Commit Graph

8115 Commits

Author SHA1 Message Date
Max Hilbrunner
0f058184ad Add redirects for old UWP pages to FAQ note 2023-11-18 13:08:15 +01:00
Max Hilbrunner
7f97b671f9 Merge pull request #7889 from akien-mga/drop-uwp
Remove UWP mentions as the platform port was removed in 4.2
2023-11-18 12:30:25 +01:00
Max Hilbrunner
71ecf90a2b Merge pull request #8472 from FilipRachunek/patch-2
Add FencerDevLog to the list of video tutorials in tutorials.rst
2023-11-18 12:26:27 +01:00
Max Hilbrunner
bd122b1992 Merge pull request #8497 from theDrake/patch-3
"as long" -> "as long as" in 03.player_movement_code.rst
2023-11-18 09:50:28 +01:00
Max Hilbrunner
1cfc04d71a Merge pull request #8475 from Cerno-b/add-german-style-guide
Add German style guide
2023-11-18 09:28:16 +01:00
Max Hilbrunner
c5d7e498e6 Merge pull request #8496 from godotengine/classref/sync-80de898
classref: Sync with current master branch (80de898)
2023-11-18 09:27:44 +01:00
David C. Drake
83bc0c5e97 "as long" -> "as long as" in 03.player_movement_code.rst
Changed "as long it is not on or collides" to "as long as it is not on or colliding".
2023-11-17 20:49:38 -07:00
Godot Organization
3c2eef1f25 classref: Sync with current master branch (80de898) 2023-11-18 03:19:25 +00:00
Matthew
9be78393f7 Merge pull request #8495 from raulsntos/dotnet/platform-updates
Update C# platform support
2023-11-17 21:15:48 -05:00
Matthew
8aabd55f36 Merge pull request #8493 from renevanderark/fix/typo-in-3d-tutorial
Fixes typo in reference to normalized method.
2023-11-17 21:13:41 -05:00
Raul Santos
9722030a2f Update C# platform support 2023-11-18 02:19:21 +01:00
René van der Ark
4ada3f63a6 Fixes typo in reference to normalized method. 2023-11-17 16:39:22 +01:00
Max Hilbrunner
66f2e35e77 Merge pull request #8491 from Calinou/gdextension-mark-as-experimental
Add notice about GDExtension being experimental in What is GDExtension?
2023-11-17 16:13:29 +01:00
Hugo Locurcio
59cfbbbd82 Add notice about GDExtension being experimental in What is GDExtension? 2023-11-17 15:28:45 +01:00
Max Hilbrunner
3c3b693dff Merge pull request #8481 from Calinou/standardmaterial3d-alpha-antialiasing
Document alpha antialiasing in Standard Material 3D
2023-11-17 06:24:06 +01:00
Max Hilbrunner
5a49beb245 Merge pull request #8490 from m4gr3d/update_android_editor_limitations
Update the list of limitations for the Android editor
2023-11-17 05:38:00 +01:00
Fredia Huya-Kouadio
3ddc0d8e92 Update the list of limitations for the Android editor
Remove 'GDExtension support' from the list, as support for it was added
for Godot 4.2.
2023-11-16 19:52:04 -08:00
Matthew
600e244b54 Merge pull request #8489 from Ero98/patch-1
Fixing style guide example on 2 indent levels for continuation lines
2023-11-16 21:32:54 -05:00
oujionghong
c925bcd76f Fixing guide example on 2 indent levels for continuation lines
The original example seems to be using 3 tabs for indentation, but the description said 2 should be used.
2023-11-17 10:16:32 +08:00
Rémi Verschelde
ee401703f0 Remove UWP mentions as the platform port was removed in 4.2 2023-11-16 13:03:31 +01:00
Aitor Guevara
4a51190b60 Update MinGW-w64 instructions for Windows cross-compilation (#8469)
Fix outdated environment variables when setting up MinGW-w64 paths. Also
add a note to mind different host/target architectures (common pitfall
when compiling from e.g. Apple silicon).

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-11-16 12:53:29 +01:00
Hugo Locurcio
d07baf3836 Document alpha antialiasing in Standard Material 3D
- Fix a typo in 3D rendering limitations.
2023-11-15 20:16:03 +01:00
Cerno_b
88970e5daa Add German style guide 2023-11-15 18:19:05 +01:00
Max Hilbrunner
b9f8f9e5c8 Merge pull request #8471 from Calinou/running-code-in-the-editor-editorscript
Document using EditorScript in Running code in the editor
2023-11-15 07:10:34 +01:00
Max Hilbrunner
9aba4a087a Merge pull request #8467 from Calinou/remove-unused-images
Remove unused images
2023-11-15 07:10:03 +01:00
Matthew
e016360d05 Merge pull request #8473 from chocola-mint/master
Remove outdated C++ tutorial in "Your first 2D game"
2023-11-14 22:20:37 -05:00
Devon Braner
408599ecaa Update setting_up_xr.rst with consistent spelling in code examples (#8476)
* Update setting_up_xr.rst with consistent spelling in code examples

