Ivan Šachov
d73c629ed5
Update Rider instructions for doctest in Configuring an IDE ( #10885 )
2025-04-22 14:48:56 +02:00
Egor Nikulin
0030b27c2f
Fix code block format
2025-04-20 23:05:14 +04:00
Kaleb Reid
a962fb740d
Update #include path for Time usage
2025-04-18 23:31:09 -07:00
Matthew
28958a702c
Merge pull request #10756 from Repiteo/style/pragma-once
...
Style: Integrate new `#pragma once` syntax
2025-04-15 19:09:39 -04:00
Matthew
3cfe5e45b2
Merge pull request #10866 from bruvzg/no_sim
...
Remove iOS simulator mentions.
2025-04-15 19:03:57 -04:00
Pāvels Nadtočajevs
593264ca8e
Clarify auto usage.
2025-04-15 08:51:16 +03:00
Pāvels Nadtočajevs
0d85d2e5a6
Remove iOS simulator mentions.
2025-04-15 08:40:22 +03:00
Max Hilbrunner
309c3c08ed
Merge pull request #10754 from van800/shakhov/macosx
...
Reflect the changes to Rider setup after the fix of the project generation logic to support any OS with and without MSVC toolchain
2025-04-14 23:47:42 +02:00
Max Hilbrunner
f66ca150f5
Merge pull request #10821 from AThousandShips/nav_size_update
...
[Navigation] Update contributing docs to reflect 2D navigation changes
2025-04-14 23:46:32 +02:00
ProgrammerOnCoffee
ed79f7b7fd
Document optimize=size_extra SCons option ( #10845 )
...
* Document `optimize=size_extra` SCons option
* Remove `optimize=size_extra` version note
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-04-14 23:45:24 +02:00
Matthew
56e5456be1
Update contributing/development/configuring_an_ide/rider.rst
2025-04-11 11:20:03 -04:00
Ivan Shakhov
566e24e04b
Reflect the changes to Rider setup after the fix of the project generation logic to support any OS without MSVC toolchain
2025-04-09 13:45:22 +02:00
Matthew
e44bbb69c4
Merge pull request #10762 from Calinou/mesh-automatic-instancing
...
Clarify the behavior of MeshInstance3D automatic instancing
2025-04-04 12:10:49 -04:00
A Thousand Ships
9aecfc7545
[Navigation] Update contributing docs to reflect 2D navigation changes
2025-03-31 13:25:44 +02:00
Matthew
da75dd1b98
Merge pull request #10763 from Calinou/internal-rendering-architecture-2d-batching
...
Update 2D batching notice in Internal rendering architecture for Godot 4.4
2025-03-27 20:38:07 -04:00
Nicholas La Roux
02311e55c7
Update doctest links from onqtam/doctest to doctest/doctest
2025-03-24 13:27:41 +09:00
Zoey Lome
6b576a79bb
Merge pull request #10766 from Kuraiou/patch-1
...
chore: Update the link to predefined color mappings for Icons.
2025-03-17 19:11:23 -04:00
Hugo Locurcio
2c08d1aec8
Update 2D batching notice in Internal rendering architecture for Godot 4.4
2025-03-13 22:42:42 +01:00
Hugo Locurcio
146182c1f2
Clarify the behavior of MeshInstance3D automatic instancing
2025-03-13 22:39:38 +01:00
Hugo Locurcio
7419a4eb48
Link to C# external editor documentation in Visual Studio and VS Code Configuring an IDE
2025-03-12 23:11:59 +01:00
Thaddeus Crews
da33f97e63
Style: Integrate new #pragma once syntax
2025-03-10 09:56:48 -05:00
Rémi Verschelde
99eed1043f
Update Getting Source to use 4.4-stable in example
2025-03-03 16:29:24 +01:00
Matthew
b884bfe10b
Merge pull request #8620 from hugarty/patch-2
...
Change libpath in binding_to_external_libraries.rst
2025-02-16 19:03:54 -05:00
Fillippe
40a5a09c00
Update compiling_for_windows.rst ( #10562 )
...
* Update compiling_for_windows.rst
mingw already includes make and gcc
this was causing a build error on windows since it was using an older version of GCC
The scoop scons version is also outdated so its needed to be installed from python directly
2025-02-15 15:17:19 -05:00
Hugo Locurcio
35fce7fcf6
Remove unneeded dependencies from Fedora installation in Compiling for Linux/*BSD
...
