Commit Graph

60 Commits

Author SHA1 Message Date
Nico Kluge
4b70e4d498 Update android_in_app_purchases.rst
The link to https://github.com/godotengine/godot-google-play-billing/releases is misleading, because the releases there are to old. You have to compile the project yourself, because otherwise google rejects the .aar upload because of using old api. Furthermore the described methods and signals correspond to the new Version and not the released Version 1.0.1
Hope my English will do.
2022-11-16 18:19:11 +01:00
Hugo Locurcio
0419d1020e Remove Flynn's Arcades from list of console porting companies
Flynn's Arcades actually only does publishing, with porting being
done by RAWRLAB games.

The list should only contain companies that have actually developed
ports, rather than companies who are just publishing games to consoles
using third-party ports.
2022-08-12 00:31:35 +02:00
Wojtek Kubiak
75a0e928a4 Add C#/Mono console support by Pineapple Works
We've recently completed tech which enables us to port Godot Mono games to Nintendo Switch and Xbox family of consoles so we wanted to reflect that in the docs.
Also added GDK next to Xbox consoles to signify that we do native Xbox ports and not just use the deprecated UWP technology.

Tried to make the line as short and concise as possible, but am open to further modifications if deemed more optimal.
2022-08-10 20:48:34 +02:00
David Khachaturov
9e1a525ede Add mazette! as a third-party company offering console ports of Godot 2022-08-03 09:28:26 +01:00
luz paz
04f66dc5d0 Fix various typos
Found via `codespell -q 3 -S ./LICENSE.txt,./tutorials/i18n,./_tools/codespell-ignore-lines.txt -L doubleclick,findn,lod,inout,nd,raison,te` and other means
2022-07-28 10:35:04 -04:00
panreyes
6d33e16a31 Update consoles.rst 2022-07-17 11:47:49 +02:00
Wojtek Kubiak
eb4dad1ecd Add Xbox Series X/S support by Pineapple Works (#5714) 2022-03-25 15:34:10 +01:00
Max Hilbrunner
52a3acb912 Merge pull request #5367 from natetrost/master
Update Android IAP docs for v1.1 of PBL plugin
2022-01-03 16:39:09 +01:00
Nate Trost
dafb033c38 Update Android IAP docs for v1.1 of PBL plugin
These doc changes are dependent on the following PR:
https://github.com/godotengine/godot-google-play-billing/pull/25

Summary of changes:

* Update queryPurchases section to reflect API change to be async
* Added details on functions added to v1.1
* Expanded detail on operation and options of the plugin
2021-11-02 14:33:55 -05:00
skyace65
6795115932 Update console support information 2021-11-01 21:58:30 -04:00
Rémi Verschelde
a4a1f6fd53 Revert "Add more porting providers to Console support in Godot (#5267)"
This reverts commit 1b80cf29c1.
2021-10-11 09:35:13 +02:00
nightblade9
1b80cf29c1 Add more porting providers to Console support in Godot (#5267)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-09-20 15:56:25 +02:00
Aaron Franke
5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 2021-09-14 17:50:17 +02:00
Aaron Franke
4060179184 Remove trailing space characters (#5251) 2021-09-13 14:52:39 +02:00
luzpaz
d9bc787dd9 Fix various typos (#5215)
Fix various typos

Found via `codespell -q 3 -S ./LICENSE.txt -L doubleclick,findn,lod,inout,nd,raison,te`
2021-09-02 17:02:23 +03:00
Hugo Locurcio
a22e43a8f1 Always use variables to access iOS-only singletons in Plugins for iOS
This is required to avoid script compilation errors on other platforms.
2021-08-25 12:41:57 +02:00
Avner
98f2156e16 Update android_in_app_purchases.rst (#5104)
* Update Android In-App Purchase

