Hugo Locurcio
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4726e131db
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Document PackedVector4Array
This type was added in Godot 4.3.
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2024-09-02 22:21:50 +02:00 |
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A Thousand Ships
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bd6cc665a7
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Fix incorrect uses of a/an
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2024-03-29 15:14:27 +01:00 |
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Max Hilbrunner
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840b629c3e
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Merge pull request #8894 from 31/dev/31/variant-ref
Link to C# Variant-compatible section directly
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2024-02-04 22:19:32 +01:00 |
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31
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8b94fc9501
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Link to C# Variant-compatible section directly
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2024-02-03 19:54:47 -08:00 |
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31
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d41f09fce6
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More directly describe .Obj boxing
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2024-02-03 18:59:34 -08:00 |
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31
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c2e68a8dbe
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Apply suggestions from code review
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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2024-02-03 17:17:17 -08:00 |
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31
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2f94e1fd5c
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Changes and fixes from review
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2024-02-03 01:13:47 -08:00 |
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31
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4c39a88a42
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c_sharp_variant.rst: add more examples, fix explicit vs. implicit
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2024-02-02 00:40:24 -08:00 |
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Raul Santos
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1a118aed3a
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Apply suggestions from code review
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
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2023-02-04 18:08:54 +01:00 |
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Raul Santos
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e9389ccbe6
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Add a dedicated page about the C# Variant type
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2023-02-04 18:08:22 +01:00 |
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