12 Commits

Author SHA1 Message Date
Douglas Leão
4e76070435 Pull changes to spreadsheets page 2025-07-19 11:28:59 -04:00
gomakappa
7d38ce8fef upload images and edit pages 2025-01-04 16:20:39 -03:00
Hugo Locurcio
48df572ab9 Add cubemap template images to Importing images
Images were generated using
<https://github.com/Calinou/godot-cubemap-generator>.
2024-08-08 19:34:33 +02:00
Hugo Locurcio
f9817954c7 Remove unused images
This reduces the size of ZIP downloads for offline reading.

Unused images were found by running `_tools/list-unused-images.sh`.
These images were used in Godot 2.x and 3.x documentation,
but have been replaced by remade images with different names since.
2023-11-13 21:57:19 +01:00
Aaron Franke
7d9ab84ac1 Split the "Importing 3D scenes" article into multiple pages 2023-10-01 13:11:36 -05:00
Hugo Locurcio
c799afdfa2 Update Importing 3D scenes documentation for Godot 4.0 (#6800)
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2023-03-04 23:00:30 +01:00
Hugo Locurcio
3bed31c54d Update resource importing documentation for Godot 4.0
- Add best practices for importing images and audio, such as
  texture size recommendations.
2023-02-19 00:37:07 +01:00
Silc Renew
046bcd4cb9 Add tutorials for blend animation and retargeting 2022-10-21 13:46:04 +09:00
Priyansh Rathi
b94f5dc89d Move glTF export option under Scene menu in Exporting 3D scenes (#5715)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-04-27 17:45:37 +02:00
Matthew
74e3ae195c Document exporting glTF files from Godot (#5165) 2021-10-08 08:41:36 +02:00
Aaron Franke
5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 2021-09-14 17:50:17 +02:00
Nathan Lovato
4741f8dba2 Move assets section to a new assets pipeline section 2020-11-04 12:37:30 -06:00