Max Hilbrunner
cfcd00a8bc
Merge pull request #6038 from MJacred/add_warning
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Warning for Blender-glTF-export: Blend shape animations cannot be imported
2022-08-06 23:23:45 +02:00
Benjamin Lösch
b43444af81
Warning for Blender-glTF-export: Blend shape animations cannot be imported
2022-08-06 10:12:34 +02:00
skyace65
4577c03e16
Update android SDK platform requirement again
2022-08-06 05:02:18 +02:00
skyace65
68a2b3b025
Update android SDK platform requirement
2022-08-06 05:02:11 +02:00
Jack Anderson
66345e1571
Fix grammar in 'pausing_games.rst'
2022-08-06 05:00:41 +02:00
wajrou
0c5ad79ac7
Cheatsheet of ease() with known names
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Added known names of curves to be recognized better.
Because curves from -1 to 1 has five different runnings I separated it into middle column and rest of curves (Ease in-out & out-in) are aligned to side columns.
2022-08-06 04:59:30 +02:00
Asday
845724c921
Typo.
2022-08-06 04:55:58 +02:00
Pixelatex
cf1b3190f9
Singletons tutorial has deprecated methods. ( #6018 )
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* Singletons tutorial has deprecated methods.
2022-08-06 04:54:15 +02:00
TomBCodes
d474d310e0
Fix grammar error in Pull request workflow ( #6039 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-08-06 04:36:31 +02:00
Jaime Crespo
9635b5d9f5
Add editor's support for Web and Android to FAQ ( #5975 )
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* Add editor's support for Web and Android to FAQ
Web editor is available since 3.3, and seems to be to the same
"level of support" as the other builds
* https://godotengine.org/download/
* https://editor.godotengine.org/releases/latest/
2022-08-05 19:39:57 +02:00
alex-pahdo
4e97b589b0
Clarify hint_range in Shading language ( #6029 )
2022-08-04 22:21:56 +02:00
David Snopek
9b22c23ae0
Attempt to clarify reliable vs unreliable RPCs
2022-08-03 12:52:48 +02:00
David Khachaturov
a3d0644a60
Add mazette! as a third-party company offering console ports of Godot
2022-08-03 12:48:32 +02:00
snailrhymer
9e4a0351b0
Improve clarity in procedural generation tutorials ( #6004 )
2022-08-03 01:59:56 +02:00
Streq
d76aa63acf
Describe actual purpose of the index keyword in TSCN file format ( #6021 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-08-03 00:16:32 +02:00
Michael Conrad
9ae75ebacc
Fix JetBrains Rider arguments in Using an external text editor ( #6019 )
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Adding the project folder to the exec args lets Rider open the project's folder
as a project and still also open the specified file.
This resolves an issue where if I open a file in a folder from Godot, the folder is treated
by Rider incorrectly as the project root.
2022-08-02 02:07:30 +02:00
Calandiel
3c345186c3
Add Clangd instructions for VS Code ( #6012 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-07-31 23:25:45 +02:00
Weetbix
9ed0d71357
Fix syntax errors in Sync the gameplay with audio and music ( #6016 )
2022-07-31 19:35:22 +02:00
Stanislav Balia
ef93caeb13
Add C# code examples on Listening to player input ( #6009 )
2022-07-30 18:50:36 +02:00
jarommadsen
26bd0548bb
Remove obsolete C# methods from Using RigidBody2D ( #5957 )
2022-07-29 22:26:28 +02:00
snailrhymer
ae7347e0d2
Fix typo in Exporting packs, patches, and mods ( #6003 )
2022-07-29 21:51:07 +02:00
Aaron
bc2c673634
Add C# examples to Creating your first script ( #5991 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-07-29 01:31:37 +02:00
Stanislav Balia
5b3b82c5be
Update preview GIF to match the end result in Your first 2D game ( #5999 )
2022-07-29 00:59:11 +02:00
Hugo Locurcio
f8025454bf
Remove outdated stretch mode recommendations in Multiple resolutions
2022-07-28 18:48:17 +02:00
Raf Van Baelen
04ee9a43e5
Remove extraneous sentence about finished result in Your first 2D game ( #5994 )
2022-07-27 19:46:04 +02:00
Rémi Verschelde
064b7a1f25
classref: Update generated warning header
2022-07-27 15:58:06 +02:00
Rémi Verschelde
73bd511ab7
classref: Sync with current 3.5 branch (516d6b6ba)
2022-07-27 15:57:06 +02:00
31
888071279f
Remove "Core" from .NET SDK, simplify Mono mention
2022-07-25 21:33:19 +02:00
sublimemm
c7b23ff7ae
Move OpenJDK installation before Android SDK in Exporting for Android ( #5988 )
2022-07-25 21:32:16 +02:00
TheLegoSensei
2eea7cbb43
Update recording_with_microphone.rst ( #5986 )
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* Update recording_with_microphone.rst
Added the detail that you need to enable the mic in the project settings, as I just spent about two hours wondering why it wasn't working like the example.
