21 Commits

Author SHA1 Message Date
tetrapod00
9ffbae745e Improve links to Step by step 2025-02-09 09:47:04 -08:00
Hugo Locurcio
95fb178429 Add support for user-provided comments with Giscus
This allows users to leave comments on pages that don't have
`:allow_comments: False` somewhere in the page's source.
Both manual and class reference pages can receive comments.
Index pages cannot have comments, as discussion should occur on "leaf" pages.

GitHub Discussions is used as a backend on the same repository. This means
that Discussions *must* be enabled on godotengine/godot-docs before this
commit is merged to `master`. Users can choose to use the "Custom" watch
mode if they don't want to get notifications for discussion updates,
but still get notifications for issue and pull request updates.

User comments are intended to be used for the following purposes:

- Add a clarification or correct something in the documentation,
  without having to open a pull request. Contributors are encouraged to
  take a look at discussions from time to time, and see if there's information
  worth incorporating in the pages themselves. Don't forget to reply to
  the comment when doing so :)
- Mention a workaround for a common issue.
- Link to useful third-party resources that are relevant to the current page,
  such as tutorials or add-ons.

User comments should *not* be used for technical support. Other community
platforms should be used for that.

Page-to-discussion matching is done using the `pagename` Sphinx variable,
which is independent of the Godot version and documentation language.
Being independent of the Godot version allows keeping old comments
when the Godot version changes, while also allowing users from `/stable`
and `/4.1` to "see" each other in discussions.

See https://giscus.app for more information.
2024-01-11 17:51:53 +01:00
Brent Ruhle
099a519df4 Verified step by step index is up to date
Reviewed the documentation on the main index page of step by step and have verified it is up to date. Setting article outdated flag to false.
2023-12-30 15:21:59 -05:00
Yuri Sizov
978a13bb0a Mark potentially outdated pages with a WIP warning 2023-02-26 14:21:15 +01:00
Nathan Lovato
c1f7f42ce6 Update the reference to the your_first_game document 2021-03-04 13:47:24 -06:00
Nathan Lovato
d0eb1eb6bc Move remaining files out of step_by_step/
Moved those to scripting/:

- filesystem
- resources
- singletons_autoload
- scene_tree

export to export/

and godot_design_philosophy to introduction/
2020-12-02 20:31:01 -06:00
Nathan Lovato
15b02ecae0 Remove scripting_continued.rst 2020-12-02 15:47:29 -06:00
Nathan Lovato
f68abde1e8 Write first script and player input pages
Closes #4173
2020-12-02 15:47:29 -06:00
Nathan Lovato
fbb8105a54 Rewrite and rename scripting -> scripting_languages
The page now focuses on giving an overview of official scripting languages.
Removed first example using signals. We'll introduce signals later in
the series.

Moved the explanation of what scripts are and do to the top, before
talking about languages.

Mentioned other things like that GDScript isn't like Python, that it's
an imperative and OO language, with links to wikipedia that explain the
jargon.

Closes #4172
2020-12-02 15:47:29 -06:00
Nathan Lovato
d6cc5614cb Re-write instancing.rst
This is a complete rewrite and merge of instancing.rst and
instancing_continued.rst. The goal was to simplify the language and
unify the tutorial around the falling ball. Some instructions are more
detailed than in the original article.

There are also more pictures, all new, and using yellow outlines for
color-blind people.

Closes #4175
Closes #4171
2020-12-02 15:47:29 -06:00
Nathan Lovato
f958094900 Write nodes and scenes
Closes #4170
2020-12-02 15:47:29 -06:00
Rémi Verschelde
1298ed2ea0 Merge pull request #4302 from NathanLovato/content/getting-started
Rewrite of the getting started introduction
2020-12-02 20:32:04 +01:00
Nathan Lovato
1eb9da99b6 Write and edit overridable_functions.rst, remove scripting_continued.rst 2020-11-08 09:49:48 -06:00
Nathan Lovato
60064b5c9e Write intro_to_the_editor_interface.rst
Closes #4167
2020-10-30 11:13:10 -06:00
Nathan Lovato
98f2916fa1 Remove outdated tutorials in the 4.0 documentation
- Step-by-step -> UI tutorials
- Step-by-step -> splash screen tutorial
- 3D -> FPS tutorial

Closes #1412
Closes #1599
Closes #1601
Closes #1620
Closes #1667
Closes #1670
Closes #2346
Closes #2574
Closes #2875
Closes #3151
Closes #3217
Closes #3348
Closes #3751
Closes #4011

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2020-09-28 15:53:26 +02:00
Chris Bradfield
85d4e8757a Add Signals tutorial to "Step by step" 2018-09-21 08:25:55 -07:00
Michael Alexsander Silva Dias
88af590987 Fixed toctree in the "Exporting" tutorial. 2018-05-13 15:10:46 -03:00
mhilbrunner
2259b8747f Exporting fixes 2018-05-13 18:06:00 +02:00
Chris Bradfield
ce80170415 Add exporting tutorial for "Dodge the Creeps" 2018-05-12 17:15:32 -07:00
Nathan
c4addc5937 Add link and intro to Godot design philosophy page, update toc 2018-01-26 12:18:05 +01:00
Nathan
18f889b6a4 Improve docs structure
Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00