16 Commits

Author SHA1 Message Date
Hugo Locurcio
245bdd5e83 Add documentation on using the Engine compilation configuration editor 2025-09-15 09:38:43 +02:00
A Thousand Ships
92cd36b50e Various grammar and spelling fixes 2025-06-23 16:37:26 +02:00
Volkan Gezer
c8be8497af Text editor documentation 2024-12-13 12:03:17 +01:00
Fredia Huya-Kouadio
663787334c Add an about page for the Godot XR Editor 2024-10-16 10:50:39 -07:00
Volkan Gezer
6045f91efb Improve introduction to 3D for beginners 2024-07-16 13:37:02 +02:00
Hugo Locurcio
95fb178429 Add support for user-provided comments with Giscus
This allows users to leave comments on pages that don't have
`:allow_comments: False` somewhere in the page's source.
Both manual and class reference pages can receive comments.
Index pages cannot have comments, as discussion should occur on "leaf" pages.

GitHub Discussions is used as a backend on the same repository. This means
that Discussions *must* be enabled on godotengine/godot-docs before this
commit is merged to `master`. Users can choose to use the "Custom" watch
mode if they don't want to get notifications for discussion updates,
but still get notifications for issue and pull request updates.

User comments are intended to be used for the following purposes:

- Add a clarification or correct something in the documentation,
  without having to open a pull request. Contributors are encouraged to
  take a look at discussions from time to time, and see if there's information
  worth incorporating in the pages themselves. Don't forget to reply to
  the comment when doing so :)
- Mention a workaround for a common issue.
- Link to useful third-party resources that are relevant to the current page,
  such as tutorials or add-ons.

User comments should *not* be used for technical support. Other community
platforms should be used for that.

Page-to-discussion matching is done using the `pagename` Sphinx variable,
which is independent of the Godot version and documentation language.
Being independent of the Godot version allows keeping old comments
when the Godot version changes, while also allowing users from `/stable`
and `/4.1` to "see" each other in discussions.

See https://giscus.app for more information.
2024-01-11 17:51:53 +01:00
Fredia Huya-Kouadio
031cfc2769 Add a section for the Android editor 2023-05-29 18:24:25 -07:00
Yuri Sizov
978a13bb0a Mark potentially outdated pages with a WIP warning 2023-02-26 14:21:15 +01:00
Yuri Sizov
3f8fd6d127 Rename Tutorials to Manual, move migration guide to a higher level (#6509) 2023-01-05 15:37:47 -08:00
Hugo Locurcio
1b065c4f32 Add a Godot 3 to Godot 4 upgrade guide (#6393) 2022-11-30 16:52:50 +01:00
Matthew
fb921874e4 Add a page on managing editor features (#5489)
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-04-29 12:51:37 +02:00
Hugo Locurcio
a922efa2a8 Add an Using the web editor page (#4629)
This page describes the current workflow and limitations of the
HTML5 Godot editor.
2021-02-25 01:54:13 +01:00
Nathan Lovato
f958094900 Write nodes and scenes
Closes #4170
2020-12-02 15:47:29 -06:00
Nathan Lovato
60064b5c9e Write intro_to_the_editor_interface.rst
Closes #4167
2020-10-30 11:13:10 -06:00
Nathan Lovato
8e368deef8 Write a page dedicated to the project manager's UI
Extracted and edited the project manager from
intro_to_the_editor_interface.rst, added it in the tutorials/editor
section
Wrote a short introduction for the editor section
2020-10-28 15:37:06 -06:00
Nathan Lovato
4481e89331 Move editor manual 2020-10-28 13:51:33 -06:00