Commit Graph

1496 Commits

Author SHA1 Message Date
Hugo Locurcio
e4c47ccd91 Add a note to remind the user to set up input actions in 2D movement 2020-05-30 16:52:25 +02:00
Hugo Locurcio
18af843dd0 Describe the differences between hardware and software mouse cursors 2020-05-30 16:23:12 +02:00
Justin Calleja
784b1140dc Update cutout_animation.rst 2020-05-29 17:19:27 +02:00
Rémi Verschelde
8f6b4a2ace Merge branch 'master' into 3.2 2020-05-27 13:45:21 +02:00
Josef Vlach
71515b4a7d minor typo fix in state_design_pattern tutorial 2020-05-25 08:33:55 +01:00
Max Hilbrunner
f6f8c29976 Merge pull request #3577 from GrooveStomp/fps_tutorial_wording_deduplication
Deduplicates some text in fps_tutorial part 2
2020-05-22 14:17:43 +02:00
GrooveStomp
0d3919ee99 Deduplicates some text in fps_tutorial part 2
There is some duplicated text in this section.
I opted for the text that more clearly explained the code in my mind.
2020-05-21 21:46:03 -07:00
Hugo Locurcio
f7cfcacc58 Fix numbering in the ordering section of Shader language style guide 2020-05-21 14:38:01 +02:00
Matthew
2cc3b5b1e1 Fix image with incorrect numbers in Size and anchors (#3569) 2020-05-20 21:42:52 +02:00
Rémi Verschelde
10f20b00cb Merge branch 'master' into 3.2 2020-05-20 15:08:42 +02:00
Max Hilbrunner
cc52414fec Merge pull request #3566 from Calinou/improve-console-support
Improve the Console support in Godot page
2020-05-20 14:00:17 +02:00
Hugo Locurcio
7781dabfa8 Improve the Console support in Godot page
Co-authored-by: wkubiak <wojtek@pineapple.works>
2020-05-20 11:48:33 +02:00
Max Hilbrunner
ae9cb331ff Merge pull request #3557 from Calinou/add-exporting-for-servers
Add documentation about exporting for dedicated servers
2020-05-20 11:24:50 +02:00
Max Hilbrunner
c302e96507 Update tutorials/networking/high_level_multiplayer.rst 2020-05-20 11:24:29 +02:00
Hugo Locurcio
ec77f48d5e Add documentation about exporting for dedicated servers
This also documents how to build dedicated server binaries.
The part about compiling will need to be updated for Godot 4.0
once the server platform is usable again.

This also removes prompts before commands so that they can be
copy-pasted by triple-clicking without selecting the prompt.
2020-05-19 21:52:23 +02:00
Secret Panda
9815ce2d40 Fix ending quote in Using tilemaps (#3563) 2020-05-19 11:19:33 +02:00
Rémi Verschelde
7299fa8289 Merge pull request #3556 from skyace65/C#Physics
Fix C# issues in physics introduction
2020-05-19 10:45:54 +02:00
Rémi Verschelde
5ac4ee5cf9 Merge pull request #3562 from skyace65/VRStarterUpdate
Update VR starter tutorial for Godot 3.2
2020-05-19 10:44:50 +02:00
Fredia Huya-Kouadio
568dbeb72e [3.2] Documentation update for the Android v1 plugin (#3560) 2020-05-19 10:43:54 +02:00
Fredia Huya-Kouadio
949ddffe9e Update the documentation for the Android v1 plugin (#3561) 2020-05-19 10:41:35 +02:00
skyace65
ba6061da8c Update VR starter tutorial for Godot 3.2 2020-05-18 21:39:48 -04:00
Hugo Locurcio
3faa26fadf Mention lawnjelly's smoothing add-on in Fixing jitter and stutter 2020-05-18 21:58:29 +02:00
skyace65
6d34767fd4 Fix C# issues in intro to physics 2020-05-18 11:44:45 -04:00
Rémi Verschelde
2b0fd5e27d Merge pull request #3552 from Calinou/fix-spacing
Fix various spacing and capitalization issues
2020-05-18 11:27:00 +02:00
Hugo Locurcio
4f6fdbc710 Fix various spacing and capitalization issues 2020-05-18 09:54:32 +02:00
Hugo Locurcio
c7e119bbed Remove outdated notice at the end of Background loading
punto is generally not available on IRC for support questions.
2020-05-17 23:12:37 +02:00
Max Hilbrunner
3fe5d9317f Improvements and fixed for Oculus tutorial 2020-05-17 15:51:13 +02:00
Hugo Locurcio
d494d19dac Remove trailing whitespace and irregular whitespace 2020-05-17 00:26:19 +02:00
Max Hilbrunner
b1297a492d Merge pull request #3040 from skyace65/QuestTutorial
Add Oculus Quest tutorial to documentation
2020-05-15 19:54:15 +02:00
skyace65
5da915edeb Add Oculus Quest tutorial to documentation 2020-05-15 09:57:15 -04:00
Chris Bradfield
85ced2e9e4 Using KinematicBody2D: update parameter names 2020-05-14 09:21:35 -07:00
AntonWetzel
a364907465 Added guide to edit variables (#3049)
* Added guide to edit variables

