183 Commits

Author SHA1 Message Date
Hugo Locurcio
e911b4c47a Mention antialiasing workaround in Custom drawing in 2D 2022-04-07 18:57:48 +02:00
Haoyu Qiu
323c9763d3 Fix wrong description about warning icon
Warning icons appear in the scene dock, not inspector.

(cherry picked from commit d1b4cdcbde)
2021-12-21 16:45:58 +01:00
hpnrep6
92ac1bd2cb Fix formatting of :ref:
(cherry picked from commit bbb6fc9d48)
2021-12-21 16:45:27 +01:00
Nathan Lovato
3dce893d03 Edit 2d/canvas_layers.rst
Minor tweaks
2021-11-24 10:33:01 -06:00
Maxime Lapointe
1173f9fa58 Reword intro do custom_drawing_in_2d
The wording felt very off from the other tutorials.
This bring it more in line, using a simple 'Introduction' as first section.
2021-10-15 15:16:32 +02:00
Kevin Sanders
5511361b16 Grammar fix. 2021-10-15 15:06:11 +02:00
Umut Seven
d5bb57c841 Add missing period in 2D lights and shadows (#5299) 2021-10-06 00:45:32 +02:00
Aaron Franke
fda8af53a6 [3.x] Add C# code examples (salvage of VinnNo's PRs) 2021-09-16 12:38:48 -05:00
MeSnek
9db3ba9c90 Fixed typo "bitmaks" -> "bitmask" in Using TileMaps (#5255) 2021-09-14 17:59:22 +02:00
Elephant34
06af6111c8 Update the pixel snap project setting name in Using tileMaps (#5149)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-04 17:20:47 +02:00
Max Hilbrunner
7c239e5a50 Merge pull request #5094 from hpnrep6/canvas-layer
Fix :ref: formatting in Canvas layers
(cherry picked from commit 92ae595888)

# Conflicts:
#	tutorials/2d/canvas_layers.rst
2021-07-16 13:23:22 +02:00
Rémi Verschelde
e2b95576d8 Cleanup uses of double spaces between words or after punctuation 2021-07-13 00:44:58 +02:00
Rémi Verschelde
b2692d0eb4 Optimize recently changed autotile 3x3minimal PNGs 2021-06-02 13:28:29 +02:00
Hugo Locurcio
4b66f6d744 Rename documentation pages that have the same name as classref pages
This prevents confusion in search engine results.

(cherry picked from commit 6babc68649)
2021-06-02 13:17:00 +02:00
golddotasksquestions
2f1cf06df5 Marking overlapping wall areas gey in tileset template images 2021-06-02 12:57:30 +02:00
skyace65
e39c168184 Remove reference to 3.0 from 2D lights and shows
(cherry picked from commit 871422f576)
2021-05-18 12:22:09 +02:00
Emily
585005ee32 Replace single quotes with double in 2D movement
(cherry picked from commit d85b9bf5dc)
2021-04-06 22:59:27 +02:00
skyace65
470f83e9d4 Rename intro to 2D animation page (3.3) 2021-03-19 22:28:42 -04:00
Paul Joannon
efb87c31fb add c# code to 2d-sprite-animation page
also, do not teach people to `get_node` every frame

(cherry picked from commit ba38d9dbc5)
2021-03-19 13:49:47 +01:00
Emily
8a3fa1daee Add a 16-tile template to the 3x3 minimal section of the Using tilemaps page (#4746)
(cherry picked from commit 4a987385df)
2021-03-19 12:57:12 +01:00
follower
47564a0f1e Fix typo "turn of" -> "turn off" in Using tilemaps (#4728) 2021-03-08 00:21:08 +01:00
Rémi Verschelde
6d8c7b1d1a Merge branch 'master' into 3.2 2020-09-11 09:15:57 +02:00
Hugo Locurcio
93679aa6c9 Add 2x2 and 3x3 Minimal autotile templates to Using tilemaps
Thanks to @golddotasksquestions for providing these autotile templates :)

