Thaddeus Crews
74467d8c2a
Expand codespell coverage
2026-08-19 08:42:36 -05:00
Matthew
e302d9055d
Merge pull request #12272 from godotengine/default-role-oopsies
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Fix accidental usages of RST's default role
2026-08-17 17:51:25 -04:00
Micky
20754d2843
Fix accidental usages of RST's default role
2026-08-17 13:15:44 +02:00
Alexandre Laurent
511d055cc1
Updated QtCreator configuration guide
2026-08-12 15:27:25 +02:00
Matthew
97184e42c7
Merge pull request #12200 from Ivorforce/microbenchmarks
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Add a subsection for microbenchmarks to the profiling page.
2026-08-10 21:19:11 -04:00
Max Hilbrunner
6f8cae1afd
Merge pull request #12260 from Ivorforce/CharStringT
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Document `CharStringT` in core types.
2026-08-10 18:04:41 +02:00
Lukas Tenbrink
092a79a2d0
Document CharStringT in core types.
2026-08-09 19:47:15 +02:00
Dominik Jochymek
8f1b276155
Fix typo in compiling_for_android.rst
2026-08-09 10:01:00 +02:00
Matthew
8be07b62c7
Merge pull request #12250 from jwheare/vscode-mac-launch-program
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Fix macos dev program paths in launch.json
2026-08-07 07:43:01 -04:00
Matthew
b2bcaf47b7
Merge pull request #12203 from godotengine/miscellaneous-oddities-part-2
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Fix more miscellaneous oddities around the manual
2026-08-07 06:50:50 -04:00
James Wheare
723ad33666
Fix macos dev program paths in launch.json
2026-08-06 17:50:35 +01:00
Kevin Du
522094bf64
fix: remove redundant "two"
2026-08-06 19:50:24 +05:45
Lukas Tenbrink
07c96b3301
Add a subsection for microbenchmarks to the profiling page.
2026-08-06 14:26:20 +02:00
Micky
63f43ab082
Fix more miscellaneous oddities around the manual
2026-08-06 13:41:05 +02:00
Max Hilbrunner
9f421319be
Merge pull request #12225 from godotengine/no-trailing-whitespace
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Add CI check for trailing whitespace
2026-08-05 09:40:22 +02:00
Micky
ecf7d701a0
Remove trailing whitespace
2026-08-04 19:34:06 +02:00
Matthew
e56d7ff233
Merge pull request #12220 from bclewi/fix/engine_details/architecture/object_class/example-myrefcounted
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Fix MyRefCounted example
2026-08-03 18:32:06 -04:00
Micky
60dd636fa6
Remove non-breaking and zero-width spaces
2026-08-03 23:05:23 +02:00
Brandon Lewis
0e23070467
Fix MyRefCounted example
2026-08-01 17:58:16 -04:00
Pāvels Nadtočajevs
c3006619c2
[iOS] Update template path and framework names.
2026-07-31 07:50:46 +03:00
Matthew
98cd4a4814
Merge pull request #12183 from godotengine/miscellaneous-oddities-part-1
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Fix miscellaneous oddities around the manual
2026-07-29 06:50:24 -04:00
Micky
56cf54652c
Fix miscellaneous oddities around the manual
2026-07-28 16:03:36 +02:00
Matthew
b4bb59f0eb
Merge pull request #12173 from van800/shakhov/godot-doc2
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Rider documentation follow-up
2026-07-27 20:39:01 -04:00
Micky
4fc0c9d277
Fix wrong indent style instructions for class reference
2026-07-26 23:20:03 +02:00
Ivan Shakhov
737efb0354
Rider documentation follow-up. Revert 2 lines to have instructions aligned with a screenshot, it is a follow-up on 35f6b5fd5d
2026-07-24 17:12:49 +02:00
Max Hilbrunner
398025e435
Merge pull request #12167 from Calinou/compiling-encryption-key-export
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Document environment variable for export in Compiling with PCK encryption key
2026-07-23 22:38:19 +02:00
Hugo Locurcio
66a2e07b5b
Document environment variable for export in Compiling with PCK encryption key
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This environment variable is also documented on individual platforms'
export pages, but it's different from the one used at compile-time.
