Max Hilbrunner
9e19b55abc
Fix spelling errors
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(cherry picked from commit 19f92dbfa8 )
2023-05-19 15:48:08 +02:00
Kirito
56f8125aa3
Update class_name in Static typing in GDScript to follow style guide ( #6821 )
2023-02-26 01:03:51 +01:00
davidvereb
a3f07af295
Further explanation of `continue`. ( #6642 )
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* Further explanation of ``continue``.
I find this remark quite useful for beginner programmers unused to loops.
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-01-24 01:28:19 +01:00
Hugo Locurcio
5f5a93784d
Document tangents being required for normal maps in Using the SurfaceTool
2022-12-01 16:47:38 +01:00
Nông Văn Tình
aa78ead1f4
Mention DEPTH must be set in all branches in Spatial shaders ( #6429 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-11-28 22:52:01 +01:00
Hugo Locurcio
88c8d3d071
Document SSR not working with SCREEN_TEXTURE/DEPTH_TEXTURE ( #6382 )
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closes https://github.com/godotengine/godot/issues/44339
2022-11-15 00:08:34 +01:00
Binney
f77c83510e
Remove prints which make the program hang in Recording with microphone ( #6346 )
2022-10-28 21:40:00 +02:00
belzecue
2eab8adce4
Fix typo in Exporting for the Web ( #6321 )
2022-10-17 16:57:29 +02:00
Raul Santos
5cde624a67
Warn about non-tool plugin scripts in C# ( #6138 )
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* Warn about non-tool plugin scripts in C#
- Add warning about C# plugins not reloaded when they are not tools
- Add `[Tool]` attribute to plugin scripts in examples so they are not lost on reload
2022-10-15 18:21:14 +02:00
clayjohn
9baaed9628
Fix order of EXTRA_MATRIX and WORLD_MATRIX
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in CanvasItem Shader reference page
(cherry picked from commit 32ef437729 )
2022-09-28 12:15:52 +02:00
Raul Santos
4127b5106a
Warn users about Activate now on C#
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- Add a warning about enabling `Activate now` for C# plugins
- Add tabs to `Create Plugin` dialog values
(cherry picked from commit 39f488e62e )
2022-09-09 15:18:23 +02:00
Rémi Verschelde
4b9efd20fd
Data paths: Fix editor paths and improve docs on custom user dir
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(cherry picked from commit 00beb9f6f5 )
2022-09-09 15:18:23 +02:00
Evan
a9d97dcd8e
Fixed spelling error in Running on MacOS docs
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(cherry picked from commit 7c815422db )
2022-09-09 15:18:23 +02:00
Hugo Locurcio
42faa95287
Document registering an autoload when an editor plugin is enabled
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(cherry picked from commit 9baaf4dc42 )
2022-09-09 15:18:23 +02:00
Hugo Locurcio
aa3b710738
Document custom feature tags not being used when running from editor
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(cherry picked from commit a849a3b6a5 )
2022-09-09 15:18:23 +02:00
Hugo Locurcio
651f8be09a
Warn about the importance of registering the RichTextEffect
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(cherry picked from commit 23dd5d21ae )
2022-09-09 15:18:23 +02:00
Daria Kolodzey
436e9ab3bf
iOS export: update required options
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The exporter was updated and the number of required options
decreased. This commit updates the docs accordingly.
(cherry picked from commit 075a8c9a6a )
2022-09-09 15:18:23 +02:00
Rémi Verschelde
b097529d4d
Sync consoles page with master
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(cherry picked from commit 5b3951bf1f )
2022-09-09 15:07:02 +02:00
Spencer Kotys
51b9979a69
Improved documentation for GDScript in keyword ( #5883 )
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* Improve 'in' operator description
* Apply syntax suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
(cherry picked from commit 22f820a036 )
2022-09-09 15:03:35 +02:00
Yuri Sizov
9d7de8e55d
Revert "Add newly shader built-ins to docs backport" ( #6154 )
2022-09-08 16:14:01 +03:00
Max Hilbrunner
401456d848
Merge pull request #6152 from paddy-exe/backport-shader-built-ins
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Add newly shader built-ins to docs backport
2022-09-08 13:41:17 +02:00
Patrick
2b7c4911f4
Add newly shader built-ins to docs backport
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Backport of https://github.com/godotengine/godot-docs/pull/6022
2022-09-08 13:03:24 +02:00
Douglas Leão
a3c88d9f3b
Fix FFmpeg filter command in Playing videos ( #6151 )
2022-09-08 03:02:52 +02:00
David Briscoe
385453decb
Rename print_x_times to print_n_times in Cross-language scripting ( #6143 )
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Change code to match the rest of the documentation. C# examples
use PrintNTimes and calls print_n_times, so change gdscript to match.
