Hugo Locurcio
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bad5f91416
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Improve GDScript lexer for Godot 3.x
- Add binary literals.
- Update list of built-in functions for Godot 3.4.
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2022-02-14 14:09:56 +01:00 |
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Max Hilbrunner
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60265b4c45
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Fix Sphinx warning about GDScriptLexer
(cherry picked from commit ca68069024)
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2021-07-13 14:01:03 +02:00 |
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Rémi Verschelde
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75aa2ce514
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Revert "Fix Sphinx add_lexer() deprecation in the GDScript extension (#4594)"
This reverts commit 7c71a2898b.
It broke the build.
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2021-02-06 14:08:35 +01:00 |
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Hugo Locurcio
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7c71a2898b
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Fix Sphinx add_lexer() deprecation in the GDScript extension (#4594)
This closes #4593.
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2021-01-29 01:53:55 +01:00 |
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Rémi Verschelde
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48faee9f73
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Merge branch 'master' into 3.2
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2020-04-17 19:09:11 +02:00 |
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Yuri Sizov
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075acc61b0
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Replace Pool*Arrays with Packed*Arrays in tutorials and references
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2020-03-17 11:15:34 +03:00 |
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Rémi Verschelde
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463f1df6b0
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Rename extensions to _extensions
To properly show that it's not a docs content folder but related
to the buildsystem.
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2020-03-16 13:37:24 +01:00 |
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