Max Hilbrunner
620e0aeb88
Manual backport of some fixes
2024-09-10 14:53:35 +02:00
A Thousand Ships
45b8a91940
Add instructions for rebasing onto a branch
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Useful if someone has created a PR from the wrong branch
2024-09-10 13:57:51 +02:00
A Thousand Ships
4b45519456
Fix copyright header in code style guidelines
2024-09-10 13:56:15 +02:00
Devin Amdahl
2f311875e2
Update PR Workflow documentation to include updated information about GitHub's account verification via HTTPS ( #7275 )
2024-09-10 13:48:23 +02:00
Yuri Sizov
0c100d9f14
Port layout changes from the master version
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This also updates the index page, changes the first
sidebar section to be "About" without an extra level,
and renames "Tutorials" to "Manual"
2023-04-11 10:50:54 +02:00
Aaron Franke
4903f016cd
Merge pull request #5880 from aaronfranke/active-direct
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Docs writing guidelines: Replace "direct" with "active"
(cherry picked from commit dfd020cb5f )
2022-08-08 19:40:32 +02:00
TomBCodes
d474d310e0
Fix grammar error in Pull request workflow ( #6039 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-08-06 04:36:31 +02:00
snailrhymer
1cf0cc0237
Add command to build specific files in Building the manual with Sphinx ( #5828 )
2022-05-20 22:04:23 +02:00
Eduardo Rodrigues
32b7aadf3b
Fix minor errors on PR workflow page ( #5762 )
2022-04-13 00:43:36 +02:00
Hugo Locurcio
dd2e66402a
Rename references to Node3D back to Spatial
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Spatial was only renamed to Node3D in Godot 4.0, not Godot 3.x.
2022-04-03 19:34:40 +02:00
Hugo Locurcio
327fb07ba1
Recommend avoiding the List datatype in C++ usage guidelines
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(cherry picked from commit e82b433b6d )
2022-03-11 14:22:57 +01:00
Haoyu Qiu
e182d49332
Fix capitalization of macOS ( #5466 )
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(cherry picked from commit acd9c49405 )
2022-03-11 14:22:57 +01:00
Timon Bestebreur
e8e3b090e2
Fix a typo in Best practices for engine contributors ( #5613 )
2022-02-16 17:46:09 +01:00
Rémi Verschelde
3d1376d19f
Contributing: 'junior job' renamed to 'good first issue'
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(cherry picked from commit c6f53ca65c )
2022-02-10 15:57:42 +01:00
Hugo Locurcio
0d7ac6d263
Rename instances of "Contributors Chat" to "Godot Contributors Chat"
2022-01-26 01:33:42 +01:00
Haoyu Qiu
da0be06753
Correct the name of Sprite2D and AnimatedSprite2D on 3.x
2021-12-18 12:14:55 +08:00
Nathan Lovato
8efde7f69f
address all reference errors after backporting changes to 3.4 branch
2021-11-25 18:29:49 -06:00
Nathan Lovato
e2d349c116
fix warnings with files not appearing in any table of contents
2021-11-24 20:52:30 -06:00
Nathan Lovato
4fe87585da
Backport rewrite of the community section
2021-11-24 10:45:06 -06:00
Nathan Lovato
daa100149d
Fix links causing errors in documentation_guidelines
2021-11-24 10:33:40 -06:00
Rémi Verschelde
5506b00956
C++ style guide: Require clang-format 13
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(cherry picked from commit 154c093f97 )
2021-10-25 12:14:59 +02:00
Kate
bf549f39f6
Fix grammar issue in "Ways to contribute" page
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In the section "Filing an issue on GitHub", the subsection "How to reproduce the bug" says "Even if you think that the issue is trivial to reproduce, adding a minimal project that lets reproduce it is a big added value." which is missing a word. Changing it to "...lets everyone reproduce it..." fixes the grammatical error.
2021-10-15 15:31:47 +02:00
Andrii Doroshenko (Xrayez)
c074cae847
Use "Prefer local solutions" in best practices for engine contributors
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Stating that "Solution must be local" is denying the fact that some problems
cannot be solved locally. Therefore, documentation should recommend
contributors to first look at solutions which are closer to the problem first,
and only go for solution that touch core if a problem cannot be solved
locally, for instance.