2022-09-06 18:19:36 +02:00
pkowal1982
465c5758ca
Document changing Windows export template icon without external tools ( #6132 )
2022-09-02 17:34:11 +02:00
Hugo Locurcio
ed76af5660
Add VisualScript pending removal notice in Godot 4.0
2022-09-01 01:51:24 +02:00
Cameron Reikes
02db4f3cad
Clarify issue with GLES2 renderer ( #6100 )
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* Clarify issue with GLES2 renderer
See #6098
* Apply suggestions from code review
Co-authored-by: Clay John <claynjohn@gmail.com >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-08-24 16:54:23 +02:00
Max Hilbrunner
7842c5b50a
Codespell & typo fixes ( #6101 )
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* Codespell & typo fixes
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-08-23 15:40:00 +02:00
Matthew
2539b661ad
Document type variations and update images ( #6080 )
2022-08-16 14:42:46 +02:00
Alex786
da35c3052d
Fix typo in Your first 3D shader ( #6061 )
2022-08-10 12:02:14 +02:00
Max Hilbrunner
612d52dc40
Merge pull request #5985 from 31/dev/31/winbugs
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Add notes for common C# bugs on Windows
(cherry picked from commit 420ed2739f )
2022-08-08 20:30:03 +02:00
Max Hilbrunner
4f07aa64fc
Merge pull request #5983 from 31/dev/31/cli
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Add "dotnet CLI" option to all C# editor docs
(cherry picked from commit 3f00b445e6 )
2022-08-08 20:28:20 +02:00
Max Hilbrunner
d3c7a8074b
Merge pull request #5952 from bruvzg/macos_export_hidden
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Update macOS export page.
(cherry picked from commit fcb71d2f29 )
2022-08-08 20:25:36 +02:00
Max Hilbrunner
a12f4479f8
Fix formatting in Scene Unique Nodes
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Fixes CI after #5831
2022-08-08 20:14:26 +02:00
Max Hilbrunner
06d9878529
Merge pull request #5945 from snailrhymer/patch-2
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Improve clarity in animation_tree.rst
(cherry picked from commit 7effaaffed )
2022-08-08 19:53:01 +02:00
Max Hilbrunner
56ac383c9b
Merge pull request #5920 from nathanfranke/update-rpc-docs
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Update RPC documentation
(cherry picked from commit e6be157669 )
2022-08-08 19:49:24 +02:00
Rémi Verschelde
51de52dc5d
Merge pull request #5905 from akien-mga/android-custom-build-screenshot
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(cherry picked from commit 3bb5db7766 )
2022-08-08 19:47:26 +02:00
Max Hilbrunner
ea9ed7d272
Merge pull request #5879 from Calinou/one-click-deploy-add-troubleshooting
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Add Android troubleshooting instructions in One-click deploy
(cherry picked from commit ecaaa4f960 )
2022-08-08 19:37:40 +02:00
Max Hilbrunner
8d29ecc6d0
Merge pull request #5870 from skyace65/BlenderEmissive
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Update blender gltf export information
(cherry picked from commit 231b356e3d )
2022-08-08 19:35:48 +02:00
Matthew
0186832a74
Document scene unique nodes ( #5831 )
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* Document scene unique nodes
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
(cherry picked from commit fd545c7a3e )
2022-08-08 19:34:18 +02:00
Max Hilbrunner
03c39eed85
Merge pull request #5816 from Calinou/feature-tags-immutable
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Document most default feature tags being immutable
(cherry picked from commit ecdd7d311a )
2022-08-08 18:00:24 +02:00
Hugo Locurcio
73fc6f81c7
Document that autoloads must not be freed to avoid crashes
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(cherry picked from commit cb9b2b8c5d )
2022-08-08 17:58:38 +02:00
Aaron Franke
16a7d3a94c
Merge pull request #5780 from gerrywastaken/patch-2
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Clear up ambiguity in the intial rotation example
(cherry picked from commit dbf7ba0794 )
2022-08-08 17:37:08 +02:00
Rémi Verschelde
c375df8ac6
Merge pull request #6043 from SimonLarsen/gdscript_export_revert
2022-08-08 10:24:56 +02:00
Simon Larsen
20f826b178
Add section about default values under GDScript exports
2022-08-07 17:19:10 +02:00
Max Hilbrunner
cfcd00a8bc
Merge pull request #6038 from MJacred/add_warning
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Warning for Blender-glTF-export: Blend shape animations cannot be imported
2022-08-06 23:23:45 +02:00
Benjamin Lösch
b43444af81
Warning for Blender-glTF-export: Blend shape animations cannot be imported
2022-08-06 10:12:34 +02:00
skyace65
4577c03e16
Update android SDK platform requirement again
2022-08-06 05:02:18 +02:00
skyace65
68a2b3b025
Update android SDK platform requirement
2022-08-06 05:02:11 +02:00
Jack Anderson
66345e1571
Fix grammar in 'pausing_games.rst'
2022-08-06 05:00:41 +02:00