Abdullah-Ajeebi
d2b1a2eca6
Update c_sharp_signals.rst
2024-02-14 20:10:18 +01:00
31
8b94fc9501
Link to C# Variant-compatible section directly
2024-02-03 19:54:47 -08:00
31
52414e8581
Add C# signal automatic disconnection info
2024-01-27 20:53:02 -08:00
31
6a6cdf94eb
Remove issue ref; try "This means"
2024-01-22 02:26:19 -08:00
31
848591cefd
Apply suggestions from code review
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com >
2024-01-22 04:11:07 -06:00
31
04b42dc143
Elaborate on C# Connect/Disconnect
2024-01-22 01:43:52 -08:00
Paul Joannon
eb13caffd7
Change the note about disconnecting C# signals
2023-11-29 17:46:19 +01:00
31
ec045a4342
Lowercase titles for C# exports and signals pages
2023-02-04 16:08:57 -08:00
Raul Santos
e9389ccbe6
Add a dedicated page about the C# Variant type
2023-02-04 18:08:22 +01:00
Raul Santos
b319da3f07
Update some C# examples for 4.0 ( #6693 )
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* Update some C# examples
- Rename members that have been renamed in Godot's C# API for 4.0.
- Change `delta` parameter type to `double`.
- Ensure parameters match base declaration.
- Other minor code fixes.
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Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com >
2023-02-04 17:03:03 +01:00
Paul Joannon
ebdd928c06
C# signal delegates must be public
2023-01-30 10:27:03 +01:00
Raul Santos
55dd91b1e6
Update some of the C# documentation for 4.0 ( #6681 )
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* Update C# documentation for 4.0
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Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com >
2023-01-28 01:17:38 +01:00
Paul Joannon
3347df2edb
Create a dedicated "C# Signals" page
2023-01-22 17:37:29 +01:00