This closes #3316.
2020-09-09 14:13:59 +02:00
Rémi Verschelde
e337af304f Merge branch 'master' into 3.2 2020-09-09 13:02:26 +02:00
Matthew
87f90b8d89 Document direction and flatness properties in Particle systems (2D) (#3932)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-08-25 17:59:50 +02:00
Rémi Verschelde
80957b8581 Merge branch 'master' into 3.2 2020-06-22 13:05:41 +02:00
Max Hilbrunner
ff18013d94 Merge pull request #3630 from PeterJSFChaplin/autotile-tutorial
Add autotile tutorial
2020-06-11 14:16:17 +02:00
Peter Chaplin
762ad4dc94 Add autotile tutorial
Modify tutorials > 2D > using tilemaps to include section on
autotiles, covering different bitmask modes and scripted binding
2020-06-06 23:04:02 +01:00
skyace65
0918317eee Fix open TileSet instructions 2020-06-05 13:35:15 -04:00
Rémi Verschelde
f3d374ebf1 Merge branch 'master' into 3.2 2020-06-05 17:15:28 +02:00
Rémi Verschelde
ce7a9a6eab Images: Remove unused images (no 'image::' or 'figure::' reference) 2020-06-05 14:43:20 +02:00
Hugo Locurcio
e4c47ccd91 Add a note to remind the user to set up input actions in 2D movement 2020-05-30 16:52:25 +02:00
Rémi Verschelde
10f20b00cb Merge branch 'master' into 3.2 2020-05-20 15:08:42 +02:00
Secret Panda
9815ce2d40 Fix ending quote in Using tilemaps (#3563) 2020-05-19 11:19:33 +02:00
Hugo Locurcio
4f6fdbc710 Fix various spacing and capitalization issues 2020-05-18 09:54:32 +02:00
Hugo Locurcio
d494d19dac Remove trailing whitespace and irregular whitespace 2020-05-17 00:26:19 +02:00
Rémi Verschelde
0a9fc75dc0 Merge branch 'master' into 3.2 2020-04-27 12:18:11 +02:00
Rémi Verschelde
e6b00ca97a Misc formatting fixes 2020-04-27 12:17:47 +02:00
Yuri Sizov
135b33b768 Replace British spelling and fix various typos 2020-04-27 12:18:52 +03:00
Rémi Verschelde
997fc68e78 Merge branch 'master' into 3.2 2020-04-17 19:09:14 +02:00
Rémi Verschelde
48faee9f73 Merge branch 'master' into 3.2 2020-04-17 19:09:11 +02:00
Hugo Locurcio
046215542d Fix some typos and grammar mistakes found using LanguageTool 2020-04-16 23:07:05 +02:00
Hugo Locurcio
8e0caddac3 Fix typos found using codespell -wi3 ^classes/**/*.rst 2020-04-16 21:01:09 +02:00
Aaron Franke
35feb8268b Commit files changed by the formatting script 2020-03-25 03:44:59 -04:00
Yuri Sizov
075acc61b0 Replace Pool*Arrays with Packed*Arrays in tutorials and references 2020-03-17 11:15:34 +03:00
Yuri Sizov
37604be65f Improved keystroke formatting for shortcuts and key press menti… (#3257) 2020-03-09 23:50:53 +01:00
sunkper
6673804459 Fix broken links to background image (#3246) 2020-03-06 09:45:24 +01:00
Robin Lamb
302250aa59 Update 2D animation tutorial to show how to use a sprite sheet with AnimatedSprite (#3159)
* Added images for AnimatedSprite from spritesheet

Added images to show how to use the AnimatedSprite class with a spritesheet in the tutorial.

* Using AnimatedSprite with a sprite sheet

I updated this tutorial to show how to easily use a sprite sheet with the AnimatedSprite class, including some screen shots.  I changed the old wording that makes it sound like you cannot use a sprite sheet with AnimatedSprite.  I also changed the wording that makes it sound as if you must choose between using the AnimatedSprite class or the AnimationPlayer, as you can use an AnimationPlayer with an AnimatedSprite.

* Changed wording on proposed update

I changed the wording to remove "easily" and verbs ending in "ing" to meet the doc's writing guidelines.
2020-03-03 20:10:10 +01:00
Hugo Locurcio
c1c5cd62cd Fix some images being difficult to read when using the dark theme
Adding the background color `#fcfcfc` (which matches the light theme's
background color) makes images readable again when using the dark theme.
2020-01-31 01:54:15 +01:00
Rémi Verschelde
33bb17d846 Merge pull request #3037 from cbscribe/kcc_2dmove_updates
Update "Click and Move" to use Vector2 helpers
2020-01-17 14:08:57 +01:00