skyace65
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0056abc2ed
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Update visual shader page for Godot 4.5
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2025-07-12 21:39:01 -04:00 |
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Colton Tytus
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e6dca40701
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Update visual_shaders.rst
Corrected file list position from right to left on line 39
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2025-06-28 16:32:30 +02:00 |
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A Thousand Ships
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92cd36b50e
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Various grammar and spelling fixes
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2025-06-23 16:37:26 +02:00 |
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skyace65
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09c21f1039
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Update using visual shaders page for 4.4
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2025-01-20 19:10:16 -05:00 |
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fearwalia
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5d941e522d
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Fix typo in visual shaders regarding switch node
Clarified that the last sentence is an
instruction, and rectified the state of the
components necessary to provide the output as
true
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2025-01-15 23:08:03 +05:30 |
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tetrapod00
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c4d3aa134a
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Standardize RST header syntax
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2024-12-29 13:44:09 -08:00 |
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skyace65
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5712db6da1
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Update VisualShader page for 4.3
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2024-07-26 21:50:13 -04:00 |
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Shlomi
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ee9e10e6a9
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Update vs_node.webp
Added port types
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2023-11-19 01:11:51 +02:00 |
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Jason
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4415f9895c
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Updates to visual_shaders.rst to show new way to create visual shaders
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2023-06-23 09:43:51 -04:00 |
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Hugo Locurcio
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9286f1b466
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Remove references to removed GLES2 backend
- Update FAQ to remove issues resolved in 4.0, and add more advice
on resolving VRR flicker issues.
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2023-03-11 02:55:30 +01:00 |
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skyace65
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5fce24792d
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Remove visual scripting from the documentation
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2022-08-25 22:18:25 -04:00 |
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Hugo Locurcio
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6babc68649
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Rename documentation pages that have the same name as classref pages
This prevents confusion in search engine results.
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2021-05-26 16:59:08 +02:00 |
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Nathan Lovato
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ad4c479d68
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Rename shading section into shaders
Closes #4155
Closes #4154
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2020-10-08 16:56:58 -06:00 |
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