Hugo Locurcio
e4c47ccd91
Add a note to remind the user to set up input actions in 2D movement
2020-05-30 16:52:25 +02:00
Hugo Locurcio
18af843dd0
Describe the differences between hardware and software mouse cursors
2020-05-30 16:23:12 +02:00
Justin Calleja
784b1140dc
Update cutout_animation.rst
2020-05-29 17:19:27 +02:00
Rémi Verschelde
8f6b4a2ace
Merge branch 'master' into 3.2
2020-05-27 13:45:21 +02:00
Josef Vlach
71515b4a7d
minor typo fix in state_design_pattern tutorial
2020-05-25 08:33:55 +01:00
Max Hilbrunner
f6f8c29976
Merge pull request #3577 from GrooveStomp/fps_tutorial_wording_deduplication
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Deduplicates some text in fps_tutorial part 2
2020-05-22 14:17:43 +02:00
GrooveStomp
0d3919ee99
Deduplicates some text in fps_tutorial part 2
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There is some duplicated text in this section.
I opted for the text that more clearly explained the code in my mind.
2020-05-21 21:46:03 -07:00
Hugo Locurcio
f7cfcacc58
Fix numbering in the ordering section of Shader language style guide
2020-05-21 14:38:01 +02:00
Matthew
2cc3b5b1e1
Fix image with incorrect numbers in Size and anchors ( #3569 )
2020-05-20 21:42:52 +02:00
Rémi Verschelde
10f20b00cb
Merge branch 'master' into 3.2
2020-05-20 15:08:42 +02:00
Max Hilbrunner
cc52414fec
Merge pull request #3566 from Calinou/improve-console-support
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Improve the Console support in Godot page
2020-05-20 14:00:17 +02:00
Hugo Locurcio
7781dabfa8
Improve the Console support in Godot page
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Co-authored-by: wkubiak <wojtek@pineapple.works >
2020-05-20 11:48:33 +02:00
Max Hilbrunner
ae9cb331ff
Merge pull request #3557 from Calinou/add-exporting-for-servers
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Add documentation about exporting for dedicated servers
2020-05-20 11:24:50 +02:00
Max Hilbrunner
c302e96507
Update tutorials/networking/high_level_multiplayer.rst
2020-05-20 11:24:29 +02:00
Hugo Locurcio
ec77f48d5e
Add documentation about exporting for dedicated servers
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This also documents how to build dedicated server binaries.
The part about compiling will need to be updated for Godot 4.0
once the server platform is usable again.
This also removes prompts before commands so that they can be
copy-pasted by triple-clicking without selecting the prompt.
2020-05-19 21:52:23 +02:00
Secret Panda
9815ce2d40
Fix ending quote in Using tilemaps ( #3563 )
2020-05-19 11:19:33 +02:00
Rémi Verschelde
7299fa8289
Merge pull request #3556 from skyace65/C#Physics
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Fix C# issues in physics introduction
2020-05-19 10:45:54 +02:00
Rémi Verschelde
5ac4ee5cf9
Merge pull request #3562 from skyace65/VRStarterUpdate
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Update VR starter tutorial for Godot 3.2
2020-05-19 10:44:50 +02:00
Fredia Huya-Kouadio
568dbeb72e
[3.2] Documentation update for the Android v1 plugin ( #3560 )
2020-05-19 10:43:54 +02:00
Fredia Huya-Kouadio
949ddffe9e
Update the documentation for the Android v1 plugin ( #3561 )
2020-05-19 10:41:35 +02:00
skyace65
ba6061da8c
Update VR starter tutorial for Godot 3.2
2020-05-18 21:39:48 -04:00
Hugo Locurcio
3faa26fadf
Mention lawnjelly's smoothing add-on in Fixing jitter and stutter
2020-05-18 21:58:29 +02:00
skyace65
6d34767fd4
Fix C# issues in intro to physics
2020-05-18 11:44:45 -04:00
Rémi Verschelde
2b0fd5e27d
Merge pull request #3552 from Calinou/fix-spacing
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Fix various spacing and capitalization issues
2020-05-18 11:27:00 +02:00
Hugo Locurcio
4f6fdbc710
Fix various spacing and capitalization issues
2020-05-18 09:54:32 +02:00
Hugo Locurcio
c7e119bbed
Remove outdated notice at the end of Background loading
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punto is generally not available on IRC for support questions.
