Commit Graph

92 Commits

Author SHA1 Message Date
tetrapod00
09156f2ee9 Add UPDATE comments to perishable information 2024-11-17 13:50:42 -08:00
Thaddeus Crews
f70686cdbe CI: Integrate pre-commit for style checks 2024-11-14 14:08:49 -06:00
tetrapod00
5994348764 Change all usages of "run-time" to "runtime" 2024-11-06 23:36:58 -08:00
Matthew
ee8b70e14c Merge pull request #10064 from tetrapod00/remove-blender-escn
Remove Blender ESCN exporter pages
2024-10-16 21:43:52 -04:00
tetrapod00
dfbca82779 Clarify that the Better Collada addon is unmaintained in 4.x 2024-10-11 12:26:10 -07:00
tetrapod00
d8af389550 Remove Blender ESCN exporter pages. 2024-10-08 17:26:01 -07:00
Max Hilbrunner
158b8e9124 Merge pull request #9961 from BreadInvasion/patch-1
Remove not implemented disclaimers for interactive music
2024-09-16 14:36:42 +02:00
BreadInvasion
64d25504cd Remove not implemented disclaimers for interactive music 2024-09-15 22:34:55 -05:00
Hugo Locurcio
93261ab5d7 Harmonize Bash command syntax for easier line selection and copy-pasting
- Remove prompt or `$` sign which makes triple-click based selection
  more difficult and time-consuming.
- Use `platform` instead of `p` alias in all SCons examples.
2024-09-15 16:27:34 +02:00
Hana - Piralein
82292025d9 Update codespell path and fix spelling errors 2024-08-26 07:50:50 +02:00
Hugo Locurcio
48df572ab9 Add cubemap template images to Importing images
Images were generated using
<https://github.com/Calinou/godot-cubemap-generator>.
2024-08-08 19:34:33 +02:00
Hugo Locurcio
e7fdb120c7 Fix dead links in the documentation
Command used:

    lychee **/*.rst --github-token="..." --accept="100..=103,200..=299,429"

429 error codes were allowed due to a high number of false positives,
even with a GitHub token specified.
2024-07-01 18:55:30 +02:00
skyace65
33198c51ed Update import pages for ufbx in 4.3 2024-06-18 19:48:12 -04:00
Stephen Li
5cbd7faffe Fix link to import hints
Fix #9469
2024-06-10 00:41:21 -04:00
A Thousand Ships
36e2351df2 Fix invalid indentation in various files 2024-06-06 16:16:45 +02:00
Matthew
28d1968ec1 Merge pull request #9010 from jsjtxietian/patch-5
Mention the comment (ignorable) column function in translation csv
2024-05-13 21:13:32 -04:00
Matthew
41247a273c Merge pull request #9307 from aXu-AP/post-importer-tut
Clarify how to enable post-import script
2024-05-13 20:46:25 -04:00
DeeJayLSP
d065ed403d Document QOA in importing audio samples 2024-05-04 09:19:46 -03:00
aXu-AP
fd1d1b992d Clarify how to enable post-import script
Add the step how to enable post-import script in import configurations tutorial.
2024-05-02 12:30:21 +03:00
melquiadess
dbe3a88377 Fix various minor typos 2024-04-20 16:41:23 +01:00
Max Hilbrunner
3c83856d2b Merge pull request #9212 from TranquilMarmot/blender-skeleton-grammar
Fix grammar in Blender skeleton.rst
2024-04-11 18:18:03 +02:00
Nate Moore
b3bf72c0ad Fix grammar in Blender skeleton.rst 2024-04-10 23:22:16 -07:00
A Thousand Ships
bd6cc665a7 Fix incorrect uses of a/an 2024-03-29 15:14:27 +01:00
SGiygas
67e079fa2c Update note on exporting SkeletonProfiles in "Retargeting 3D Skeletons" 2024-03-21 13:12:28 +01:00
jsjtxietian
5c45c53204 Mention the comment (ignorable) column function in translation csv 2024-03-19 12:15:14 +08:00
bruvzg
de1eeb6054 Add notes about "skip file" and "keep file" import types. 2024-03-13 09:07:12 +02:00
emre0altan
e41af096e5 warning updated to explain suffix options #8950 2024-02-16 17:12:03 +00:00
skyace65
fe0ec6b624 Document occluder import hint 2024-01-24 20:50:41 -05:00
Max Hilbrunner
01a7b2ff94 Merge pull request #7520 from Calinou/add-page-comments
Add support for user-provided comments with Giscus
2024-01-13 22:32:30 +01:00
Hugo Locurcio
95fb178429 Add support for user-provided comments with Giscus
This allows users to leave comments on pages that don't have
`:allow_comments: False` somewhere in the page's source.
Both manual and class reference pages can receive comments.
Index pages cannot have comments, as discussion should occur on "leaf" pages.