Only a few packages are actually needed, as most libraries used by Godot
are either embedded or `dlopen()`'d at runtime.
2025-02-14 19:20:24 +01:00
Max Hilbrunner
1d9c4a4ae1
Merge pull request #10621 from Calinou/compiling-macos-ios-xcode-troubleshooting
...
Add a troubleshooting section to Compiling for macOS/iOS
2025-02-08 20:01:38 +01:00
Hugo Locurcio
8ee0e4fc22
Fix meaning of target=template_debug in Introduction to the buildsystem
...
This also mentions that available CLI arguments differ depending on
the build target.
2025-02-08 18:46:41 +01:00
Hugo Locurcio
039f8d7a19
Add a troubleshooting section to Compiling for macOS/iOS
2025-02-08 16:56:24 +01:00
Bernat
990fe8334f
Fix library/binary confusion in compiling_for_linuxbsd.rst
2025-02-06 13:15:56 +01:00
Pāvels Nadtočajevs
61b891e334
Add notes about automatic .app bundle creation to compiling for macOS page.
2025-01-31 12:56:35 +02:00
Sai Nane
6db14b42cf
Briefly mention List<>
2025-01-29 13:51:59 +00:00
Sai Nane
7b5a14719f
Fix std::vector reference
...
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-01-29 13:29:41 +00:00
Sai Nane
24acaa1226
Correct and elaborate docs on sequence types
...
See discussion in PR#10382.
2025-01-29 13:15:37 +00:00
Sai Nane
98ce9b570b
Briefly document Vector<> variations
...
`Packed*Array` aliases seem universally preferred where available, so
a link to the list of types seems appropriate.
`LocalVector` is used sparingly, so mentioning the intent and rough
tradeoff involved seems right for an overview.
2025-01-29 12:20:45 +00:00
Matthew
82ced4a8d8
Merge pull request #8991 from catwasd/catwasd/ignoring-files-clion
...
Configure ignoring object and library files in CLion
2025-01-21 17:18:40 -05:00
Matthew
d53cbb447d
Merge pull request #10483 from nikitalita/patch-3
...
Specify that ``try``-``catch`` blocks are forbidden in cpp_usage_guidelines.rst
2025-01-21 10:33:05 -05:00
Max Hilbrunner
6e1144a697
Merge pull request #10504 from Calinou/gdscript-style-guide-icon
...
Add `@icon` ordering to the GDScript style guide
2025-01-13 22:34:28 +01:00
Hugo Locurcio
265397c5fc
Add @icon ordering to the GDScript style guide
2025-01-13 17:25:42 +01:00
Yevhen Babiichuk (DustDFG)
6de2db1c9a
Sync platforms names with used in Godot 4
2025-01-10 09:11:23 +02:00
Nikita
b23846962b
Specify that try-catch blocks are forbidden in cpp_usage_guidelines.rst
2025-01-09 17:37:45 +00:00
Max Hilbrunner
5639d1a5d8
Merge pull request #9385 from Calinou/internal-rendering-architecture-metal
...
Document Metal support in Internal rendering architecture
2025-01-07 11:13:25 +01:00
Hugo Locurcio
a58b91ad0e
Document Metal support in Internal rendering architecture
2025-01-03 18:53:17 +01:00
Hugo Locurcio
f1d751b4a9
Mention Vulkan and Direct3D 12 SDK install scripts in Compiling for macOS/Windows
2025-01-03 18:50:26 +01:00
Max Hilbrunner
73d92a8c3e
Merge pull request #10439 from 0HyperCube/fedora-embree
...
Update fedora embree package
2025-01-03 10:32:38 +01:00
tetrapod00
c4d3aa134a
Standardize RST header syntax
2024-12-29 13:44:09 -08:00
hypercube
ebdb8067f8
Fix fedora embree package
2024-12-26 16:50:28 +00:00
O.S. of Smecta
e117dc8c23
Improve instruction for RISC-V
...
* Improve instruction for RISC-V
2024-12-26 08:37:35 -05:00
tetrapod00
bd25f5813a
Simply remove some words
2024-12-14 20:36:17 -08:00
tetrapod
5589314bbf
Merge pull request #10329 from esainane/pool-closed
...
Remove references to PoolVector
2024-12-04 18:06:40 -08:00
Matthew
01f118e3fc
Merge pull request #10328 from esainane/access-denied
...
Update file_access.h location
2024-11-29 18:27:49 -05:00