2020-05-17 23:12:37 +02:00
Max Hilbrunner
3fe5d9317f
Improvements and fixed for Oculus tutorial
2020-05-17 15:51:13 +02:00
Hugo Locurcio
d494d19dac
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
Max Hilbrunner
b1297a492d
Merge pull request #3040 from skyace65/QuestTutorial
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Add Oculus Quest tutorial to documentation
2020-05-15 19:54:15 +02:00
skyace65
5da915edeb
Add Oculus Quest tutorial to documentation
2020-05-15 09:57:15 -04:00
Chris Bradfield
85ced2e9e4
Using KinematicBody2D: update parameter names
2020-05-14 09:21:35 -07:00
AntonWetzel
a364907465
Added guide to edit variables ( #3049 )
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* Added guide to edit variables
* Style updated
removed static typing
added line between function
added space after #
* Apply suggestions from code review
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2020-05-14 17:52:47 +02:00
Rémi Verschelde
3bb608114f
Merge pull request #3496 from vonagam/fix-gdnative-cpp-scons-osx
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Fix GDNative C++ SConstruct for OSX
2020-05-13 11:29:24 +02:00
Aaron Franke
5b87a44151
Add having a gitignore to the asset library requirements ( #3524 )
2020-05-12 09:20:01 +02:00
vetu11
b04225c997
fix-3511
2020-05-10 10:52:11 +02:00
Pedro J. Estébanez
a947d8ca1d
Document upcoming CI shader builtin MODULATE
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And improve TIME.
2020-05-07 20:12:21 +02:00
Bojidar Marinov
24fd7104bb
Remove obsolete information related to the asset library ( #3504 )
2020-05-07 11:22:44 +02:00
Max Hilbrunner
30c9b2aa80
Merge pull request #3502 from Calinou/hyphenate-thread-safe
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Add an hyphen to all instances of "thread-safe"
2020-05-07 00:30:36 +02:00
Max Hilbrunner
33c900db1d
Merge pull request #3501 from Louis-Simon22/master
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Instancing section added to the running code in the editor tutorial
2020-05-07 00:29:58 +02:00
Hugo Locurcio
692c30a287
Add an hyphen to all instances of "thread-safe"
2020-05-06 19:37:02 +02:00
Louis-Simon Mc Nicoll
222402ed82
Instancing section added to the running code in the editor tutorial
2020-05-06 13:06:13 -04:00
Vasanthan
30047535df
Added BBcode tags for Table and Cell
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These tags are inbuilt with Godot but never mentioned in the documentation.
2020-05-06 15:26:13 +05:30
Rémi Verschelde
e614de27ed
Merge pull request #3494 from RandomShaper/canvas_modulate
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Improve docs on TIME
2020-05-06 08:15:52 +02:00
Pedro J. Estébanez
10e2e31c88
Improve documentation about TIME CI shader builtin
2020-05-05 20:46:40 +02:00
Dmitrii Maganov
e97081ba16
Fix GDNative C++ SConstruct for OSX
2020-05-05 14:09:03 +03:00
Marcel Admiraal
a865a960f7
Convert SpatialMaterial references to StandardMaterial3D.
2020-05-04 20:09:23 +01:00
Mason Bially
be0733a5b5
Attempting to clean up thread safe language. ( #3336 )
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* Attempting to clean up thread safe language to remove confusing and conflicting repetition.
* Update tutorials/threads/thread_safe_apis.rst
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2020-05-04 19:04:21 +02:00
Max Hilbrunner
773d71b90f
Merge pull request #3482 from Calinou/add-3d-limitations-page
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Add a dedicated page for 3D rendering limitations
2020-05-04 16:15:44 +02:00
Rémi Verschelde
31a288783c
Merge branch 'master' into 3.2
2020-05-04 09:08:34 +02:00
Hugo Locurcio
53eedbfdd0
Mention the normal map coordinate system expected by Godot
2020-05-03 21:23:14 +02:00