GitHub Discussions is used as a backend on the same repository. This means
that Discussions *must* be enabled on godotengine/godot-docs before this
commit is merged to `master`. Users can choose to use the "Custom" watch
mode if they don't want to get notifications for discussion updates,
but still get notifications for issue and pull request updates.

User comments are intended to be used for the following purposes:

- Add a clarification or correct something in the documentation,
  without having to open a pull request. Contributors are encouraged to
  take a look at discussions from time to time, and see if there's information
  worth incorporating in the pages themselves. Don't forget to reply to
  the comment when doing so :)
- Mention a workaround for a common issue.
- Link to useful third-party resources that are relevant to the current page,
  such as tutorials or add-ons.

User comments should *not* be used for technical support. Other community
platforms should be used for that.

Page-to-discussion matching is done using the `pagename` Sphinx variable,
which is independent of the Godot version and documentation language.
Being independent of the Godot version allows keeping old comments
when the Godot version changes, while also allowing users from `/stable`
and `/4.1` to "see" each other in discussions.

See https://giscus.app for more information.
2024-01-11 17:51:53 +01:00
Hugo Locurcio
e93fc9b1f2 Document importing SVG images with text
- Mention editor plugins and custom node icons should use the appropriate
  import options.
2024-01-11 00:18:50 +01:00
Gene
d653e0c43f [Minor] Fix typo "Rougness" (should be "Roughness") 2023-12-27 23:09:59 +01:00
Hugo Locurcio
f9817954c7 Remove unused images
This reduces the size of ZIP downloads for offline reading.

Unused images were found by running `_tools/list-unused-images.sh`.
These images were used in Godot 2.x and 3.x documentation,
but have been replaced by remade images with different names since.
2023-11-13 21:57:19 +01:00
Hugo Locurcio
83b532da66 Document support for importing KTX images in Importing images
- Link to Run-time file loading and saving page where relevant.
2023-11-08 14:40:18 +01:00
Max Hilbrunner
b733c856cd Merge pull request #8173 from aaronfranke/import-diagrams-3d-scenes
Add diagrams that explain the import process for some 3D scene formats
2023-10-21 21:28:27 +02:00
mariomadproductions
c3479ae3c0 Importing Audio Samples: loop points are in samples, not seconds
Importing Audio Samples incorrectly said that loop points are in seconds. I've corrected that to say samples (which is the case as of 4.1.2)
2023-10-18 22:56:59 +01:00
Aaron Franke
4f98c5da49 Add diagrams that explain the import process for some 3D scene formats 2023-10-06 02:53:20 -05:00
Matthew
5d47cecebb Merge pull request #7830 from aaronfranke/split-importing-3d-scenes
Split the "Importing 3D scenes" article into multiple pages
2023-10-05 23:02:19 -04:00
Hugo Locurcio
6ac2d17ea6 Link to Importing images' Mipmaps section in Multiple resolutions 2023-10-05 00:12:41 +02:00
Aaron Franke
7d9ab84ac1 Split the "Importing 3D scenes" article into multiple pages 2023-10-01 13:11:36 -05:00
Aaron Franke
3407328860 Fix typos: "modelling" -> "modeling" 2023-10-01 12:52:25 -05:00
Max Hilbrunner
0ee0b2e92e Merge pull request #7844 from mateuseap/master 2023-08-28 11:56:31 +02:00
Hugo Locurcio
0e0a49dcef Recommend official Blender downloads in Importing 3D scenes
This avoids many issues found on Linux when using Blender to import
3D scenes in Godot.

Blender developers themselves only support official downloads,
not Linux distribution packages or the Flatpak.
2023-08-27 22:13:52 +02:00
Mateus Elias
c234876d88 fix(iimporting_images.rst): remove unsupported image format 2023-08-27 00:05:00 -03:00
Hugo Locurcio
5adadad1b5 Fix reference to Blender 3 path editor setting
The editor setting points to a directory, not a file.
2023-07-21 04:04:41 +02:00
Hugo Locurcio
ec71ddb6cc Remove outdated notice about changing import type requiring editor restart
This is no longer the case since Godot 4.2.
2023-07-13 00:54:39 +02:00
Matthew
ee88cd5854 Merge pull request #7523 from Calinou/importing-3d-scenes-design-lights-in-editor
Recommend designing lighting in the Godot editor in Importing 3D scenes
2023-07-05 22:23:27 -04:00
Hugo Locurcio
d7efa88500 Link to ThorVG's SVG support page in Importing images
The page lists which features of the SVG specification are supported.
2023-07-01 20:17:35 +02:00
Hugo Locurcio
88777fc378 Recommend designing lighting in the Godot editor in Importing 3D scenes
This is a general recommendation that gets asked about regularly
on community platforms.
2023-06-20 00:37:09 +02:00
Max Hilbrunner
485116d8a3 Character and typo fixes 2023-05-31 18:07:27 +02:00