Matthew
0186832a74
Document scene unique nodes ( #5831 )
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* Document scene unique nodes
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
(cherry picked from commit fd545c7a3e )
2022-08-08 19:34:18 +02:00
skyace65
06476d70e8
Improve pausing games documentation
2022-04-29 20:52:28 -04:00
Nathan Lovato
e5197b493e
Move remaining files out of step_by_step/
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Moved those to scripting/:
- filesystem
- resources
- singletons_autoload
- scene_tree
export to export/
and godot_design_philosophy to introduction/
2021-11-24 10:34:31 -06:00
Nathan Lovato
ec8571a81c
Improve nodes_and_scene_instances.rst
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Based on review notes, add pictures to illustrate renaming a node and
how a node leaves the remote scene tree at runtime after calling free()
or queue_free()
2021-11-24 10:33:32 -06:00
Nathan Lovato
47b0008cc0
Write nodes_and_scene_instances.rst from scripting_continued.rst
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Rewrote the docs
Added an intro section about getting nodes and syntactic sugar
2021-11-24 10:33:14 -06:00
Nathan Lovato
b88d9da9a3
Move and rewrite groups.rst from sripting_continued.rst
2021-11-24 10:33:10 -06:00
Nathan Lovato
9785bff959
Move remaining pages in getting_started/scripting after rebase
2021-11-24 10:27:33 -06:00
Nathan Lovato
6d8fbe38ea
Move scripting section to tutorials/
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Closes #4113
2021-11-24 10:25:06 -06:00