Commit Graph

5404 Commits

Author SHA1 Message Date
Raul Santos
318edfc73e Add "Upgrading from Godot 4.6 to Godot 4.7" page (#11959) 2026-06-18 13:47:05 +02:00
Hugo Locurcio
743b14f650 Fix default alignment for [hr] in BBCode in RichTextLabel
Horizontal rules are center-aligned by default, not left-aligned.
2026-06-18 01:00:38 +02:00
Hugo Locurcio
b7febe859f Fix duplicate XR images and incorrect name for xr_left_hand.webp 2026-06-15 23:49:26 +02:00
Max Hilbrunner
085cd0367c Merge pull request #12036 from Calinou/update-list-of-features-4.7
Update List of features for 4.7
2026-06-11 08:55:43 +02:00
Max Hilbrunner
b379c02903 Merge pull request #12044 from m4gr3d/document_vendor_runtime_module
Add documentation for Vendor Runtime Modules
2026-06-11 08:52:41 +02:00
Max Hilbrunner
dcbf9c8b29 Merge pull request #12048 from Calinou/creating-applications-simplify-taskbar-progress
Simplify taskbar progress reporting example in Creating applications
2026-06-11 08:50:56 +02:00
Max Hilbrunner
e710a222b8 Merge pull request #12050 from Calinou/scene-organization-fix-list-formatting
Fix list formatting in Scene organization
2026-06-11 08:50:15 +02:00
Pāvels Nadtočajevs
69714e371b [macOS] Fix some outdated export options. 2026-06-10 10:59:44 +03:00
Hugo Locurcio
8c5e1e8807 Fix list formatting in Scene organization 2026-06-10 01:43:05 +02:00
Fredia Huya-Kouadio
946f8c3c7e Add documentation for Vendor Runtime Modules 2026-06-09 16:00:59 -07:00
Hugo Locurcio
225e2727c5 Update List of features for 4.7 2026-06-10 00:32:44 +02:00
Hugo Locurcio
e037dba834 Simplify taskbar progress reporting example in Creating applications
Range (which ProgressBar inherits from) provides a `ratio` property,
which means `remap()` isn't needed here.
2026-06-10 00:29:02 +02:00
Max Hilbrunner
ef40ce1201 Merge pull request #12032 from Calinou/lights-and-shadows-area-lights-performance
Clarify performance impact of area lights in 3D lights and shadows
2026-06-06 22:16:40 +02:00
Max Hilbrunner
e24a607d14 Merge pull request #12035 from Calinou/multiple-resolutions-oversampling
Document oversampling in Multiple resolutions
2026-06-06 22:15:59 +02:00
Hugo Locurcio
be4116d8ba Document oversampling in Multiple resolutions
- Mention DPITexture in Importing images.
- Document RLE-compressed BMP importing not being currently supported.
- Update information in Importing images for 4.7.
2026-06-05 16:22:30 +02:00
Fredia Huya-Kouadio
aed5c109fa Update the JavaClassWrapper tutorial
Follow up from https://github.com/godotengine/godot/pull/115498
2026-06-04 11:44:53 -07:00
Doeke Wartena
bdf41c42eb Merge pull request #12015 from clankill3r/patch-4
Update mesh_lod.rst
2026-06-04 19:28:55 +02:00
Hugo Locurcio
af2cdf0b6c Clarify performance impact of area lights in 3D lights and shadows
There is a significant cost as soon as at least one AreaLight3D node
is visible in the view frustum, due to certain shader features only
being enabled in this case.
2026-06-04 03:11:50 +02:00
Hugo Locurcio
6ee6c624a6 Document shader baker being unsupported in headless mode 2026-06-02 01:57:51 +02:00
Max Hilbrunner
41a06149ce Merge pull request #12019 from skyace65/OpenXR-Update
Update XR Images and Asset Library reference for 4.7
2026-05-28 14:08:30 +02:00
skyace65
d7c1521a55 Update XR Images and asset library reference 2026-05-27 21:13:19 -04:00
Ryan Nielson
26edf04211 Fix BBCode text property reference name in documentation 2026-05-25 00:09:22 -03:00
Max Hilbrunner
01096b6b70 Merge pull request #12009 from godotengine/area-light-doc
Add documentation about dual paraboloid shadows in area light
2026-05-21 23:17:56 +02:00
QbieShay
33fc93be2a Add documentation about dual paraboloid shadows in area light
Closes https://github.com/godotengine/godot/issues/119183
2026-05-21 10:05:19 +02:00
Cyril Bissey
