Zak Stam
569628e17e
Mono build: use release_debug target for debug templates ( #2937 )
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See godotengine/godot#33699 .
2019-11-18 13:07:30 +01:00
Rémi Verschelde
0d0baba55c
X11: Readd freetype as build dep for 3.1 branch
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It's no longer needed for 3.1.2+, but users may still need it for 3.1
or 3.1.1 custom builds if they don't use `builtin_freetype=yes` for
portability.
Partial revert of commit fc7ea4669b .
Fixes #2679 .
2019-08-06 08:13:42 +02:00
Rémi Verschelde
a20f5e758e
Sync classref with current source
2019-07-29 21:15:14 +02:00
Rémi Verschelde
d1038285ab
Revert "Organized and updated spatial shader docs"
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This reverts commit 12010e1449 .
Contains 3.2-specific changes.
2019-07-29 18:36:03 +02:00
Rémi Verschelde
98e0adf5d8
Merge branch 'master' into 3.1
2019-07-29 18:20:01 +02:00
Rémi Verschelde
c19078ee16
Merge pull request #2661 from akien-mga/gdnative-proofreading
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Improve GDNative C Example tutorial + wrap to 80 chars
2019-07-29 13:53:26 +02:00
Rémi Verschelde
42eb493111
Merge pull request #2634 from Calinou/update-introduction-buildsystem
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Improve "Introduction to the buildsystem" with updated SCons commands
2019-07-29 10:37:33 +02:00
Rémi Verschelde
bdc1ada8b1
Merge pull request #2666 from Calinou/fix-sphinx-weblate-widget-warning
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Fix Sphinx Weblate widget warning
2019-07-29 10:36:47 +02:00
Rémi Verschelde
e038df8e51
Merge pull request #2665 from Calinou/fix-sphinx-codeblock-warnings
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Fix Sphinx build warnings related to code blocks
2019-07-29 10:35:05 +02:00
Rémi Verschelde
a52c42f290
Improve GDNative C Example tutorial
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Improve language somewhat, and more details where relevant (e.g.
regarding the version of godot_headers).
Add a section on using the GDNativeLibrary editor plugin.
2019-07-29 10:33:31 +02:00
Hugo Locurcio
589282d90b
Fix Sphinx Weblate widget warning
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The `weblate_widget` substitution is now always defined.
This also makes it possible to remove some duplication in `index.rst`.
2019-07-28 05:24:56 +02:00
Hugo Locurcio
f5399577a8
Fix Sphinx build warnings related to code blocks
2019-07-28 04:17:36 +02:00
Hugo Locurcio
9c4371be56
Improve "Introduction to the buildsystem" with updated SCons commands
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This also documents how to create a `version.txt` file when creating custom
export template packs.
This closes #2481 .
2019-07-26 23:22:57 +02:00
Rémi Verschelde
4b0bbf18ac
Merge pull request #2659 from skyace65/AudioStreamUpdate
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Update audio stream images for Godot 3.1
2019-07-26 18:40:49 +02:00
Rémi Verschelde
def522830a
Merge pull request #2658 from skyace65/SplashScreenUpdate
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Update splash screen tutorial for Godot 3.1
2019-07-26 18:40:36 +02:00
Rémi Verschelde
1afdb36a65
Wrap GDNative tutorials to 80 chars
2019-07-26 14:21:31 +02:00
Rémi Verschelde
6b2dee0c47
Fix rst formatting issues that confuse pandoc
2019-07-26 13:24:50 +02:00
skyace65
aacdf37349
Update audio stream images for Godot 3.1
2019-07-25 22:38:21 -04:00
skyace65
4474101786
Update splash screen tutorial for Godot 3.1
2019-07-25 21:41:34 -04:00
Rémi Verschelde
a6136c6651
Sync classref with current source, adds :github_url: hide meta
2019-07-25 16:47:28 +02:00
Rémi Verschelde
a02be281a8
Merge pull request #2656 from StraToN/rm-gh-link-classes
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Adds a breadcrumb template to manage hiding 'Edit on Github' link.
2019-07-25 16:08:04 +02:00
StraToN
54c3b3e98a
Adds a breadcrumb template to manage hiding 'Edit on Github' link.