Most instances of the word "initialized" are spelled with a 'z', except for this one. Edited to make the spelling consistent.
2023-11-14 22:18:15 -05:00
CHM
e2f9034f8d Remove outdated C++ tutorial in "Your first 2D game" 2023-11-14 23:00:33 +08:00
Filip Rachůnek
023d3c0051 Add FencerDevLog to the list of video tutorials in tutorials.rst 2023-11-14 15:31:49 +01:00
Hugo Locurcio
48596bc9ed Document using EditorScript in Running code in the editor
EditorScript is useful for one-off operations such as:

- Use as a playground for GDScript or C# scripting without
  having to run a project.
- Scale all light nodes in the currently edited scene.
- Replace nodes that were copy-pasted with scene instances.
2023-11-14 12:03:11 +01:00
Max Hilbrunner
70c6bca054 Merge pull request #8411 from Calinou/update-unused-images-script
Update `list-unused-images.sh` script for recent changes
2023-11-14 07:43:07 +01:00
Max Hilbrunner
2fe1d6a92a Merge pull request #8468 from Pikari0/patch-1
Update the default diffuse mode
2023-11-14 07:41:32 +01:00
Pikario
b65d7cab1b Update the default diffuse mode 2023-11-13 23:34:58 +01:00
Hugo Locurcio
f9817954c7 Remove unused images
This reduces the size of ZIP downloads for offline reading.

Unused images were found by running `_tools/list-unused-images.sh`.
These images were used in Godot 2.x and 3.x documentation,
but have been replaced by remade images with different names since.
2023-11-13 21:57:19 +01:00
Hugo Locurcio
49f1f01b41 Update list-unused-images.sh script for recent changes
- Exclude all images in the top-level `img/` folder.
- Take WebP images into account.
- Fix shellcheck warnings.
- Mark the script as executable so it can be run more easily.
2023-11-13 21:51:44 +01:00
Max Hilbrunner
a120779ca2 Merge pull request #8456 from RobProductions/patch-1
Fix styling and grammar in object_class.rst
2023-11-12 08:55:56 +01:00
RobProductions
e256cf6172 Fix styling and grammar in object_class.rst
I noticed some of the phrasing and grammar in object_class.rst was a bit confusing, so I tried to improve the clarity while keeping the original intent of the content. 

Let me know if the changes are consistent with the rest of the docs, thanks!
2023-11-12 01:17:53 -05:00
Max Hilbrunner
fa7af7ae68 Merge pull request #8454 from adamscott/add-missing-headless-in-examples-dotnet
Add `--headless` parameter to "compiling with dotnet" examples
2023-11-12 00:32:52 +01:00
Adam Scott
e130fd58e7 Add --headless parameter to examples 2023-11-11 15:19:22 -05:00
Max Hilbrunner
9212f4f0a2 Merge pull request #8446 from godotengine/classref/sync-e38686f
classref: Sync with current master branch (e38686f)
2023-11-11 04:36:22 +01:00
Godot Organization
877192fe6e classref: Sync with current master branch (e38686f) 2023-11-11 03:19:54 +00:00
Max Hilbrunner
6981d930f8 Merge pull request #7994 from Helmasko/patch-2
Custom drawing in 2D update gdscript
2023-11-11 03:06:03 +01:00
Tylemagne
2d087cad24 More clarity and explanation for audio effects (#8304)
* Update tutorials/audio/audio_effects.rst

---------

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Matthew <matthewehr@hotmail.com>
2023-11-11 02:40:05 +01:00
Rahmat Nazali Salimi
954658fa1b Add video tutorial reference (#8138)
Add video tutorial reference that talks about introduction to Godot 4 and Godot in general.
2023-11-11 02:36:37 +01:00
Max Hilbrunner
ac928bdff3 Merge pull request #7725 from Ymanawat/chroma_key_shader
Added chroma key shader tutorial in Playing Videos
2023-11-11 02:35:34 +01:00
Max Hilbrunner
2958e6d168 Merge pull request #8410 from Calinou/using-fonts-outline-shadow
Document setting up font outline, shadow and MSDF in Using fonts
2023-11-11 02:29:45 +01:00
Max Hilbrunner
31063027c8 Merge pull request #7579 from dalexeev/gds-setter-getter-doc
GDScript: Clarify setter/getter documentation
2023-11-11 02:26:01 +01:00
Max Hilbrunner
85fc55a922 Merge pull request #8250 from rarysson/update-warning-system
Update GDScript warning system to use `@warning_ignore`
2023-11-10 22:33:44 +01:00
Max Hilbrunner
455140b958 Merge pull request #8442 from Calinou/using-fonts-system-fonts-android-unreliable
Mark Android system font loading as unreliable in Using fonts
2023-11-10 22:26:59 +01:00
Max Hilbrunner
51db4d1715 Merge pull request #8441 from Calinou/runtime-file-loading-saving-mipmaps
Document generating mipmaps in Runtime file loading and saving
2023-11-10 22:26:30 +01:00