Nico Kluge
4b70e4d498
Update android_in_app_purchases.rst
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The link to https://github.com/godotengine/godot-google-play-billing/releases is misleading, because the releases there are to old. You have to compile the project yourself, because otherwise google rejects the .aar upload because of using old api. Furthermore the described methods and signals correspond to the new Version and not the released Version 1.0.1
Hope my English will do.
2022-11-16 18:19:11 +01:00
Hugo Locurcio
0419d1020e
Remove Flynn's Arcades from list of console porting companies
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Flynn's Arcades actually only does publishing, with porting being
done by RAWRLAB games.
The list should only contain companies that have actually developed
ports, rather than companies who are just publishing games to consoles
using third-party ports.
2022-08-12 00:31:35 +02:00
Wojtek Kubiak
75a0e928a4
Add C#/Mono console support by Pineapple Works
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We've recently completed tech which enables us to port Godot Mono games to Nintendo Switch and Xbox family of consoles so we wanted to reflect that in the docs.
Also added GDK next to Xbox consoles to signify that we do native Xbox ports and not just use the deprecated UWP technology.
Tried to make the line as short and concise as possible, but am open to further modifications if deemed more optimal.
2022-08-10 20:48:34 +02:00
David Khachaturov
9e1a525ede
Add mazette! as a third-party company offering console ports of Godot
2022-08-03 09:28:26 +01:00
luz paz
04f66dc5d0
Fix various typos
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Found via `codespell -q 3 -S ./LICENSE.txt,./tutorials/i18n,./_tools/codespell-ignore-lines.txt -L doubleclick,findn,lod,inout,nd,raison,te` and other means
2022-07-28 10:35:04 -04:00
panreyes
6d33e16a31
Update consoles.rst
2022-07-17 11:47:49 +02:00
Wojtek Kubiak
eb4dad1ecd
Add Xbox Series X/S support by Pineapple Works ( #5714 )
2022-03-25 15:34:10 +01:00
Max Hilbrunner
52a3acb912
Merge pull request #5367 from natetrost/master
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Update Android IAP docs for v1.1 of PBL plugin
2022-01-03 16:39:09 +01:00
Nate Trost
dafb033c38
Update Android IAP docs for v1.1 of PBL plugin
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These doc changes are dependent on the following PR:
https://github.com/godotengine/godot-google-play-billing/pull/25
Summary of changes:
* Update queryPurchases section to reflect API change to be async
* Added details on functions added to v1.1
* Expanded detail on operation and options of the plugin
2021-11-02 14:33:55 -05:00
skyace65
6795115932
Update console support information
2021-11-01 21:58:30 -04:00
Rémi Verschelde
a4a1f6fd53
Revert "Add more porting providers to Console support in Godot ( #5267 )"
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This reverts commit 1b80cf29c1 .
2021-10-11 09:35:13 +02:00
nightblade9
1b80cf29c1
Add more porting providers to Console support in Godot ( #5267 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-09-20 15:56:25 +02:00
Aaron Franke
5c7f653347
Optimize PNG and SVG images using oxipng and svgcleaner ( #5254 )
2021-09-14 17:50:17 +02:00
Aaron Franke
4060179184
Remove trailing space characters ( #5251 )
2021-09-13 14:52:39 +02:00
luzpaz
d9bc787dd9
Fix various typos ( #5215 )
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Fix various typos
Found via `codespell -q 3 -S ./LICENSE.txt -L doubleclick,findn,lod,inout,nd,raison,te`
2021-09-02 17:02:23 +03:00
Hugo Locurcio
a22e43a8f1
Always use variables to access iOS-only singletons in Plugins for iOS
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This is required to avoid script compilation errors on other platforms.