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To work, requires adding a meta the very beginning of files that have to hide this link:
:github_url: hide
2019-07-25 15:49:11 +02:00
Rémi Verschelde
fd7992cd9c
Merge pull request #2648 from skyace65/MainMenuFix
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Fix Main Menu tutorial issue
2019-07-25 10:17:18 +02:00
Rémi Verschelde
e3234d4415
Merge pull request #2646 from Calinou/improve-compiling-with-mono
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Improve writing style in "Compiling with Mono"
2019-07-25 10:16:18 +02:00
Rémi Verschelde
32d21eaf4b
Merge pull request #2631 from vortexofdoom/spatial-shader
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Organized and updated spatial shader docs
2019-07-23 08:16:49 +02:00
Daniel Larson
12010e1449
Organized and updated spatial shader docs
2019-07-22 20:53:17 -05:00
Rémi Verschelde
fbe5bfed7f
Merge pull request #2650 from FlamyAT/patch-1
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Replace "shaders" with "shadows" in "shadows_disabled"
2019-07-22 16:28:27 +02:00
Rémi Verschelde
9443b521fb
Sync classref with current source
2019-07-22 12:55:24 +02:00
FlamyAT
ad36d7a342
Replace "shaders" with "shadows" in "shadows_disabled"
2019-07-22 10:04:46 +02:00
skyace65
3d2e5a7b6d
Fix Main Menu tutorial issue
2019-07-21 22:14:25 -04:00
Hugo Locurcio
74745de4ae
Improve writing style in "Compiling with Mono"
2019-07-21 00:25:57 +02:00
Rémi Verschelde
ef92caff8b
Merge pull request #2645 from skyace65/spriteframes
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Update SpriteFrames info in your first game tutorial
2019-07-20 19:50:08 +02:00
skyace65
78ddf10127
Update SpriteFrames info in your first game tutorial
2019-07-20 12:12:51 -04:00
Yuri Roubinsky
66beec8b1f
Merge pull request #2643 from Chaosus/shader_missed_overload
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Added missed desc for shader built-in overload (textureProjLod)
2019-07-19 12:48:37 +03:00
Chaosus
baedff7992
Added missed desc for shader built-in overload (textureProjLod)
2019-07-19 12:45:08 +03:00
Rémi Verschelde
c7c5395315
Merge pull request #2635 from Chaosus/shader_array_doc
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Docs for local shader arrays
2019-07-19 11:20:11 +02:00
Rémi Verschelde
4b5a6668f0
Merge pull request #2639 from Calinou/update-mingw-arch-linux-package
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Update the MinGW Arch Linux package to point to the AUR
2019-07-18 15:59:56 +02:00
Hugo Locurcio
a6112413cc
Update the MinGW Arch Linux package to point to the AUR
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MinGW is no longer part of the official repositories.
The AUR must now be used to install MinGW.
This closes #2157 .
2019-07-18 15:54:08 +02:00
Nathan Lovato
791cd1941a
Fix two syntax errors in Best Practices
2019-07-18 15:50:24 +02:00
Rémi Verschelde
950b832452
Merge pull request #2597 from GDquest/best-practices-intro-edits
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Simplify best practices intro and "what are Godot classes?"
2019-07-18 08:49:22 +02:00
Nathan Lovato
9f7b8e81d2
Simplify best practices intro
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- Add structure to the article, and a few sections
- Use simpler computer science or programming terms
- Use more accessible english
- Favor direct voice, present tense
I also removed a few sentences that either only asked rethorical questions that
I felt weren't necessary with the following explanations, and one or two
technical details that felt unecessary for users.
2019-07-18 08:39:24 +02:00
Rémi Verschelde
4273e1498d
Merge pull request #2637 from AndrewJakubowicz/patch-1
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Fix a minor typo in the word Dictionary
2019-07-18 08:35:22 +02:00
Chaosus
e6a0273027
Docs for local shader arrays
2019-07-18 07:09:40 +03:00
Andrew Jakubowicz
89cb4d4501
Fix a minor typo in the word Dictionary
2019-07-17 13:19:09 -07:00
Rémi Verschelde
083432da3e
Sphinx: Use newly-added READTHEDOCS_LANGUAGE env var
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Upstream ReadTheDocs added it in readthedocs/readthedocs.org#5941
so that we don't have to define it ourselves.
2019-07-17 09:17:00 +02:00
Rémi Verschelde
aff67f2f0e
Merge pull request #2628 from skyace65/environment_update
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Update environment and post processing page for Godot 3.1
2019-07-17 09:13:51 +02:00
Rémi Verschelde
851ff4af19
Merge pull request #2627 from skyace65/hdr_update
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Remove outdated information from the HDR page
2019-07-17 09:13:30 +02:00
Rodrigo Matos
5067b9b58b
Just some small code corrections
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1º - Missing quotation marks
2º - Damage calculation was resulting in negative numbers.
2019-07-17 09:12:24 +02:00
skyace65
4c36922ee8
Update environment and post processing page for Godot 3.1
2019-07-16 12:29:25 -04:00
Rémi Verschelde
c267e81350
Sync classref with current source
2019-07-15 20:48:41 +02:00