Changed code sample to runtime class to match GDScript default.
Recorded a new animation showing the desired result inside game window.
Changed the wording around SConstruct file to make it less intimidating.
Added link to IDE setup in building from source documentation.
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
Although the tutorial assumed the hot reload feature, it wasn't enabled in the example config file. Also it didn't mention that it only works if it's compiled in debug mode.
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