9 Commits

Author SHA1 Message Date
31
33ceecab84 Link to C# Variant-compatible section directly
(cherry picked from commit 8b94fc9501)
2024-07-24 20:49:13 +02:00
31
fa78062603 Elaborate on C# Connect/Disconnect
(cherry picked from commit 04b42dc143)
2024-07-24 20:47:39 +02:00
Paul Joannon
9cd4943b31 Change the note about disconnecting C# signals 2024-01-25 09:44:33 +01:00
31
ec045a4342 Lowercase titles for C# exports and signals pages 2023-02-04 16:08:57 -08:00
Raul Santos
e9389ccbe6 Add a dedicated page about the C# Variant type 2023-02-04 18:08:22 +01:00
Raul Santos
b319da3f07 Update some C# examples for 4.0 (#6693)
* Update some C# examples

- Rename members that have been renamed in Godot's C# API for 4.0.
- Change `delta` parameter type to `double`.
- Ensure parameters match base declaration.
- Other minor code fixes.

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Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com>
2023-02-04 17:03:03 +01:00
Paul Joannon
ebdd928c06 C# signal delegates must be public 2023-01-30 10:27:03 +01:00
Raul Santos
55dd91b1e6 Update some of the C# documentation for 4.0 (#6681)
* Update C# documentation for 4.0

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Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2023-01-28 01:17:38 +01:00
Paul Joannon
3347df2edb Create a dedicated "C# Signals" page 2023-01-22 17:37:29 +01:00