.1-notes
2023-07-22 17:17:07 +02:00
Max Hilbrunner
f1aaa4c1b7
Merge pull request #7691 from a2937/advanced-lang-fix
2023-07-22 16:55:09 +02:00
Patrick
b14b5c8166
Add request to report missing exposed GDExtension funcationality
...
* adds note to the "What is GDExtension" docs to call for issue creation when people can't do something in GDExtension that is possible with modules
2023-07-21 22:02:25 +02:00
David Snopek
5c99fd3eaa
Update GDExtension C++ tutorial to explain compatibility and point out Godot 4.1 breakage
2023-07-20 09:32:29 -05:00
Max Hilbrunner
87dbe4a98f
Merge pull request #7586 from br1trs/update_VS_Workloads
2023-07-19 21:33:31 +02:00
Aaron
81f1db2ca8
Fix the spelling and example list code.
2023-07-19 12:15:22 -04:00
Max Hilbrunner
df7068bf03
Merge pull request #7603 from dalexeev/gds-arrays
2023-07-18 17:06:50 +02:00