Update visual shader page for Godot 4.5

This commit is contained in:
skyace65
2025-07-12 21:39:01 -04:00
parent 7302483d4c
commit 0056abc2ed
5 changed files with 7 additions and 1 deletions

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@@ -43,6 +43,9 @@ on the right that can be toggled off
From left to right in the toolbar:
- The arrow can be used to toggle the files panel's visibility.
- The ``File`` button opens a dropdown menu for saving, loading, and creating
files.
- The ``Add Node`` button displays a popup menu to let you add nodes to the
shader graph.
- The drop-down menu is the shader type: Vertex, Fragment and Light. Like for
@@ -56,7 +59,10 @@ From left to right in the toolbar:
- The Manage Varyings button opens a dropdown that lets you add or remove a
varying.
- The show generated code button shows shader code corresponding to your graph.
- The last icon toggles the material preview on or off.
- The toggle turns the material preview on or off.
- The ``Online Docs`` button opens this documentation page in your web browser.
- The last button allows you to put the shader editor in its own window,
separate from the rest of the editor.
.. note::