Nathan Lovato
dacee416da
Move debug section to Scripting
...
Closes #4110
2021-11-24 10:30:21 -06:00
Nathan Lovato
6bca7ed4d6
Move plugins/gdnative to scripting/
...
Closes #4114
2021-11-24 10:30:15 -06:00
Nathan Lovato
1778b89945
Rename GUI to User Interface (UI)
2021-11-24 10:29:34 -06:00
Nathan Lovato
9a12147a31
Rename I/O page into Input and Output (I/O)
...
Closes #4144
2021-11-24 10:28:09 -06:00
Nathan Lovato
77e3fc97dc
Rename shading section into shaders
...
Closes #4155
Closes #4154
2021-11-24 10:28:02 -06:00
Nathan Lovato
9785bff959
Move remaining pages in getting_started/scripting after rebase
2021-11-24 10:27:33 -06:00
Nathan Lovato
e3def678fe
Remove misc/ section and state_design_pattern
2021-11-24 10:27:21 -06:00
Nathan Lovato
7ae5f18349
Move handling_quit_requests to inputs
2021-11-24 10:27:09 -06:00
Nathan Lovato
0c4f113703
Move binary_serialization_api to io/
2021-11-24 10:27:04 -06:00
Nathan Lovato
381b4f8030
Move running_code_in_the_editor to plugins/
2021-11-24 10:27:01 -06:00
Nathan Lovato
bed21dbc1a
Move three pages from misc/ to scripting/
2021-11-24 10:26:57 -06:00
Nathan Lovato
eb0f2c731e
Move jitter_stutter and gles2_gles3_differences to rendering section
2021-11-24 10:26:50 -06:00
Nathan Lovato
9cd85fdd02
Move vertex animation files to performance
...
Closes #4123
2021-11-24 10:26:40 -06:00
Nathan Lovato
3675de547b
Remove what are shaders page and description from your_first_shader/
2021-11-24 10:25:59 -06:00
Nathan Lovato
ed6fce7762
Fix errors after rebasing the branch on master
2021-11-24 10:25:56 -06:00
Nathan Lovato
5801e40f79
Rename migrating_to_godot_shader_language.rst
...
Also wrap lines in the document at 80 characters
Closes #4178
2021-11-24 10:25:51 -06:00
Nathan Lovato
75215d38dc
Move and rename what_are_shaders.rst
...
Closes #4179
2021-11-24 10:25:47 -06:00
Nathan Lovato
bac14530b4
Remove water shader tutorial series
...
Closes #4158
2021-11-24 10:25:24 -06:00
Nathan Lovato
cefcd724d9
Move and group android docs in platform/android
...
Closes #4162
2021-11-24 10:25:20 -06:00
Nathan Lovato
8a1a649a48
Move tutorials/assetlib to community/
...
Closes #4109
2021-11-24 10:25:15 -06:00
Nathan Lovato
6d8fbe38ea
Move scripting section to tutorials/
...
Closes #4113
2021-11-24 10:25:06 -06:00
Nathan Lovato
9495cdb945
Remove tutorials/legal, move complying_with_licenses
...
Closes #4111
2021-11-24 10:24:59 -06:00
Nathan Lovato
708f952dbf
Rename your first shader pages
...
Also filled paragraphs at 80 characters
Closes #4157
2021-11-24 10:24:50 -06:00
Nathan Lovato
2e8891a757
Rename godot_shader_language_style_guide, shorten title
...
Closes #4159
2021-11-24 10:24:11 -06:00
Nathan Lovato
762cc04164
Rename animation_2d page to animation
...
Closes #4136
2021-11-24 10:24:07 -06:00
Nathan Lovato
b96ce2914d
Move viewport pages
...
Closes #4180
2021-11-24 10:24:00 -06:00
Nathan Lovato
d08da200d4
Add rendering section
...
pre-requisite for multiple PRs and changes I need to make in parallel
2021-11-24 10:23:54 -06:00
Nathan Lovato
5ae5a3a3be
Rename and edit data_paths.rst
...