* Style updated

removed static typing
added line between function
added space after #

* Apply suggestions from code review

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2020-05-14 17:52:47 +02:00
Rémi Verschelde
3bb608114f Merge pull request #3496 from vonagam/fix-gdnative-cpp-scons-osx
Fix GDNative C++ SConstruct for OSX
2020-05-13 11:29:24 +02:00
Aaron Franke
5b87a44151 Add having a gitignore to the asset library requirements (#3524) 2020-05-12 09:20:01 +02:00
vetu11
b04225c997 fix-3511 2020-05-10 10:52:11 +02:00
Pedro J. Estébanez
a947d8ca1d Document upcoming CI shader builtin MODULATE
And improve TIME.
2020-05-07 20:12:21 +02:00
Bojidar Marinov
24fd7104bb Remove obsolete information related to the asset library (#3504) 2020-05-07 11:22:44 +02:00
Max Hilbrunner
30c9b2aa80 Merge pull request #3502 from Calinou/hyphenate-thread-safe
Add an hyphen to all instances of "thread-safe"
2020-05-07 00:30:36 +02:00
Max Hilbrunner
33c900db1d Merge pull request #3501 from Louis-Simon22/master
Instancing section added to the running code in the editor tutorial
2020-05-07 00:29:58 +02:00
Hugo Locurcio
692c30a287 Add an hyphen to all instances of "thread-safe" 2020-05-06 19:37:02 +02:00
Louis-Simon Mc Nicoll
222402ed82 Instancing section added to the running code in the editor tutorial 2020-05-06 13:06:13 -04:00
Vasanthan
30047535df Added BBcode tags for Table and Cell
These tags are inbuilt with Godot but never mentioned in the documentation.
2020-05-06 15:26:13 +05:30
Rémi Verschelde
e614de27ed Merge pull request #3494 from RandomShaper/canvas_modulate
Improve docs on TIME
2020-05-06 08:15:52 +02:00
Pedro J. Estébanez
10e2e31c88 Improve documentation about TIME CI shader builtin 2020-05-05 20:46:40 +02:00
Dmitrii Maganov
e97081ba16 Fix GDNative C++ SConstruct for OSX 2020-05-05 14:09:03 +03:00
Marcel Admiraal
a865a960f7 Convert SpatialMaterial references to StandardMaterial3D. 2020-05-04 20:09:23 +01:00
Mason Bially
be0733a5b5 Attempting to clean up thread safe language. (#3336)
* Attempting to clean up thread safe language to remove confusing and conflicting repetition.

* Update tutorials/threads/thread_safe_apis.rst

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2020-05-04 19:04:21 +02:00
Max Hilbrunner
773d71b90f Merge pull request #3482 from Calinou/add-3d-limitations-page
Add a dedicated page for 3D rendering limitations
2020-05-04 16:15:44 +02:00
Rémi Verschelde
31a288783c Merge branch 'master' into 3.2 2020-05-04 09:08:34 +02:00
Hugo Locurcio
53eedbfdd0 Mention the normal map coordinate system expected by Godot 2020-05-03 21:23:14 +02:00