55 Commits

Author SHA1 Message Date
Hana - Piralein
49ce2fd456 update resource picker images 2025-07-26 19:25:36 +02:00
Ismail
743d4d7378 Fix visual artifacts (#10722)
* Replace GIFs with WEBM videos in 2D movement tutorial

* Update video references in 2D movement tutorial to use WEBM format
2025-03-02 19:08:44 -05:00
skyace65
caabb14bc2 Update particle process material min max image 2025-02-04 19:49:56 -05:00
Max Hilbrunner
7813926781 Merge pull request #10597 from skyace65/Particles2DUpdate
Update 2D particles page for Godot 4.4
2025-02-03 10:19:31 +01:00
skyace65
95946bf4b4 Rename particle_process_material_2D.rst to particle_process_material_2d.rst
rename title
2025-02-02 16:24:51 -05:00
Mark DiBarry
692efa2347 Add Getting Started for Parallax2D 2025-01-29 15:25:16 -05:00
skyace65
f9915344f4 Update intro to 2D page for 4.4 2025-01-27 21:38:04 -05:00
tetrapod
518db5f6f2 Merge pull request #9621 from vgezer/intro2d
Add new Introduction to 2D page
2024-11-30 17:46:59 -08:00
Volkan Gezer
9a6baf54d9 a new intro to 2d content, similar to 3d 2024-11-30 22:01:39 +01:00
Max Hilbrunner
c1c018f117 Merge pull request #9838 from markdibarry/update-split-screen
Update Parallax Split Screen Details
2024-10-04 03:16:54 +02:00
toast_main
22db64724b Modified the using_tilesets.rst, section assigning-custom-metadata-to-the-tileset-s-siles, to accurately reflect how the custom metadata property names do appear in the editor. The image using_tilesets_edit_custom_data.webp was also updated to reflect this change. This was oberved on v4.3.stable.official [77dcf97d8] 2024-09-04 20:56:00 -04:00
Mark DiBarry
bae43feb5c Update split screen details 2024-08-25 13:28:09 -04:00
skyace65
9050e076e7 Update docs for new TileMapLayer node 2024-08-01 07:06:12 -04:00
Mark DiBarry
74240295de Add 2D Parallax documentation page 2024-07-13 14:33:05 -04:00
Jos Valdivia
906fcdbd38 Update using_tilesets.rst (#9378)
* Update using_tilesets.rst

Work around issue causing the guide to be unfollowable[1].

  [1]: https://github.com/godotengine/godot/issues/88440
2024-06-21 06:46:55 -04:00
Jcrespo
2a164ee259 Update custom drawing in 2d to Godot4
This tutorial had 2 main issues: the code wasn't adapted to Godot
4 syntax and API and the suggested tutorial contained information
to workaround the (at the time) non existence of the `draw_arc()`
function.

A general update has been made, keeping the general structure but
changing the example for something more useful and fun
(replicating the godot logo with draw primitives) and an
additional example with a dynamicaly built drawing (dynamic line).

Too many informalities have been removed on the initial paragraph.
Fixed references to Texture instead of Texture2D.
Fixed old style of exporting properties to the editor.
Fixed inconsistencies calling Node2D, myNode2D and customNode2D.
Moved examples to the end of the page, leaving general information
at the top, and completing that info with images and references.
Removed references to an old demo project (Tetris).

Fixes #4184
Fixes #7521

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-20 16:43:51 +01:00
Judebert
2e38e7c262 Update Particles2D instructions to convert GPU to CPU (#8525)
* Update Particles2D instructions to convert GPU to CPU
2023-11-24 13:11:07 -05:00
Hugo Locurcio
f9817954c7 Remove unused images
This reduces the size of ZIP downloads for offline reading.

Unused images were found by running `_tools/list-unused-images.sh`.
These images were used in Godot 2.x and 3.x documentation,
but have been replaced by remade images with different names since.
2023-11-13 21:57:19 +01:00
Hugo Locurcio
071d49a489 Fix various cases of unused images
Some of these images were duplicates or not relevant anymore,
so they have been removed entirely. Others have had their links fixed
or added where relevant.
2023-11-07 18:04:26 +01:00
Hugo Locurcio
3a1ee72d7f Mention support for per-tile rotation in Using TileSets
This also updates screenshots to display the rotation/flip buttons.
2023-11-06 19:17:16 +01:00
Hugo Locurcio
b68b12ebaa Document particle flipbook animation in 2D, improve existing 3D flipbook docs
- Fix FPS formula which was inverted (it calculated the time per frame).
2023-09-21 00:02:19 +02:00
Markus Sauermann
8111c9125e Update 2D transform tutorial
Update "Viewport and canvas transforms" tutorial

- incldue missing Window-transform
- Update graphic to make the distinction between coordinate systems
and transforms mode clear
- Restructure "transform functions" section
- Update functions to new Godot 4 conventions