2021-10-15 15:19:29 +02:00
developer
ac03b6faf6
Use pip3 instead of pip
2021-08-31 01:13:28 +02:00
Hugo Locurcio
85bde161d3
Update Bug triage guidelines for newly added labels
2021-08-14 17:42:48 +02:00
Hugo Locurcio
d055dc5e14
Backport Building the manual with Sphinx page from the master branch
2021-07-13 00:25:45 +02:00
Hugo Locurcio
13c42efab6
Add a page on testing pull requests
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(cherry picked from commit 0d54651250 )
2021-06-02 13:19:17 +02:00
Yuri Sizov
1bb400fef4
Add a mention of the PR review process and proposals to the contribution guide ( #4801 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-04-01 02:33:37 +02:00
Rémi Verschelde
9eba7649e1
Update copyrights to 2021
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(cherry picked from commit 0a087e730f )
2021-03-19 14:02:49 +01:00
Hugo Locurcio
ae0fe2a624
Fix incorrect link in Code style guidelines ( #4732 )
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This caused a Sphinx build failure.
2021-03-08 18:55:02 +01:00
Hugo Locurcio
1dc254ba94
Add a comment style guide for Godot contributions ( #4421 )
2021-03-03 22:27:30 +01:00
Rémi Verschelde
a16e10538f
Merge branch 'master' into 3.2
2020-09-28 15:43:06 +02:00
Nathan Lovato
e5eace98aa
Remove article in best_practices_for_engine_contributors.rst
2020-09-27 08:34:20 -06:00
Andrii Doroshenko (Xrayez)
bdec429514
Clarify "The problem has to exist" in the best practices
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Simply saying that "The problem has to exist" from the start may convey
a wrong subconscious message that problems must exist in the engine for
the sake of it, especially if taken out of context, so it's better to
make this more explicit to mean that "problems can only be solved when
they actually exist" up front.
2020-09-26 13:52:42 +03:00
Rémi Verschelde
6d8c7b1d1a
Merge branch 'master' into 3.2
2020-09-11 09:15:57 +02:00
Pierre Caye
eb52c7330f
Fix quote marks
2020-09-10 13:34:16 +02:00
Rémi Verschelde
e337af304f
Merge branch 'master' into 3.2
2020-09-09 13:02:26 +02:00
Numan Zaheer Ahmed
fcbe81e0f4
Updated Python Code Style Guidelines ( #3828 )
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Updated Python Code Style Guidelines to use Black now.
2020-09-09 12:38:04 +02:00
Rémi Verschelde
d27279babe
Merge pull request #3940 from Calinou/bisecting-regressions-clarify-command
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Use a more explicit `git bisect` command in Bisecting regressions
2020-09-09 12:08:19 +02:00
Nathan Lovato
e37ee4239c
Merge pull request #3949 from Calinou/class-reference-info-blocks
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Add a style guide for informational blocks in the class reference
2020-09-01 17:16:21 -06:00
Hugo Locurcio
b4f9966e8a
Add a style guide for informational blocks in the class reference
2020-09-02 01:14:35 +02:00
Hugo Locurcio
9931060f06
Use a more explicit git bisect command in Bisecting regressions
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This command makes it possible to specify the good and bad commits
in any order, avoiding issues with specifying commits in the wrong
order.
2020-08-28 11:32:59 +02:00
Hugo Locurcio
0bc5917d43
Mention licensing requirements in Best practices for engine contributors
2020-08-22 18:29:23 +02:00
Nathan Lovato
6e9055f4e8
Edit docs_writing_guidelines
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Tweaked some sentences to remove parentheses
Turned the note about pngquant into a note box
2020-08-21 10:34:23 -06:00
Hugo Locurcio
207c2e015d
Improve Docs writing guidelines
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- Add a return type to the "don't add return type hints" example.
- Update the Node2D brief description to match the current documentation.
- Recommend a colorblind-friendly color for outlines in screenshots.
- Reference Squoosh and OxiPNG in the image compression guidelines.
2020-08-21 15:42:48 +02:00
Rémi Verschelde
76cf11c890
Merge branch 'master' into 3.2
2020-07-30 17:14:54 +02:00
Aaron Franke
69f6893e3f
Add an exception for "ing" verbs where the subject is not clear
2020-07-26 14:54:28 -04:00
Rémi Verschelde
ce564cdaeb
Merge pull request #3788 from Calinou/best-practices-add-performance-vs-usability
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Mention performance/usability in Best practices for engine contributors
2020-07-15 10:04:03 +02:00
Rémi Verschelde
b181d3f07f
Fix inner reference to editor/docs localization page
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Having a `.. highlight:` tag between the reference and the title it refers to
breaks the index.
2020-07-15 09:46:19 +02:00
Hugo Locurcio
90d9dc28a8
Mention performance/usability in Best practices for engine contributors
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This also wraps the text to 80 characters.
See https://github.com/godotengine/godot-proposals/issues/575 .
2020-07-14 22:54:26 +02:00