2022-07-25 21:32:14 +02:00
HopefulFrog
ec95de115a
Minor edits, including grammatical fixes, to first_steps_with_rooms_and_portals.rst ( #5875 )
2022-07-24 18:36:04 +02:00
John Veness
8df2b3951f
Fix grammar in step-by-step ( #5958 )
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* Rewrote creating root node paragraph
I didn't like the sentence starting "It is equivalent" when it wasn't entirely clear what "It" was, so I edited. I'm not sure it's a great improvement!
* Changed reference to "disk" to "file"
* Fix grammar
"The example" sounds like it's referring to an example that has already been introduced
* Fix "like so" grammar
"Like so" is not used very often
* Remove "exactly"
"see how it works exactly" sounds odd, "see exactly how it works" is better, but to be honest it sounds best without "exactly" at all!
* Add missing "the"
2022-07-23 18:11:53 +02:00
Max Hilbrunner
bfb9b3c3d7
Merge pull request #5974 from JohnVeness/3.5
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Improve step-by-step a little (3.x)
2022-07-23 15:16:43 +02:00
John Veness
7b6235e790
Improve step-by-step a little (3.x)
2022-07-23 13:33:08 +01:00
Max Hilbrunner
a685df63ad
Merge pull request #5963 from paddy-exe/matrices-usage-example
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[3.x] Examples of matrix input usage in Spatial Shaders
2022-07-23 11:22:31 +02:00
Hugo Locurcio
568b8ebe0d
Increase spacing between list items to improve readability ( #5962 )
2022-07-23 02:29:45 +02:00
Patrick-FlameLizard
fcedb67bcc
[3.x] Examples of matrix input usage in Spatial Shaders
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3.x version of this PR: https://github.com/godotengine/godot-docs/pull/5895
2022-07-20 15:25:18 +02:00
Sam Van Campenhout
dff0981a2f
Update the showcase video links ( #5961 )
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* Update the showcase video links
This updates the showcase video links to the most recently released version.
* Link to the showcase video playlist
This replaces the individual showcase video links with a single link to the showcase playlist. This has the advantage that we don't need to update the links when new videos come out.
2022-07-19 23:40:28 +02:00
Nathan Franke
a916b50549
Simplify .gitattributes in Submitting to the Asset Library ( #5908 )
2022-07-19 22:12:31 +02:00
Jihad Khawaja
2cb24a4780
Documentation missing method keyword in C# fix
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### Description
line 219 missing "Instance" after "scene."
### Issue
https://github.com/godotengine/godot-docs/issues/5942
2022-07-19 22:07:11 +02:00
Hugo Locurcio
77b88054d8
Document blend shapes being supported in GLES2
2022-07-19 22:06:17 +02:00
Max Hilbrunner
210ebe1991
Merge pull request #5922 from dalexeev/fix-click-and-move-example
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[3.x] Fix click-and-move example
2022-07-19 16:56:43 +02:00
Max Hilbrunner
cd89acb8a6
Merge pull request #5951 from Calinou/add-playing-videos-3.5
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Add a page on playing videos using VideoPlayer (3.5)
2022-07-19 11:09:46 +02:00
Hugo Locurcio
c3324e836a
Add a page on playing videos using VideoPlayer
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This includes documentation on supported formats, along with setting
up a VideoPlayer node for 2D and 3D usage.
This also features encoding recommendations to find a balance between
quality and file size (as the defaults in many programs are less than ideal).
2022-07-18 23:50:38 +02:00
Steven Calvert
a3cbbb837d
Change C++ animation name for consistency in Your first 2D game ( #5938 )
2022-07-17 18:40:37 +02:00
John Veness
7d26b51f9b
Fix typos in FAQ and List of features ( #5941 )
2022-07-17 18:38:04 +02:00
Nathan Anderson
b557edea42
Mention WebRTC support on HTML5 in High-level multiplayer ( #5937 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-07-16 18:36:40 +02:00
Max Hilbrunner
b0ed527696
Merge pull request #5931 from Calinou/pck-encryption-compiling-3.5
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Improve the Compiling with script encryption key page (3.5)
2022-07-15 20:14:30 +02:00
Hugo Locurcio
6f898a7337
Improve the Compiling with script encryption key page
2022-07-13 20:15:12 +02:00
Max Hilbrunner
905a2aa7bf
Merge pull request #5893 from skyace65/NDKVersion
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Update required NDK version (3.5)
2022-07-12 08:44:17 +02:00