Fix OBJECT_POSITION description to match engine behavior.

This commit is contained in:
Chris Ridenour
2023-06-25 23:34:26 -04:00
committed by GitHub
parent 4b089d5d71
commit 2bea88b4ea

View File

@@ -59,8 +59,7 @@ be drawn at once.
+===============================+=================================================================================================+
| in vec3 **WORLD_POSITION** | Position of current froxel cell in world space. |
+-------------------------------+-------------------------------------------------------------------------------------------------+
| in vec3 **OBJECT_POSITION** | Position of current froxel cell relative to the center of the current |
| | :ref:`FogVolume <class_FogVolume>`. |
| in vec3 **OBJECT_POSITION** | Position of the center of the current :ref:`FogVolume <class_FogVolume>` in world space. |
+-------------------------------+-------------------------------------------------------------------------------------------------+
| in vec3 **UVW** | 3-dimensional uv, used to map a 3D texture to the current :ref:`FogVolume <class_FogVolume>`. |
+-------------------------------+-------------------------------------------------------------------------------------------------+