Commit Graph

3089 Commits

Author SHA1 Message Date
Zak Stam
569628e17e Mono build: use release_debug target for debug templates (#2937)
See godotengine/godot#33699.
2019-11-18 13:07:30 +01:00
Rémi Verschelde
0d0baba55c X11: Readd freetype as build dep for 3.1 branch
It's no longer needed for 3.1.2+, but users may still need it for 3.1
or 3.1.1 custom builds if they don't use `builtin_freetype=yes` for
portability.

Partial revert of commit fc7ea4669b.

Fixes #2679.
2019-08-06 08:13:42 +02:00
Rémi Verschelde
a20f5e758e Sync classref with current source 2019-07-29 21:15:14 +02:00
Rémi Verschelde
d1038285ab Revert "Organized and updated spatial shader docs"
This reverts commit 12010e1449.
Contains 3.2-specific changes.
2019-07-29 18:36:03 +02:00
Rémi Verschelde
98e0adf5d8 Merge branch 'master' into 3.1 2019-07-29 18:20:01 +02:00
Rémi Verschelde
c19078ee16 Merge pull request #2661 from akien-mga/gdnative-proofreading
Improve GDNative C Example tutorial + wrap to 80 chars
2019-07-29 13:53:26 +02:00
Rémi Verschelde
42eb493111 Merge pull request #2634 from Calinou/update-introduction-buildsystem
Improve "Introduction to the buildsystem" with updated SCons commands
2019-07-29 10:37:33 +02:00
Rémi Verschelde
bdc1ada8b1 Merge pull request #2666 from Calinou/fix-sphinx-weblate-widget-warning
Fix Sphinx Weblate widget warning
2019-07-29 10:36:47 +02:00
Rémi Verschelde
e038df8e51 Merge pull request #2665 from Calinou/fix-sphinx-codeblock-warnings
Fix Sphinx build warnings related to code blocks
2019-07-29 10:35:05 +02:00
Rémi Verschelde
a52c42f290 Improve GDNative C Example tutorial
Improve language somewhat, and more details where relevant (e.g.
regarding the version of godot_headers).

Add a section on using the GDNativeLibrary editor plugin.
2019-07-29 10:33:31 +02:00
Hugo Locurcio
589282d90b Fix Sphinx Weblate widget warning
The `weblate_widget` substitution is now always defined.
This also makes it possible to remove some duplication in `index.rst`.
2019-07-28 05:24:56 +02:00
Hugo Locurcio
f5399577a8 Fix Sphinx build warnings related to code blocks 2019-07-28 04:17:36 +02:00
Hugo Locurcio
9c4371be56 Improve "Introduction to the buildsystem" with updated SCons commands
This also documents how to create a `version.txt` file when creating custom
export template packs.

