25 Commits

Author SHA1 Message Date
Mitchell Davis
6f54a7d851 Update --no-window option description in Command line tutorial (#5157)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-07 00:18:24 +02:00
Hugo Locurcio
b30ef4c58b Document running Godot from a terminal on macOS in Command line tutorial
(cherry picked from commit f972d52d2a)
2021-07-26 16:35:21 +02:00
Hugo Locurcio
32d63409d8 Document the relative export path behavior in Command line tutorial (#4706)
This closes https://github.com/godotengine/godot/issues/46597.
2021-03-03 23:01:24 +01:00
Rémi Verschelde
973cf89f94 Merge branch 'master' into 3.2 2020-09-22 08:59:08 +02:00
H​eikki H​okkanen
1885dba46e Fix markup on Command line tutorial (#4039) 2020-09-19 09:37:57 +02:00
Rémi Verschelde
36659945b9 Merge branch 'master' into 3.2 2020-09-18 14:50:35 +02:00
Wilson E. Alvarez
1c4eab3f50 Added shebang example to Command line tutorial (#4028)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-09-17 23:53:54 +02:00
Nathan Lovato
82eee31df5 Fix bad table format in command_line_tutorial 2020-09-06 09:33:41 -06:00
Nathan Lovato
3bccbf3746 Add --export-pack option to the command_line_tutorial 2020-09-06 09:33:41 -06:00
Nathan Lovato
cadf87ca40 Edit paragraph about PCK files in command line tutorial 2020-09-06 08:43:17 -06:00
Hugo Locurcio
802b8d0d7d Update the command line tutorial with the options currently in master 2020-09-05 14:25:40 +02:00
Rémi Verschelde
7edbc9d433 Fix old style -path mention 2020-05-27 14:45:25 +02:00
Hugo Locurcio
ec77f48d5e Add documentation about exporting for dedicated servers
This also documents how to build dedicated server binaries.
The part about compiling will need to be updated for Godot 4.0
once the server platform is usable again.

This also removes prompts before commands so that they can be
copy-pasted by triple-clicking without selecting the prompt.
2020-05-19 21:52:23 +02:00
asynts
53f878bdaf Replace 'code' directives with 'code-block' directives.
The `code` directive highlights all sources as GDScript. Other languages are
highlighted incorrectly at the moment, even if `.. code:: [language]` is
specified.

It does, however, work with the `code-block` directive. The reason seems to be
that this directive is Sphinx specific.
2020-01-13 18:45:39 +01:00
PouleyKetchoupp
53c165e58e Full list of command line options in command line doc 2019-11-09 21:40:09 +01:00
Meriipu
9907bc833b Made export template name match the default for Linux
The default export template name for Linux appears to be `Linux/X11` and not `Linux X11`
2019-07-08 00:59:49 +00:00
Rémi Verschelde
8a49da6da5 Fix internal links to use proper :ref: syntax 2018-12-13 12:05:35 +01:00
corrigentia
57d6bf92f9 Fix some grammatical errors in command_line_tutorial.rst (#1975) 2018-12-05 20:35:59 +01:00
Hugo Locurcio
adf3cb915a Capitalize all instances of Godot (except the binary name) 2018-10-27 21:01:11 +02:00
Jason Maa
d110f7bd88 Grammar and readability fixes for "Step by step", "2D", and "3D" (#1518)
* Minor changes to UI control doc

* Step by step minor grammar fixes

* Editor readability and grammar tweaks

* 2D readability and grammar tweaks

* 3D readibility and grammar tweaks, rewrite part of IK

* Fix bad merge

* Add requested changes, update lifebar UI screenshot
2018-06-18 05:22:32 +02:00
mhilbrunner
f215a0cf26 Proofing/review: Remove filler words, adhere to style guide 2018-05-06 05:23:37 +02:00
Karl
ccae0397d7 Fix wrong command in command line tutorial. 2018-04-08 22:32:31 +02:00
Max Hilbrunner
46681bc4c5 CLI tutorial: Update paths, exporting, fix #1079 2018-03-18 17:54:56 +01:00
Max Hilbrunner
5a62228fff CLI tutorial: Change -export to --export (#1238) 2018-03-18 16:09:00 +01:00
Nathan
18f889b6a4 Improve docs structure
Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00