Matthew
e3986bf71e
Merge pull request #7566 from dahliakyu/patch-1
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Update 03.coding_the_player.rst
2025-01-22 16:19:59 -05:00
tetrapod00
c4d3aa134a
Standardize RST header syntax
2024-12-29 13:44:09 -08:00
skyace65
9ec1210d33
Fix button description
2024-04-28 21:10:18 -04:00
skyace65
8916cbd4b2
Unify C# naming notes and comments
2024-03-10 12:08:45 -04:00
Matthew
af5d7d0223
Merge pull request #8832 from kylestarr/patch-2
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Moving disclaimer comments inline
2024-02-28 18:08:48 -05:00
Kyle Starr
24fb0e2f0d
Removing one comment hash for style
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Co-authored-by: Matthew <matthewehr@hotmail.com >
2024-02-28 07:28:27 -08:00
skyace65
9bdfd2518b
Minor dodge the creeps fixes
2024-02-11 12:08:39 -05:00
Kyle Starr
af66da052f
Update 03.coding_the_player.rst
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Accepting feedback that inline comment expands the block unnecessarily. Perhaps the better edit here is to explicitly state that the comment is about the following boolean statement rather than the prior.
2024-01-26 21:01:09 -08:00
Kyle Starr
c5d931c3fb
Moving disclaimer comments inline
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Moving disclaimer comments inline to better specify which boolean statement is being referred to.
2024-01-25 21:03:17 -08:00
Guerric Haché
217bd3c066
Updating the 2D tutorial in light of an editor bug ( #7915 )
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* Update to the 2D tutorial
Issue #41283 is currently disrupting the flow of the official 2D tutorial for folks with external script editors.
This change is to update the tutorial to acknowledge this bug and provide newcomers with clearer guidelines on how to complete the tutorial despite the bug.
It also clarifies a potential point of confusion about how the editor communicates connection between signals and script functions.
Co-authored-by: Matthew <matthewehr@hotmail.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-11-24 16:29:50 -05:00
CHM
e2f9034f8d
Remove outdated C++ tutorial in "Your first 2D game"
2023-11-14 23:00:33 +08:00
Gustav
a151aa0db2
Use Node2D instead of PhysicsBody2D
2023-10-24 22:40:36 +02:00
Max Hilbrunner
2b2be918db
Merge pull request #8085 from Piralein/almostdeletedmygamesavefilesbydeletingtheeditorsettings
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Update images in "Your first 2D game - Coding the player" with wrong settings
2023-10-08 23:17:31 +02:00
Hana - Piralein
52a0133d95
update outdated images and add clarification
2023-10-08 12:58:27 +02:00
Raul Santos
084f18b176
C#: Update images of the Build button
2023-10-06 00:47:40 +02:00
Niklas
3acdc258c0
Changed clamp code to be the same as in the demo sample
2023-07-16 18:23:16 +02:00
el
edd946fc31
Update 03.coding_the_player.rst
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change _on_body_entered(body) to _on_body_entered(_body) to avoid warnings
2023-06-26 18:37:54 +02:00
Raul Santos
c457ab79ec
Update some C# examples
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- Rename members that have been renamed in Godot's C# API for 4.0.
- Change `delta` parameter type to `double`.
- Ensure parameters match base declaration.
- Follow our code style more closely.
- Other minor code fixes.
2023-05-18 13:14:05 +02:00
Samuel
1a6c89ee65
fmt: type is Node2D
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in body_entered(body: Node2D)
2023-04-01 06:10:10 +00:00
Raul Santos
a7637e0ef1
Update getting started C# code, remove randomize ( #6811 )
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* Update getting started C# code, remove randomize
- Sync C# code with GDScript.
- Remove `randomize` calls.
- Rename members that have been renamed in Godot's C# API for 4.0.
- Change `delta` parameter type to `double` in C#.
- Follow our C# code style more closely.
- Other minor code fixes.
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Co-authored-by: RedworkDE <10944644+RedworkDE@users.noreply.github.com >
2023-03-09 06:06:54 +01:00
Robert Machmer
4d9c1d9919
Fix capitalization of vector properties X and Y
2023-03-05 12:51:32 +01:00
Hana
229a7c78f6
Update majority of images in "Your first 2d game" ( #6697 )
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* Update images in first 2d game
2023-01-29 18:03:54 -05:00
BlueStag
135ad68cab
Use 4.0 method of connecting to and emitting signals ( #6311 )
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Change docs to use the new method of connecting and emitting signals
2023-01-22 22:01:34 -05:00
Paul Joannon
293c3455bb
Update & fix C# blocks under getting_started/
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- `_Process` take its delta argument as a double
- Node classes need to be partial
- Use `SignalName.*` instead of `nameof(*)` for signals
- Add a note about how `delta` arguments are doubles
2023-01-14 11:11:52 +01:00
Hana
9e90766a92
update c# class examples
2023-01-12 19:38:20 +01:00
Josh Creek
fbf70a7c6b
fix( #6539 ) Update C# documentation for Godot 4 ( #6548 )
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* fix(#6539 ) Update C# documentation for Godot 4
2023-01-09 20:52:40 +01:00
Max Hilbrunner
c2f7474ec5
Merge pull request #6110 from raulsntos/dotnet/new-signals
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Update C# signal documentation
2022-08-26 18:22:46 +02:00
Raul Santos
3b36a94d35
Update C# signal documentation
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Updates C# signal documentation and code examples to the new API in 4.0
2022-08-26 15:59:43 +02:00
ego-edesse
3e9968b02f
missing @ hint on export (typo?) ( #5956 )
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* missing @ hint on export (typo?)
* yield -> await
2022-08-26 14:58:19 +02:00
Aaron
2f0f865f95
Fix the animatedsprite2D variable in Coding the Player ( #6006 )
2022-07-29 22:47:44 +02:00
Steven Calvert
a52f5eb499
Change C++ animation name for consistency in Your first 2D game ( #5938 )
2022-07-17 18:37:43 +02:00
Edward
693cf80cbd
Move GDScript text onto tip in 2D Getting started 03 chapter ( #5732 )
2022-04-08 01:44:48 +02:00
Matthew
3dc8f58ae4
Add C# instructions for Your first game ( #5474 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-12-27 17:22:06 +01:00
Sean Wall
ceffab3d03
Add input mapping to creeps tutorial ( #5383 )
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* Add input mapping to creeps tutorial
2021-12-09 19:34:10 +01:00
Rémi Verschelde
9a05eef561
4.0: Convert Sprite references to Sprite2D
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Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Aaron Franke
e3f55967fa
Add GDNative C++ code examples to DTC aka Your first 2D game
2021-07-14 14:56:12 -04:00
Pierre Ellul
f26bdbbcd4
Update first_2d_game C# variables capitalization ( #4723 )
2021-03-19 13:02:45 +01:00
Nathan Lovato
e2e55eff9a
Add outros and transition text at the end of first_2d_game lessons
2021-03-04 13:47:54 -06:00
Nathan Lovato
4e72e67792
Split your_first_2d_game into seven lessons
2021-03-04 13:47:52 -06:00