Yuri Sizov
f45c014fb1
Update admonition styling
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Co-authored-by: Justin McGettigan <jwmcgettigan@gmail.com >
2023-03-01 16:09:59 +01:00
Rémi Verschelde
fb93c04226
classref: Sync with 4.0-stable
2023-03-01 14:39:39 +01:00
Rémi Verschelde
74d946672e
Merge pull request #6842 from akien-mga/release-policy
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Update release policy for 4.0 release
2023-03-01 14:39:13 +01:00
Rémi Verschelde
cf61b156ba
Update release policy for 4.0 release
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- Add estimate for 4.1 release.
- Update estimate for 3.6.
- Mark 3.4 as EOL.
- Update section on our future releases.
2023-03-01 14:36:24 +01:00
Max Hilbrunner
7ee014c6b0
Merge pull request #6845 from Ulugbeg/patch-1
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Added missing `^=` to list of assignment
2023-03-01 07:59:44 +01:00
Ulugbeg
6dd9e26420
Added missing ^= from list of assignment
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In the list of the (lowest priority) Assignment Operators, `^-` was not listed, but it does exist & work.
2023-02-28 21:41:39 +01:00
Max Hilbrunner
24da8f88b3
Merge pull request #6844 from mhilbrunner/redirects
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Update redirects, redirects script
2023-02-28 18:53:33 +01:00
Rémi Verschelde
bee2727c99
Update demo project links, 4.0-dev is now on master
2023-02-28 18:46:12 +01:00
Max Hilbrunner
d44c1bd7dc
Update redirects
2023-02-28 18:35:16 +01:00
Max Hilbrunner
e4aa65a789
Merge pull request #6840 from konsuko/patch-1
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Fix link to Rust GDExtension repository
2023-02-28 11:23:42 +01:00
Max Hilbrunner
78581edd55
Merge pull request #6819 from BastiaanOlij/openxr_handtracking
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Add content to the hand tracking page in the documentation
2023-02-28 11:23:13 +01:00
Max Hilbrunner
fbcdc2ad4f
Merge pull request #6836 from Calinou/tilemaps-update-terrain-image-example
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Update terrain image example in Using TileSets
2023-02-28 08:45:29 +01:00
Max Hilbrunner
f1d508a0b6
Merge pull request #6839 from hakro/patch-1
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Remove duplicate text from GDExtension doc
2023-02-28 08:44:04 +01:00
Konstantin Kopka
c0fb4d2cf2
Fix link to Rust GDExtension repository
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The previous link was pointing to the Godot 3.5 Rust GDNative repo.
The new link is pointing to the current/upcoming GDExtension repo.
2023-02-28 14:25:07 +09:00
hakro
445faaac2c
Remove duplicate text
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2 changes :
- Make the link to godot-cpp more explicit. The phrase `See also Compiling as the build` breaks the flow, and thus the link should be mentioned again
- Remove a duplicate block of text : `If you decide to download the repository ...` which is repeated in the next `Note` block
2023-02-28 01:20:08 +01:00
Bastiaan Olij
c38a04512c
Add content to the hand tracking page in the documentation
2023-02-28 10:20:24 +11:00
Hugo Locurcio
ec2652c648
Update terrain image example in Using TileSets
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The previous example was incomplete.
2023-02-27 18:24:40 +01:00
Max Hilbrunner
f82ca73561
Merge pull request #6834 from paulloz/tts
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Fix TTS code example and add C# version
2023-02-27 16:20:25 +01:00
Max Hilbrunner
b534c7c92b
Merge pull request #6835 from paddy-exe/fixup-gdextension-docs
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Fix minor inconsistencies of gdextension docs
2023-02-27 16:04:28 +01:00
Patrick
ddd4de4ff0
Fix minor inconsistencies of gdextension docs
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* Fixed wrong indentation
* `ADD_SIGNAL` is not a method but a macro which simplifies the usage of the ClassDB method.
2023-02-27 13:11:19 +01:00
Paul Joannon
2c5e964ffe
Fix TTS code example and add C# version
2023-02-27 11:41:03 +01:00
Max Hilbrunner
f6a54a3afe
Merge pull request #6832 from mhilbrunner/fix-ci
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Fix CI
2023-02-27 08:01:14 +01:00
Max Hilbrunner
ea92f07f3c
Fix CI
2023-02-27 07:56:39 +01:00
Max Hilbrunner
98a9a62d54
Merge pull request #6807 from Piralein/3d 🎠
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"Your first 3D game - Score and Replay" update images, indentation and naming
2023-02-27 07:49:40 +01:00
Max Hilbrunner
c8a306fd34
Merge pull request #6782 from Calinou/update-import-docs
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Update resource importing documentation for Godot 4.0
2023-02-27 07:46:47 +01:00
Thiago Lages de Alencar
8a112dcef2
Add bang operator to operators table ( #6558 )
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* Add bang operator to operators table
* Add symbolic aliases for `and` & `or`
* Remove comma from operators table
* Add bang to the aliases list
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-02-27 07:37:17 +01:00
Thiago Lages de Alencar
6095b20174
Add bang operator to gdscript style guide ( #6828 )
2023-02-27 07:19:38 +01:00
nightblade9
a1d34889d1
First cut of text-to-speech tutorial ( #6783 )
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* First cut of text-to-speech tutorial
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-02-27 07:04:55 +01:00
Max Hilbrunner
209334dc62
Merge pull request #6822 from BastiaanOlij/openxr_passthrough
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Add documentation about OpenXR passthrough
2023-02-27 06:35:42 +01:00
Max Hilbrunner
07691fd6d1
Merge pull request #6827 from Piralein/nodes_and_scenes
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Update outdated "Nodes and Scenes" page
2023-02-27 06:32:04 +01:00
Max Hilbrunner
15a76a1c8f
Merge pull request #6760 from Calinou/update-tileset-tilemap-docs
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Update TileSets and TileMaps documentation for Godot 4.0
2023-02-27 06:13:10 +01:00
Hugo Locurcio
94af54e869
Update TileSets and TileMaps documentation for Godot 4.0
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The documentation was split into two pages, as there are much more
features to cover now.
