skyace65
bfa3a21dc9
Fix GDNative C example
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(cherry picked from commit 3635d341e2 )
2021-06-02 13:17:19 +02:00
Bengt Söderström
4718fbced0
Renamed directory godot_headers to godot-headers in GDNative SConstruct ( #4714 )
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Fixes GDNative compile error caused by directoy name change in godot-cpp repository.
2021-03-04 00:28:10 +01:00
Bengt Söderström
e2edc04ba6
Add missing C++17 flag for Windows build in GDNative SConstruct ( #4709 )
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This matches macOS and Linux.
2021-03-03 15:15:46 +01:00
Ryan Roden-Corrent
74106c2870
Fix GDNative demo projects repository link ( #4637 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-02-10 01:14:28 +01:00
Hugo Locurcio
f5779082d4
Update GDNative repository and demo URLs
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This closes #4329 .
2020-10-31 13:57:44 +01:00
Rémi Verschelde
e337af304f
Merge branch 'master' into 3.2
2020-09-09 13:02:26 +02:00
Marcel Admiraal
4e5393150a
Remove unused import from GDNative cpp example SConstruct file.
2020-09-03 14:38:15 +01:00
Rémi Verschelde
80957b8581
Merge branch 'master' into 3.2
2020-06-22 13:05:41 +02:00
Jonas Mun
01d5ec63b8
Fix incorrect class name in in GDNative C example image ( #3714 )
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Co-authored-by: Jonas <jonas_munz@outlook.com >
2020-06-21 15:23:40 +02:00
Rémi Verschelde
10f20b00cb
Merge branch 'master' into 3.2
2020-05-20 15:08:42 +02:00
Hugo Locurcio
d494d19dac
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
Dmitrii Maganov
e97081ba16
Fix GDNative C++ SConstruct for OSX
2020-05-05 14:09:03 +03:00
Rémi Verschelde
997fc68e78
Merge branch 'master' into 3.2
2020-04-17 19:09:14 +02:00
Hugo Locurcio
046215542d
Fix some typos and grammar mistakes found using LanguageTool
2020-04-16 23:07:05 +02:00
Hugo Locurcio
6fb8d9b5de
Rename all instances of the x11 platform to linuxbsd
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Export template binaries haven't been renamed yet, so their names
were left as-is.
2020-04-01 09:15:45 +02:00
QuantMint
253900043d
Added parallel compilation to bindings compilation. ( #3173 )
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* Added parallel compilation to bindings compilation.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-03-03 22:05:33 +01:00
drwhut
6ce6f82ede
GDNative C Example folder structure consistency with demo repository ( #3230 )
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* Made folder structure in GDNative C example consistent with the demo git repo.
* Change output of both Windows libraries.
2020-03-03 20:04:04 +01:00
quantmint
8a421ec6fa
Replace x11 with linux in GDNative C++ example ( #3109 )
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"x11" it's not the correct platform. It works with "linux".
2020-01-27 16:36:56 +01:00
George Marques
c7bc8c7bcd
Fix gcc compilation flags for GDNative with C example
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`-rdynamic` flag is needed to properly export the symbols (otherwise Godot may not find them).
Also changed to use the more common `.o` extension for objects on Linux.
2020-01-22 15:15:31 -03:00
merumelu
ce0a74d7da
Remove _sections_unfolded noise in GDNative C++ example
2019-11-30 19:10:08 +01:00
frido
6a6464aea1
Fix various typos and grammar issues in tutorial articles
2019-10-09 23:56:08 +02:00
sheepandshepherd
71e14012e4
Fix a function name in GDNative C tutorial
2019-10-06 06:07:37 +02:00
Michael Alexsander Silva Dias
f683b88576
Fix invalid image in "GDNative C example" page
2019-07-29 17:40:32 -03:00
Rémi Verschelde
a52c42f290
Improve GDNative C Example tutorial
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Improve language somewhat, and more details where relevant (e.g.
regarding the version of godot_headers).
Add a section on using the GDNativeLibrary editor plugin.