Co-authored-by: Timo Schwarzer <me@timoschwarzer.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2021-07-27 21:12:23 +02:00
Sergey Minakov
ca1cbee5ea [iOS] Extend plugins documentation 2021-07-13 21:48:19 +03:00
hpnrep6
d5c351771f Fix inline code going out of bounds 2021-07-07 23:38:05 -04:00
hpnrep6
2eda55e73e Fix inline code going out of bounds 2021-06-17 08:42:41 -04:00
hpnrep6
26d79af117 Remove extra comma in iOS plugins page (#5003) 2021-06-17 03:01:38 +02:00
Rémi Verschelde
044b6a74f8 Cleanup uses of double spaces between words or after punctuation 2021-06-07 10:44:02 +02:00
DeeJayLSP
695b162d2f Remove duplicate text on Creating iOS plugins (#4959)
Godot iOS Plugins is said on the link, no need to say it twice
2021-06-06 16:10:11 +02:00
Fabio Alessandrelli
d47b8617c4 Update the "Customizing the HTML5 Shell" page (#4748)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-03-12 18:59:17 +01:00
Nathan Lovato
89fd7ef6a6 Edit iOS plugin documentation updates 2021-02-28 10:08:33 -06:00
Sergey Minakov
efc0a86094 Update iOS plugins documentation 2021-02-28 08:39:45 +03:00
Hugo Locurcio
f0b19b47fc Remove Xbox One from the platforms provided by Lone Wolf Technology (#4690)
This closes https://github.com/godotengine/godot-docs/issues/4688.
2021-02-27 19:18:52 +01:00
Fabio Alessandrelli
6d02c860e3 Update HTML5 classref with autogenerated jsdoc. 2021-02-26 11:32:58 +01:00
Nathan Lovato
62de10b3d0 Edit and move ios_plugin.rst 2021-01-21 11:36:20 -06:00
Rémi Verschelde
2ca7712608 Fix underline in Services for iOS
My bad.
2021-01-04 17:47:21 +01:00
Xioor
da8358d137 Update services_for_ios.rst (#4465)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-01-04 17:14:34 +01:00
Nathan Lovato
b8ed3098d2 Move and group android docs in platform/android
Closes #4162
2020-10-07 21:12:28 -06:00
Poq Xert
19cb5ec6a2 iOS GameCenter: Add authenticate method
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-07-24 23:51:08 +10:00
Ricardo Alcantara
2d7f79cd3f Android plugin: Fix link to demo project (#3813) 2020-07-20 09:42:55 +02:00
Timo Schwarzer
2a4ce75d80 Fix examples using queryPurchases 2020-06-27 22:28:08 +02:00
Timo Schwarzer
0f8054882a Update Android IAP tutorial for 3.2.2 2020-06-20 00:21:53 +02:00
Hugo Locurcio
7781dabfa8 Improve the Console support in Godot page
Co-authored-by: wkubiak <wojtek@pineapple.works>
2020-05-20 11:48:33 +02:00
Hugo Locurcio
4f6fdbc710 Fix various spacing and capitalization issues 2020-05-18 09:54:32 +02:00
Hugo Locurcio
d494d19dac Remove trailing whitespace and irregular whitespace 2020-05-17 00:26:19 +02:00
Hugo Locurcio
b13d1fd083 Update the Customizing the Web export HTML page 2020-04-26 18:44:29 +02:00
Yuri Sizov
4acf7a6563 Fix syntax highlighting for various languages (#3387) 2020-04-15 16:33:20 +02:00
Yuri Sizov
d5fd8a3841 Split Web export guide into class reference and the guide itself (#3326) 2020-04-15 11:53:33 +02:00
Relintai
f8d4b358f4 Update engine.startGame's docs. 2020-02-12 23:59:00 +01:00
asynts
53f878bdaf Replace 'code' directives with 'code-block' directives.
The `code` directive highlights all sources as GDScript. Other languages are
highlighted incorrectly at the moment, even if `.. code:: [language]` is
specified.

It does, however, work with the `code-block` directive. The reason seems to be
that this directive is Sphinx specific.
2020-01-13 18:45:39 +01:00
Cregg Hancock
2fed8ce305 Fixing a typo from the PR to add Pineapple Works
There was a small typo that messed up the rst formatting from my last PR. Accidentally put in an underscore before the first `.
2019-09-26 09:50:22 -05:00
Cregg Hancock
702a4949bc Added Pineapple Works as another provider
Added Pineapple Works as another provider for both porting and publishing of Switch and Xbox One Godot games.
2019-09-26 08:40:39 -05:00
Hugo Locurcio
09072383e8 Add a notice about the company list on the "Console support in Godot"
It might not be immediately obvious that companies can be added
to the list by simply requesting it in an issue
(or making a pull request). This should make it more evident.
2019-07-30 00:13:15 +02:00
Rémi Verschelde
501e3e44f4 Fix iOS GameCenter interface docs
Supersedes and closes #2383.
2019-05-15 12:05:50 +02:00
Hugo Locurcio
87d81b9d4a Fix various typos 2019-03-20 01:03:48 +01:00
Rémi Verschelde
dc2ff4434b Style changes to #2155 2019-01-26 21:10:54 +01:00