Co-authored-by: Isaac <isaacwelfare@gmail.com >
2023-02-27 06:05:46 +01:00
Max Hilbrunner
d9d7fe908b
Merge pull request #6559 from clayjohn/screen_textures
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Document how to use screen space textures using uniform hints
2023-02-27 03:51:36 +01:00
Max Hilbrunner
d724dc1212
Merge pull request #6212 from paddy-exe/gdextension-docs
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Addition of GDExtension docs
2023-02-27 03:33:26 +01:00
clayjohn
8bf41b6ef1
Document how to use screen space textures using uniform hints
2023-02-26 14:17:23 -08:00
Yuri Sizov
6fae64fce7
Merge pull request #6826 from YuriSizov/web-improve-naming-navigation
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Improve naming and organization of some manual articles
2023-02-26 22:53:53 +01:00
Yuri Sizov
d524544e07
Improve naming and organization of some manual articles
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HTML5/Web moved to their own subfolder
Global Illumination moved to their own subfolder
UI, IO, Inputs sections titles adjusted
2D, 3D tutorials grouped to improve navigation
2023-02-26 22:50:18 +01:00
Yuri Sizov
af256254cd
classref: Sync with current master branch (0cd148313)
2023-02-26 22:49:28 +01:00
Hana
7f888137ec
update images and information
2023-02-26 17:40:34 +01:00
Patrick
1d609842dd
GDExtension docs
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Renames from GDNative to GDExtension
Add Pictures/Gifs and clarified compatability
Remove GDNative language bindings from GDExtension docs
Update SConstruct and AddingProperties section
updated with suggestions
Added property hint example + updated to API naming changes
Fixed redirect.csv
2023-02-26 16:44:45 +01:00
Yuri Sizov
d91b6d4058
Merge pull request #6820 from hughowens/UpdateTutorialTextMonoToDotnet
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Update references to "Mono" menu item to "Dotnet"
2023-02-26 16:24:33 +01:00
Yuri Sizov
12c22db9cc
Merge pull request #6817 from YuriSizov/web-mark-4.0-status
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Add a warning that docs are WIP and a status flag for articles
2023-02-26 15:10:02 +01:00
Yuri Sizov
978a13bb0a
Mark potentially outdated pages with a WIP warning
2023-02-26 14:21:15 +01:00
Yuri Sizov
ff4f111677
Add a warning that docs are WIP and a status flag for articles
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By default (no flag) articles are considered up-to-date, with the end goal to have no
articles marked as outdated.
Use `:article_outdated: True` at the top of an article to mark it as being outdated.
2023-02-26 12:57:38 +01:00
Bastiaan Olij
f57675c42e
Add documentation about OpenXR passthrough
2023-02-26 20:36:34 +11:00
Brett Chalupa
c51ccca5f0
Add note about removing new_game() _ready() in 2D tut ( #6781 )
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* Add note about removing new_game() _ready() in 2D tut
The Start button handles calling `new_game()` so without removing the `_ready()` function that called `new_game()`, the game will automatically start on launch.
* Revise 2d tut new_game() removal to be a reminder
Based on feedback from cbscribe since it's mentioned in the
previous part of the tutorial.
2023-02-26 10:08:13 +01:00
Max Hilbrunner
3592c269ac
Merge pull request #6792 from RedworkDE/compiling-with-mono-net
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Update the `Compiling with Mono` page
2023-02-26 10:06:15 +01:00
Max Hilbrunner
032a5cd23c
Merge pull request #6787 from Calinou/first-game-orthogonal-camera-shadow-quality
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Document shadow quality workaround with orthogonal camera in Your first 3D game
2023-02-26 10:01:09 +01:00
Kirito
c1847892a3
Update class_name in Static typing in GDScript to follow style guide ( #6821 )
2023-02-26 01:03:32 +01:00
hughowens
e5f3f1f928
Update references to "Mono" menu item to "Dotnet"
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Update references to "Mono" menu item to "Dotnet" in the text of the C Sharp Basics tutorial to match the actual menus as of Godot 4 RC5
2023-02-25 14:27:05 -08:00