2019-07-29 10:33:31 +02:00
Rémi Verschelde
1afdb36a65
Wrap GDNative tutorials to 80 chars
2019-07-26 14:21:31 +02:00
Rémi Verschelde
4beac25f03
Proofread SCons examples
2019-07-03 09:46:30 +02:00
Rémi Verschelde
4630813101
Merge pull request #2575 from Demiu/patch-1
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Update SConstruct to generate debug symbols on windows
2019-07-02 13:52:02 +02:00
Demiu
59fe528bf9
Update SConstruct to gen debug symbols on windows
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Make SConstruct file from "GDNative C++ example" generate debug symbols on windows
2019-06-29 17:08:32 +02:00
Twarit Waikar
5c2b121ed4
Fix incorrect order in recursive update command
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Correct order is `update --init --recursive` instead of `--init update --recursive`
2019-06-25 23:05:25 +05:30
werner mendizabal
889fe442eb
Update GDNative docs to contain the correct git command. ( #2444 )
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* Update GDNative docs to contain the correct git command.
* Update Note for building on 64 bits machine.
2019-05-10 17:13:38 +02:00
follower
aa081ab955
Format folder/file names with monospace font ( #2372 )
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* Format folder/file names with monospace font
Formatting the folder/file names "as code" (i.e. in a monospace font) is more consistent with the rest of the document formatting, helps the names stand out and hopefully draws attention to the need to manually create the subfolders.
* Format another filename as monospace
* Format .gdignore filename as monospaced
2019-04-15 16:48:51 +02:00
Hugo Locurcio
87d81b9d4a
Fix various typos
2019-03-20 01:03:48 +01:00
Fredia Huya-Kouadio
10a8a4fb3d
Update gdnative-cpp-example.rst ( #2234 )
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Add note to specify when to expect Godot to auto-reload newly added/removed properties.
2019-03-10 11:23:06 +01:00
Rémi Verschelde
5b2aaf8d41
Optimize PNGs with optipng
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Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Rémi Verschelde
aa7a9f8675
Misc heading fixes
2019-01-08 11:30:55 +01:00
Bastiaan Olij
28af0e8562
Renaming the class gdexample to GDExample to be more consistant with Godot
2018-11-29 00:29:17 +11:00
Bastiaan Olij
5519f9a1b1
Updated GDNative docs to show both NativeScript 1.0 and NativeScript 1.1 examples side by side
2018-11-28 23:45:12 +11:00
Rémi Verschelde
4ef06a4135
Removing trailing whitespace
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With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Hugo Locurcio
adf3cb915a
Capitalize all instances of Godot (except the binary name)
2018-10-27 21:01:11 +02:00
Hugo Locurcio
4741f45ddb
Rename all occurrences of Mac OS X to macOS
2018-10-06 14:42:49 +02:00
Michael Alexsander Silva Dias
4ba009ae41
Fix incorrectly formatted note in "GDNative C++ example" page
2018-09-16 17:33:01 -03:00
Bastiaan Olij
cb8002aa0b
Added some info about the branches in the GDNative repositories
2018-09-03 18:41:19 +10:00
turupawn
89acadf8f5
Simple.gdns renamed to simple.gdns on GDNative C tutorial
2018-08-31 23:46:48 -06:00
cameron195
6e94be1d5d
Changed headers to headers_dir to match godot-cpp
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The headers argument was renamed to headers_dir, but this change was not reflected by the tutorials.
2018-08-19 23:29:02 +01:00
Hugo Locurcio
674ae320b6
Improve writing style in "GDNative C++ example"
2018-08-04 01:03:46 +02:00
Daniel Marshall
650be08213
Added LIBPATH to fix linux build ( #1536 )
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* Added LIBPATH to fix linux build
* added -std=c++14 to osx
2018-06-28 17:10:24 +02:00
Daniel Marshall
e73ef7511f
Added clarity and fixed typo
2018-06-16 19:19:56 +01:00
Max Hilbrunner
6914ab3505
Merge pull request #1504 from BastiaanOlij/fix_gdnative_cpp_mistakes
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Just fixed some small things
2018-06-09 20:00:32 +02:00
Will Nations
7c7832fcf3
Used hardcoded, downloadable scons for C++ tut
2018-06-07 21:49:07 -05:00
Bastiaan Olij
acb07b3123
Just fixed some small things
2018-06-08 10:28:36 +10:00