Commit Graph

9 Commits

Author SHA1 Message Date
Hana
9e90766a92 update c# class examples 2023-01-12 19:38:20 +01:00
Hugo Locurcio
509804650e Update all instances of instance() to instantiate() 2022-11-29 16:59:09 +01:00
Kirrby
9d9d4b821c Updating change_scene and change_scene_to (#6175)
* Updating change_scene and chnage_scene_to

solves #6156
2022-10-05 12:57:40 +02:00
Hugo Locurcio
9baaf4dc42 Document registering an autoload when an editor plugin is enabled 2022-08-24 19:33:01 +02:00
Pixelatex
8bc58f580a Singletons tutorial has deprecated methods. (#6018)
* Singletons tutorial has deprecated methods.
2022-08-05 19:54:38 +02:00
Hugo Locurcio
cb9b2b8c5d Document that autoloads must not be freed to avoid crashes 2022-05-14 20:35:21 +02:00
Matthew
f1ff320f06 Clarify singleton read order (#5457)
* Clarify singleton read order

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-12-29 18:29:52 +01:00
BlueStag
a090a578fb Fixed GetNode inconsistencies (#5056)
* Fixed GetNode inconsistencies (C#)

The generic method should be used instead. See #4794.
2021-07-01 08:06:13 +02:00
Nathan Lovato
d0eb1eb6bc Move remaining files out of step_by_step/
Moved those to scripting/:

- filesystem
- resources
- singletons_autoload
- scene_tree

export to export/

and godot_design_philosophy to introduction/
2020-12-02 20:31:01 -06:00