3677a4e331 Fix list formatting in controller_features.rst 2026-05-20 11:54:41 +02:00
Max Hilbrunner
8783c9b751 Document creating linked Vector properties in GDScript exports (#11872) 2026-05-20 03:58:48 +02:00
Colin Maurier
87b18a0ca5 Merge pull request #12001 from colin-maurier/fix-11928-rendering-method-values
Document valid values for --rendering-method
2026-05-20 03:56:01 +02:00
Max Hilbrunner
3828605cee Merge pull request #12003 from veganaiZe/master
Clarify documentation for multiple pastes
2026-05-20 03:54:48 +02:00
Hugo Locurcio
d34a8e8b95 Clarify that some built-ins are effective when written on any branch in Spatial shader
In other words, the built-ins will have an effect even if the branch never
evaluates to `true` (e.g. when placed within an `if (false)` block).
2026-05-20 00:48:07 +02:00
veganaiZe
bb18cf01d6 Update using_tilemaps.rst
Fix wording about pasting.
2026-05-19 13:56:31 -07:00
Varun Sharma
5f56fadd69 Merge pull request #11996 from VSofficial/master
Clarify Continuous CD terminology in troubleshooting guide
2026-05-17 12:10:55 -04:00
Matthew
630cf776b4 Merge pull request #11989 from HolonProduction/builtin-enum
Clarify, that only GDScript enums are dictionaries
2026-05-17 11:52:33 -04:00
HolonProduction
0a2a2f275d Clarify, that only GDScript enums are dictionaries 2026-05-17 10:43:48 +02:00
Josep Valls
f25ca5291c Fixed broken link 2026-05-16 18:20:03 -07:00
brotheramai
349be5d07b Merge pull request #11981 from brotheramai/multimesh
Adding a sample mesh so demo code works 'out of the box'.
2026-05-17 01:20:18 +02:00
Hugo Locurcio
fcadbdf7d5 Fix Lychee URL checking on CI
This also adds the cache file to `.gitignore` in case you run Lychee locally
with the same options as CI.
2026-05-16 18:13:17 +02:00
Matthew
b226afc297 Merge pull request #11888 from Calinou/update-rendering-4.7
Update various rendering pages for Godot 4.7
2026-05-16 09:04:02 -04:00
Matthew
135090cdac Merge pull request #11991 from Akosmo/update-images-audio-buses
Update bus images
2026-05-16 08:54:42 -04:00
Akosmo
3fb04be17d Update bus images 2026-05-15 23:52:08 -03:00
Matthew
57679328af Merge pull request #11410 from Muller-Castro/await-signal-args
Add `await` signal args example
2026-05-14 21:01:46 -04:00
Hugo Locurcio
ea2ba641e1 Add a section on secure design in High-level multiplayer
Co-authored-by: deathtaco1408 <61480526+deathtaco1408@users.noreply.github.com>
2026-05-13 19:52:03 +02:00
Valentin MARIE
861d9a02ad Fix variable declaration for sprite2d in _ready() 2026-05-10 15:26:51 +02:00
Matthew
39cf79d6d8 Merge pull request #11954 from bruvzg/ios_plugins
[iOS] Remove outdated iOS plugins page.
2026-05-09 07:14:04 -04:00
Matthew
a95dd4e8a1 Merge pull request #11974 from Calinou/command-line-tutorial-gpu-index
Clarify `--gpu-index` only being supported with the Forward+/Mobile renderers
2026-05-08 06:53:35 -04:00
Daniyar Alkulov
2c7ccc9cd6 clarify that debugger/profiler_target_fps editor setting controls target frametime value. (#11963)
* clarify that debugger/profiler_target_fps editor setting controls target frametime value.

Signed-off-by: Daniyar Alkulov <medvedicabolsaa@gmail.com>
2026-05-06 20:01:12 -04:00
Hugo Locurcio
2c92e708e8 Clarify --gpu-index only being supported with the Forward+/Mobile renderers 2026-05-06 19:15:45 +02:00
Nintorch
ebd7e3c37e Merge pull request #11956 from Nintorch/fix-controller-mapping-docs
Fix controller mapping docs
2026-05-05 00:04:48 +02:00
Matthew
0863d63e89 Merge pull request #11964 from clankill3r/patch-2
fix @icon example in "Making plugins"
2026-05-03 15:50:02 -04:00
Matthew
d2a2eae1d1 Merge pull request #11706 from skyace65/Patching
Document Patch PCK files
2026-05-03 21:46:46 +02:00
ThePlayerRolo
6d9f368c62 Fix typo in gdextension_docs_system.rst 2026-05-02 17:27:08 -04:00