This closes #2481.
2019-07-26 23:22:57 +02:00
Rémi Verschelde
4b0bbf18ac Merge pull request #2659 from skyace65/AudioStreamUpdate
Update audio stream images for Godot 3.1
2019-07-26 18:40:49 +02:00
Rémi Verschelde
def522830a Merge pull request #2658 from skyace65/SplashScreenUpdate
Update splash screen tutorial for Godot 3.1
2019-07-26 18:40:36 +02:00
Rémi Verschelde
1afdb36a65 Wrap GDNative tutorials to 80 chars 2019-07-26 14:21:31 +02:00
Rémi Verschelde
6b2dee0c47 Fix rst formatting issues that confuse pandoc 2019-07-26 13:24:50 +02:00
skyace65
aacdf37349 Update audio stream images for Godot 3.1 2019-07-25 22:38:21 -04:00
skyace65
4474101786 Update splash screen tutorial for Godot 3.1 2019-07-25 21:41:34 -04:00
Rémi Verschelde
a6136c6651 Sync classref with current source, adds :github_url: hide meta 2019-07-25 16:47:28 +02:00
Rémi Verschelde
a02be281a8 Merge pull request #2656 from StraToN/rm-gh-link-classes
Adds a breadcrumb template to manage hiding 'Edit on Github' link.
2019-07-25 16:08:04 +02:00
StraToN
54c3b3e98a Adds a breadcrumb template to manage hiding 'Edit on Github' link.
To work, requires adding a meta the very beginning of files that have to hide this link:
:github_url: hide
2019-07-25 15:49:11 +02:00
Rémi Verschelde
fd7992cd9c Merge pull request #2648 from skyace65/MainMenuFix
Fix Main Menu tutorial issue
2019-07-25 10:17:18 +02:00
Rémi Verschelde
e3234d4415 Merge pull request #2646 from Calinou/improve-compiling-with-mono
Improve writing style in "Compiling with Mono"
2019-07-25 10:16:18 +02:00
Rémi Verschelde
32d21eaf4b Merge pull request #2631 from vortexofdoom/spatial-shader
Organized and updated spatial shader docs
2019-07-23 08:16:49 +02:00
Daniel Larson
12010e1449 Organized and updated spatial shader docs 2019-07-22 20:53:17 -05:00
Rémi Verschelde
fbe5bfed7f Merge pull request #2650 from FlamyAT/patch-1
Replace "shaders" with "shadows" in "shadows_disabled"
2019-07-22 16:28:27 +02:00
Rémi Verschelde
9443b521fb Sync classref with current source 2019-07-22 12:55:24 +02:00
FlamyAT
ad36d7a342 Replace "shaders" with "shadows" in "shadows_disabled" 2019-07-22 10:04:46 +02:00
skyace65
3d2e5a7b6d Fix Main Menu tutorial issue 2019-07-21 22:14:25 -04:00
Hugo Locurcio
74745de4ae Improve writing style in "Compiling with Mono" 2019-07-21 00:25:57 +02:00
Rémi Verschelde
ef92caff8b Merge pull request #2645 from skyace65/spriteframes
Update SpriteFrames info in your first game tutorial
2019-07-20 19:50:08 +02:00
skyace65
78ddf10127 Update SpriteFrames info in your first game tutorial 2019-07-20 12:12:51 -04:00
Yuri Roubinsky
66beec8b1f Merge pull request #2643 from Chaosus/shader_missed_overload
Added missed desc for shader built-in overload (textureProjLod)
2019-07-19 12:48:37 +03:00
Chaosus
baedff7992 Added missed desc for shader built-in overload (textureProjLod) 2019-07-19 12:45:08 +03:00
Rémi Verschelde
c7c5395315 Merge pull request #2635 from Chaosus/shader_array_doc
Docs for local shader arrays
2019-07-19 11:20:11 +02:00
Rémi Verschelde
4b5a6668f0 Merge pull request #2639 from Calinou/update-mingw-arch-linux-package
Update the MinGW Arch Linux package to point to the AUR
2019-07-18 15:59:56 +02:00
Hugo Locurcio
a6112413cc Update the MinGW Arch Linux package to point to the AUR
MinGW is no longer part of the official repositories.
The AUR must now be used to install MinGW.

This closes #2157.
2019-07-18 15:54:08 +02:00
Nathan Lovato
791cd1941a Fix two syntax errors in Best Practices 2019-07-18 15:50:24 +02:00
Rémi Verschelde
950b832452 Merge pull request #2597 from GDquest/best-practices-intro-edits
Simplify best practices intro and "what are Godot classes?"
2019-07-18 08:49:22 +02:00
Nathan Lovato
9f7b8e81d2 Simplify best practices intro
- Add structure to the article, and a few sections
- Use simpler computer science or programming terms
- Use more accessible english
- Favor direct voice, present tense

I also removed a few sentences that either only asked rethorical questions that
I felt weren't necessary with the following explanations, and one or two
technical details that felt unecessary for users.
2019-07-18 08:39:24 +02:00
Rémi Verschelde
4273e1498d Merge pull request #2637 from AndrewJakubowicz/patch-1
Fix a minor typo in the word Dictionary
2019-07-18 08:35:22 +02:00
Chaosus
e6a0273027 Docs for local shader arrays 2019-07-18 07:09:40 +03:00
Andrew Jakubowicz
89cb4d4501 Fix a minor typo in the word Dictionary 2019-07-17 13:19:09 -07:00
Rémi Verschelde
083432da3e Sphinx: Use newly-added READTHEDOCS_LANGUAGE env var
Upstream ReadTheDocs added it in readthedocs/readthedocs.org#5941
so that we don't have to define it ourselves.
2019-07-17 09:17:00 +02:00
Rémi Verschelde
aff67f2f0e Merge pull request #2628 from skyace65/environment_update
Update environment and post processing page for Godot 3.1
2019-07-17 09:13:51 +02:00
Rémi Verschelde
851ff4af19 Merge pull request #2627 from skyace65/hdr_update
Remove outdated information from the HDR page
2019-07-17 09:13:30 +02:00
Rodrigo Matos
5067b9b58b Just some small code corrections
1º - Missing quotation marks
2º - Damage calculation was resulting in negative numbers.
2019-07-17 09:12:24 +02:00
skyace65
4c36922ee8 Update environment and post processing page for Godot 3.1 2019-07-16 12:29:25 -04:00
Rémi Verschelde
c267e81350 Sync classref with current source 2019-07-15 20:48:41 +02:00