A Thousand Ships
2c9ada62c4
Shader reference proofreading
2025-10-08 12:56:12 +02:00
tetrapod00
c4d3aa134a
Standardize RST header syntax
2024-12-29 13:44:09 -08:00
Ryan
7c1eefda90
TIME is affected by time_scale
2024-12-07 21:14:22 -05:00
tetrapod00
4e02ee375a
Standardize style within spatial_shader.rst, etc
2024-09-20 12:36:09 -07:00
tetrapod00
19dc2ff818
Add description of TIME to shader pages, add label to global uniform header
...
Added/changed description of TIME in CanvasItem, Fog, Particle, Sky, and Spatial shader pages. Description now links to other relevant docs pages. Added a label to the global uniform header of shading_languge.rst, so it can be cross referenced from elsewhere.
2024-08-10 17:39:44 -07:00
A Thousand Ships
bd6cc665a7
Fix incorrect uses of a/an
2024-03-29 15:14:27 +01:00
TidB
4d22f09704
Fix SIZE built-in in fog shader reference
...
It has been renamed from EXTENTS; while its description was completely unrelated (copied from the sky shader reference)
2023-09-09 14:39:15 +02:00
Chris Ridenour
2bea88b4ea
Fix OBJECT_POSITION description to match engine behavior.
2023-06-25 23:34:26 -04:00
clayjohn
565b00d611
Add fog shaders to shader refererence
2022-01-21 23:56:16 -08:00