Create a more detailed page in engine documentation about 2d coordinate
systems and 2d transforms.
2023-07-19 19:12:52 +02:00
Hana - Piralein
a61252f021 update images and line breaks 2023-04-28 13:10:54 +02:00
Kutub Gandhi
4ef67098a3 update animation tree images (#7030)
* update animation tree iamges

these animation trees used the "KinematicBody2D" node which has been
replaced in Godot4 with the CharacterBody2D node. These images have been
updated accordingly
2023-03-23 06:10:56 +01:00
Rémi Verschelde
2db1f830b1 Merge pull request #6764 from TokageItLab/fix-outdated-animation
Update outdated animation documents to synchronize them with latest version Godot
2023-03-06 10:26:03 +01:00
Hugo Locurcio
ec2652c648 Update terrain image example in Using TileSets
The previous example was incomplete.
2023-02-27 18:24:40 +01:00
Hugo Locurcio
94af54e869 Update TileSets and TileMaps documentation for Godot 4.0
The documentation was split into two pages, as there are much more
features to cover now.

Co-authored-by: Isaac <isaacwelfare@gmail.com>
2023-02-27 06:05:46 +01:00
Silc Renew
278e78030d Update outdated animation documents to synchronize them with latest 2023-02-13 14:19:36 +09:00
Danil Alexeev
519b8acd85 Explain draw_line and draw_rect coordinates 2023-01-16 22:41:06 +03:00
Hugo Locurcio
4431a725fe Update the 2D lights and shadows page for Godot 4.0 (#6424) 2022-12-17 19:23:34 +01:00
Chris Bradfield
2f904cd216 Updated "2D movement overview" (#6423)
* Update tutorials/2d/2d_movement.rst

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2022-11-25 17:38:59 -08:00
Hugo Locurcio
048f5e575b Add documentation pages on 2D and 3D antialiasing 2022-10-23 19:48:24 +02:00
Aaron Franke
5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 2021-09-14 17:50:17 +02:00
Emily
4a987385df Add a 16-tile template to the 3x3 minimal section of the Using tilemaps page (#4746) 2021-03-19 12:56:57 +01:00
Hugo Locurcio
93679aa6c9 Add 2x2 and 3x3 Minimal autotile templates to Using tilemaps
Thanks to @golddotasksquestions for providing these autotile templates :)

This closes #3316.
2020-09-09 14:13:59 +02:00
Matthew
87f90b8d89 Document direction and flatness properties in Particle systems (2D) (#3932)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-08-25 17:59:50 +02:00
Rémi Verschelde
ce7a9a6eab Images: Remove unused images (no 'image::' or 'figure::' reference) 2020-06-05 14:43:20 +02:00
Robin Lamb
302250aa59 Update 2D animation tutorial to show how to use a sprite sheet with AnimatedSprite (#3159)
* Added images for AnimatedSprite from spritesheet

Added images to show how to use the AnimatedSprite class with a spritesheet in the tutorial.

* Using AnimatedSprite with a sprite sheet

I updated this tutorial to show how to easily use a sprite sheet with the AnimatedSprite class, including some screen shots.  I changed the old wording that makes it sound like you cannot use a sprite sheet with AnimatedSprite.  I also changed the wording that makes it sound as if you must choose between using the AnimatedSprite class or the AnimationPlayer, as you can use an AnimationPlayer with an AnimatedSprite.

* Changed wording on proposed update

I changed the wording to remove "easily" and verbs ending in "ing" to meet the doc's writing guidelines.
2020-03-03 20:10:10 +01:00
Hugo Locurcio
c1c5cd62cd Fix some images being difficult to read when using the dark theme
Adding the background color `#fcfcfc` (which matches the light theme's
background color) makes images readable again when using the dark theme.
2020-01-31 01:54:15 +01:00
Matthew
8335122512 Update 2D Sprite Animation images and tweak tutorial (#3062) 2020-01-15 14:48:57 +01:00
Matthew Ehrenhofler
333b5a3139 Update Particle Systems (2D) page for Godot 3.2 (#2871) 2019-10-29 10:48:38 +01:00
Chris Bradfield
2c645c823e Update TileMap tutorial for 3.1 2019-05-26 18:48:19 -07:00
Chris Bradfield
f69450af48 Merge pull request #2291 from cbscribe/kcc_anim2d_tut
Add 2D animation tutorial
2019-04-08 14:26:53 -07:00
Chris Bradfield
0fdb90eead 2D Animation tutorial 2019-03-25 20:14:25 -07:00
homer666
1f7e9cac40 Add Emission Shapes info to Particles2D tutorial 2019-03-17 01:20:10 +11:00
Rémi Verschelde
5b2aaf8d41 Optimize PNGs with optipng
Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Michael Alexsander Silva Dias
99057cf4ce Small fixes for the "2D Skeletons"-related pages 2019-01-11 14:33:50 -02:00
Juan Linietsky
adec29b4bb -Moved 2D skeleton tutorial to animation
-Created new AnimationTree tutorial
2019-01-11 09:16:26 -03:00
Juan Linietsky
b43da9b057 Add documentation for 2D meshes. 2019-01-09 11:43:53 -03:00
Juan Linietsky
382f8b0a23 Small fixes 2019-01-09 08:19:22 -03:00