Max Hilbrunner
|
073725b4fc
|
Merge pull request #7647 from Calinou/update-performance
|
2023-07-18 15:37:30 +02:00 |
|
Hugo Locurcio
|
df9bf74ca1
|
Update performance optimization pages for Godot 4.x
|
2023-07-12 00:43:12 +02:00 |
|
Hugo Locurcio
|
b3607959be
|
Link to Using C++ profilers page in CPU optimization
This page was created after CPU optimization, so it wasn't linked beforehand.
|
2023-07-01 20:30:38 +02:00 |
|
Lunarmagpie
|
760cb085d1
|
Update cpu_optimization.rst
|
2023-05-14 23:54:03 -04:00 |
|
Hugo Locurcio
|
f658307ac7
|
Add a page on creating custom platform ports
|
2023-03-13 18:53:38 +01:00 |
|
Yuri Sizov
|
978a13bb0a
|
Mark potentially outdated pages with a WIP warning
|
2023-02-26 14:21:15 +01:00 |
|
Sheep
|
82c49b952f
|
fixed a typo in cpu optimizations (#6566)
|
2023-01-07 11:38:14 -08:00 |
|
Max Hilbrunner
|
3765e1ca51
|
Nuke GDNative from docs
|
2022-10-15 23:53:50 +02:00 |
|
albinaask
|
fb1631c35e
|
Slight clarify in optimization tutorial (#5284)
* Slight clarify in optimization tutorial
|
2021-11-03 19:13:32 +01:00 |
|
LightningAA
|
566e86bec2
|
Fix typo in CPU optimization (#4380)
|
2020-11-16 23:36:17 +01:00 |
|
Nathan Lovato
|
db4f7d1e68
|
Merge Multi-threading and Optimization into a new Performance section
Close #4112
|
2020-10-08 07:51:59 -06:00 |
|