90 Commits

Author SHA1 Message Date
Nathan Lovato
359f09343a Fix typo in input_examples.rst 2021-01-21 11:48:45 -06:00
Feniks
f830197075 Fix C# condition being as instead of is in Input examples (#4362) 2020-11-13 15:25:00 +01:00
Nathan Lovato
ac3cbb8195 Merge branch 'master' into InputEventKey.keycode 2020-11-05 10:08:37 -06:00
Robert Colton
79c1ae2777 Update the Input Map tab name in the InputEvent documentation (#4257)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-10-11 20:26:24 +02:00
Nathan Lovato
81f764e270 Move handling_quit_requests to inputs 2020-10-08 14:14:44 -06:00
Rémi Verschelde
79113672ff Fix C# code in Input examples
And work around two other warnings, making the build warning free.
2020-07-15 10:34:38 +02:00
Michael Alexsander
1f6d3995e4 Apply general code formatting to some pages in the tutorial section 2020-07-08 23:02:14 -03:00
baldanders-skulltuna
a1312d6f90 Fix spelling in C# code sample in the Input examples tutorial (#3735)
`(Keylist)keyEvent.Scancode` -> `(KeyList)...`

Project does not compile otherwise.
2020-06-27 14:30:19 +02:00
Paul Joannon
a19d7496d6 rename InputEventKey.scancode into keycode
This change was introduced in godotengine/godot@1af06d3d.

As I was editing the tutorials/inputs/input_examples.rst file I noticed that some C# snippets were triggering lexer errors. It was because they were using string interpolation (with $"") so I changed that as well.
2020-06-16 19:37:19 +02:00
Hugo Locurcio
18af843dd0 Describe the differences between hardware and software mouse cursors 2020-05-30 16:23:12 +02:00
Yuri Sizov
135b33b768 Replace British spelling and fix various typos 2020-04-27 12:18:52 +03:00
Hugo Locurcio
046215542d Fix some typos and grammar mistakes found using LanguageTool 2020-04-16 23:07:05 +02:00
Yuri Sizov
37604be65f Improved keystroke formatting for shortcuts and key press menti… (#3257) 2020-03-09 23:50:53 +01:00
cbaal83
cbdb90f894 added some c# input examples (#3158) 2020-03-03 20:11:25 +01:00
Guilherme Felipe de C. G. da Silva
37e9a07069 Update mouse_and_input_coordinates.rst
Fix https://github.com/godotengine/godot/issues/32578
2019-10-06 12:26:12 -03:00
Meriipu
0234d98169 try and -> try to 2019-06-08 12:15:58 +00:00
Hearto
faa17097c3 Updated set_as_action code
Fixed code example using set_as_action.
Issue fixed:
https://github.com/godotengine/godot-docs/issues/2435
2019-05-20 18:38:35 -04:00
Justin Burchartz
60a354e394 GetViewPortRect().Size -> GetViewportRect().Size (#2338)
* GetViewPortRect().Size -> GetViewport().Size

GetViewPortRect() does not seem to excist anymore so I replaced it with GetViewport().Size

* GetViewportRect() actually excists but with proper casing
2019-04-16 14:17:23 +02:00
Rémi Verschelde
28fe16b26e Fix title case 2019-04-09 11:42:56 +02:00
Chris Bradfield
e0b543b948 Add input examples tutorial 2019-04-02 22:16:41 -07:00
Asheraryam
d3e485f006 Added note for the captured mouse mode scenario.
See https://github.com/godotengine/godot/issues/24363#issuecomment-450574818
2019-02-06 09:20:46 +02:00
Rémi Verschelde
5b2aaf8d41 Optimize PNGs with optipng
Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Rémi Verschelde
46b9e43c4b Merge pull request #2091 from corrigentia/patch-90
Fix punctuation in custom_mouse_cursor
2019-01-08 13:07:55 +01:00
Rémi Verschelde
5434e4f25c Merge pull request #2090 from corrigentia/patch-89
Tweak mouse_and_input_coordinates
2019-01-08 13:07:03 +01:00
Rémi Verschelde
a1af0dfc13 Adapt tutorial hyperlinks after godotengine/godot#24640 2019-01-07 11:43:18 +01:00
corrigentia
b123c06783 Fix punctuation in custom_mouse_cursor
Fix punctuation in custom_mouse_cursor.
2019-01-02 11:39:12 +02:00
corrigentia
addd298528 Tweak mouse_and_input_coordinates
Fix punctuation and word choice in mouse_and_input_coordinates.
2019-01-02 10:57:59 +02:00
Rémi Verschelde
4ef06a4135 Removing trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Romløk
52cdb43359 Explain order in which nodes receive input events (#1706)
* Explain order in which nodes receive input events

* Remove some rogue close-parens
2018-08-28 16:55:02 +02:00
Guilherme Felipe de C. G. da Silva
f053547355 Update custom_mouse_cursor.rst 2018-04-07 01:11:18 +07:00
Paul Joannon
111161a153 Translate Tutorials/Inputs to C# 2018-04-04 12:58:18 +02:00
Max Hilbrunner
e12906b05b Update mouse and input coords to 3.0 2018-03-30 22:45:53 +02:00
Max Hilbrunner
7ccdf3b022 Update input event to 3.0 2018-03-30 22:44:43 +02:00
Max Hilbrunner
a4a3b6204e Fix sphinx build error 2018-03-13 17:50:47 +01:00
Max Hilbrunner
b0d6053ffe Editing pass on custom mouse cursor tutorial 2018-03-13 16:45:54 +01:00
ZX-WT
9223f4083d Added custom cursor tutorial (#1224) 2018-03-13 16:35:49 +01:00
Unknown
66c073e899 Fix broken links in docs 2018-02-07 14:55:12 +01:00
Michael Alexsander Silva Dias
23cb08ce0a Fixes for the GDScript styling in various pages. 2018-02-05 20:12:52 -02:00
Michael Alexsander Silva Dias
8f3cb902e8 Various small fixes for the docs. 2018-01-29 21:00:02 -02:00
Nathan
18f889b6a4 Improve docs structure
Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00