Therefore, it's important to make this more explicit on the page
that describes compiling export templates with a PCK encryption key.
2026-07-21 15:55:57 +02:00
Matthew
22d666c330
Merge pull request #12025 from van800/shakhov/rider-doc
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Update Rider IDE configuration docs
2026-07-20 21:16:49 -04:00
Lukas Tenbrink
ba39c09514
Remove Custom Godot servers page, as it was outdated and serves no real purpose.
2026-07-20 15:42:30 +02:00
Yann Lemos
2fac53301a
Correct CLion menu path from "Preferences" to "Settings"
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Just used this documentation to open Godot in CLion and everything went smoothly, but "Preferences" seems to have changed to "Settings" in both Windows and MacOS in a recent version.
2026-07-07 17:39:53 -03:00
Ivan Shakhov
35f6b5fd5d
Update Rider IDE configuration docs
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2026-07-02 07:50:07 +02:00
me
2ebc7788b8
fixed Visual Studio being typo'd as Visaul Studio
2026-06-21 14:52:07 -04:00
Rémi Verschelde
5eccbb0d8f
Update a couple old engine version references for 4.7
2026-06-18 14:08:00 +02:00
Hugo Locurcio
e89e2bf6be
Fix missing include in Custom modules in C++ ( #12061 )
2026-06-18 13:51:26 +02:00
Max Hilbrunner
b379c02903
Merge pull request #12044 from m4gr3d/document_vendor_runtime_module
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Add documentation for Vendor Runtime Modules
2026-06-11 08:52:41 +02:00
Fredia Huya-Kouadio
946f8c3c7e
Add documentation for Vendor Runtime Modules
2026-06-09 16:00:59 -07:00
Pāvels Nadtočajevs
3750a5cd4d
Add list of required MSVC components, update GCC/clang versions.
2026-05-28 08:28:46 +03:00
Hugo Locurcio
fcadbdf7d5
Fix Lychee URL checking on CI
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This also adds the cache file to `.gitignore` in case you run Lychee locally
with the same options as CI.
2026-05-16 18:13:17 +02:00
Matthew
b226afc297
Merge pull request #11888 from Calinou/update-rendering-4.7
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Update various rendering pages for Godot 4.7
2026-05-16 09:04:02 -04:00
Logan Lang
e84f8db18e
Fix wording in tscn.rst
2026-05-07 08:32:49 -05:00
Pāvels Nadtočajevs
f28e3e0727
Update build tools requirements.
2026-05-06 23:11:30 +03:00
Hugo Locurcio
7ab6e31763
Fix ANGLE -> AccessKit typo in Compiling for macOS
2026-05-04 19:36:56 +02:00
Fredia Huya-Kouadio
3d7872c870
Merge pull request #11938 from m4gr3d/update_perfetto_documentation
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Update the perfetto profiler documentation
2026-04-29 20:31:02 -04:00
Matthew
7f4ee8c25f
Merge pull request #11816 from Calinou/lights-and-shadows-add-area-lights
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Add documentation for area lights in 3D lights and shadows
2026-04-29 20:15:58 -04:00
Matthew
937d70efdd
Merge pull request #11951 from Kaleb-Reid/fix-bsd-instructions
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Fix BSD compile instructions
2026-04-29 20:11:10 -04:00
Hugo Locurcio
240eb88271
Add documentation for area lights in 3D lights and shadows
2026-04-28 23:47:23 +02:00
Kaleb Reid
c77ec9963c
Fix BSD compile instructions
2026-04-26 14:54:47 -07:00
Pāvels Nadtočajevs
2eaa427ef8
Add mention of HDR to the WinRT feature list.
2026-04-24 21:40:41 +03:00
Lukas Tenbrink
9b87e0148a
Move GDExtension section to engine_details/engine_api. ( #11652 )
2026-04-15 12:40:47 +02:00
Hugo Locurcio
659b84bec9
Update various rendering pages for Godot 4.7
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This adds information on reverse Z, color precision when enabling
HDR 2D in Mobile, Metal 4 support and more.
This also fixes broken URLs on the Internal rendering architecture page.
All links have been tested with the `4.6` branch and are functional.
Some links still point to `master`, as the source file they link to
is not present in `4.6`.
2026-04-14 01:22:49 +02:00