8 Commits

Author SHA1 Message Date
Matthew
0186832a74 Document scene unique nodes (#5831)
* Document scene unique nodes

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit fd545c7a3e)
2022-08-08 19:34:18 +02:00
skyace65
06476d70e8 Improve pausing games documentation 2022-04-29 20:52:28 -04:00
Nathan Lovato
e5197b493e Move remaining files out of step_by_step/
Moved those to scripting/:

- filesystem
- resources
- singletons_autoload
- scene_tree

export to export/

and godot_design_philosophy to introduction/
2021-11-24 10:34:31 -06:00
Nathan Lovato
ec8571a81c Improve nodes_and_scene_instances.rst
Based on review notes, add pictures to illustrate renaming a node and
how a node leaves the remote scene tree at runtime after calling free()
or queue_free()
2021-11-24 10:33:32 -06:00
Nathan Lovato
47b0008cc0 Write nodes_and_scene_instances.rst from scripting_continued.rst
Rewrote the docs
Added an intro section about getting nodes and syntactic sugar
2021-11-24 10:33:14 -06:00
Nathan Lovato
b88d9da9a3 Move and rewrite groups.rst from sripting_continued.rst 2021-11-24 10:33:10 -06:00
Nathan Lovato
9785bff959 Move remaining pages in getting_started/scripting after rebase 2021-11-24 10:27:33 -06:00
Nathan Lovato
6d8fbe38ea Move scripting section to tutorials/
Closes #4113
2021-11-24 10:25:06 -06:00