2021-08-25 12:41:57 +02:00
Avner
98f2156e16
Update android_in_app_purchases.rst ( #5104 )
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* Update Android In-App Purchase
Co-authored-by: Timo Schwarzer <me@timoschwarzer.com >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2021-07-27 21:12:23 +02:00
Sergey Minakov
ca1cbee5ea
[iOS] Extend plugins documentation
2021-07-13 21:48:19 +03:00
hpnrep6
d5c351771f
Fix inline code going out of bounds
2021-07-07 23:38:05 -04:00
hpnrep6
2eda55e73e
Fix inline code going out of bounds
2021-06-17 08:42:41 -04:00
hpnrep6
26d79af117
Remove extra comma in iOS plugins page ( #5003 )
2021-06-17 03:01:38 +02:00
Rémi Verschelde
044b6a74f8
Cleanup uses of double spaces between words or after punctuation
2021-06-07 10:44:02 +02:00
DeeJayLSP
695b162d2f
Remove duplicate text on Creating iOS plugins ( #4959 )
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Godot iOS Plugins is said on the link, no need to say it twice
2021-06-06 16:10:11 +02:00
Fabio Alessandrelli
d47b8617c4
Update the "Customizing the HTML5 Shell" page ( #4748 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-03-12 18:59:17 +01:00
Nathan Lovato
89fd7ef6a6
Edit iOS plugin documentation updates
2021-02-28 10:08:33 -06:00
Sergey Minakov
efc0a86094
Update iOS plugins documentation
2021-02-28 08:39:45 +03:00
Hugo Locurcio
f0b19b47fc
Remove Xbox One from the platforms provided by Lone Wolf Technology ( #4690 )
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This closes https://github.com/godotengine/godot-docs/issues/4688 .
2021-02-27 19:18:52 +01:00
Fabio Alessandrelli
6d02c860e3
Update HTML5 classref with autogenerated jsdoc.
2021-02-26 11:32:58 +01:00
Nathan Lovato
62de10b3d0
Edit and move ios_plugin.rst
2021-01-21 11:36:20 -06:00
Rémi Verschelde
2ca7712608
Fix underline in Services for iOS
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My bad.
2021-01-04 17:47:21 +01:00
Xioor
da8358d137
Update services_for_ios.rst ( #4465 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2021-01-04 17:14:34 +01:00
Nathan Lovato
b8ed3098d2
Move and group android docs in platform/android
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Closes #4162
2020-10-07 21:12:28 -06:00
Poq Xert
19cb5ec6a2
iOS GameCenter: Add authenticate method
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-07-24 23:51:08 +10:00
Ricardo Alcantara
2d7f79cd3f
Android plugin: Fix link to demo project ( #3813 )
2020-07-20 09:42:55 +02:00
Timo Schwarzer
2a4ce75d80
Fix examples using queryPurchases
2020-06-27 22:28:08 +02:00
Timo Schwarzer
0f8054882a
Update Android IAP tutorial for 3.2.2
2020-06-20 00:21:53 +02:00
Hugo Locurcio
7781dabfa8
Improve the Console support in Godot page
...
Co-authored-by: wkubiak <wojtek@pineapple.works >
2020-05-20 11:48:33 +02:00
Hugo Locurcio
4f6fdbc710
Fix various spacing and capitalization issues
2020-05-18 09:54:32 +02:00
Hugo Locurcio
d494d19dac
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
Hugo Locurcio
b13d1fd083
Update the Customizing the Web export HTML page
2020-04-26 18:44:29 +02:00
Yuri Sizov
4acf7a6563
Fix syntax highlighting for various languages ( #3387 )
2020-04-15 16:33:20 +02:00
Yuri Sizov
d5fd8a3841
Split Web export guide into class reference and the guide itself ( #3326 )
2020-04-15 11:53:33 +02:00
Relintai
f8d4b358f4
Update engine.startGame's docs.
2020-02-12 23:59:00 +01:00
asynts
53f878bdaf
Replace 'code' directives with 'code-block' directives.
...
The `code` directive highlights all sources as GDScript. Other languages are
highlighted incorrectly at the moment, even if `.. code:: [language]` is
specified.
It does, however, work with the `code-block` directive. The reason seems to be
that this directive is Sphinx specific.
2020-01-13 18:45:39 +01:00
Cregg Hancock
2fed8ce305
Fixing a typo from the PR to add Pineapple Works
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There was a small typo that messed up the rst formatting from my last PR. Accidentally put in an underscore before the first `.
2019-09-26 09:50:22 -05:00
Cregg Hancock
702a4949bc
Added Pineapple Works as another provider
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Added Pineapple Works as another provider for both porting and publishing of Switch and Xbox One Godot games.
2019-09-26 08:40:39 -05:00
Hugo Locurcio
09072383e8
Add a notice about the company list on the "Console support in Godot"
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It might not be immediately obvious that companies can be added
to the list by simply requesting it in an issue
(or making a pull request). This should make it more evident.
2019-07-30 00:13:15 +02:00
Rémi Verschelde
501e3e44f4
Fix iOS GameCenter interface docs
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Supersedes and closes #2383 .
2019-05-15 12:05:50 +02:00
Hugo Locurcio
87d81b9d4a
Fix various typos
2019-03-20 01:03:48 +01:00
Rémi Verschelde
dc2ff4434b
Style changes to #2155
2019-01-26 21:10:54 +01:00