Closes #4181
2021-11-24 10:23:45 -06:00
Nathan Lovato
e01c9a3258
Edit info about the layout menu in tutorials/gui/size_and_anchors.rst
2021-11-24 10:19:51 -06:00
RedMser
3d01467571
Fix Record and Capture effect short descriptions in Audio buses ( #5399 )
2021-11-17 00:23:58 +01:00
Hugo Locurcio
80d50d9dbd
Fix missing space after period in Using AnimationTree
2021-11-15 15:15:23 +01:00
maxnim1986
beae732c74
State Machine travel teleports in the absence of any transition between the states
...
Added a line explaining that the State Machine travel function teleports to a destination node in absence of any transition between the current and destination node.
2021-11-15 15:13:35 +01:00
Hugo Locurcio
6c0cd9ba52
Improve the FreeType copyright year editor mention
...
This makes it more obvious that this information is accessed
through the editor.
2021-11-09 12:53:17 +01:00
3starblaze
ee5bda23c1
Add info on freetype copyright year ( #5379 )
...
* Add info on freetype copyright year
2021-11-09 12:53:14 +01:00
skyace65
181ae1312c
Update console support information
2021-11-03 16:16:24 +01:00
Sietseq
abad5c6857
GDNative: Specify to use the 3.x branch ( #5354 )
...
GDExtensions has been merged into the godot-cpp master branch. The tutorial should specify to use the 3.x branch if the reader is creating GDNative scripts.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-11-03 16:11:31 +01:00
Hugo Locurcio
eb7979eea1
Add recommendations for 3D light shadow bias ( #5340 )
...
* Add recommendations for 3D light shadow bias
These are the settings I usually recommend based on my
personal experience.
2021-11-03 15:58:04 +01:00
skyace65
89fc2f7045
Add a page on making a UI controller/keyboard navigable (3.4)
2021-11-01 21:57:00 -04:00
Schmake
6fb54dc152
Fix spelling error in Using InputEvent (they -> the) ( #5351 )
2021-10-29 15:36:12 +02:00
Hugo Locurcio
89e566ec67
Fix C# code sample in Random number generation
2021-10-20 11:00:36 +02:00
Hugo Locurcio
2845e3f98a
Fix build error after cherry-picks
2021-10-15 15:46:29 +02:00
Hugo Locurcio
5f0f9980de
Document thread-safe rendering caveats
2021-10-15 15:33:23 +02:00
Hugo Locurcio
0b0777b2cd
Document how to handle clicked [url] tags in RichTextLabel
2021-10-15 15:30:56 +02:00
DeeJayLSP
5e2eeaa1c1
Complying with licenses: Explain what the FreeType <year> should be
2021-10-15 15:23:58 +02:00
Maxime Lapointe
1173f9fa58
Reword intro do custom_drawing_in_2d
...
The wording felt very off from the other tutorials.
This bring it more in line, using a simple 'Introduction' as first section.
2021-10-15 15:16:32 +02:00
Hugo Locurcio
4f99906927
Always use variables to access iOS-only singletons in Plugins for iOS
...
This is required to avoid script compilation errors on other platforms.
2021-10-15 15:13:39 +02:00
Xioor
9da1dd098f
Update services_for_ios.rst ( #4465 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2021-10-15 15:12:50 +02:00
Kevin Sanders
5511361b16
Grammar fix.
2021-10-15 15:06:11 +02:00
Dathide
646de0d828
Fix 3 typos in index.rst ( #5135 )
...
* Fix typos in index.rst
2021-10-15 15:05:24 +02:00
Dathide
0a585ccfbe
Add extra info from SurfaceTool class page
...
Added a few sentences about generate_normals() and generate_tangents() taken from the SurfaceTool class page in the docs.
2021-10-15 15:04:35 +02:00