hpnrep6
b2579e9cef
Add C# variant tab to Pausing games example ( #5011 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-06-18 03:58:42 +02:00
insomniac_lemon
2df983bf08
Add info on sending quit requests properly in Handling quit requests ( #4911 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-05-14 21:46:00 +02:00
golddotasksquestions
747dcf4038
Removing " a" (singular) in front of "ViewportContainers" (plural)
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This is basically a test for me in order to learn how to properly submit PRs, while also doing something tiny bit useful.
My 4th attempt at doing this correctly. This time from separate branch to master :)
(cherry picked from commit d4b7b9ec6f )
2021-04-21 15:01:32 +02:00
Mike Goodman
13b5fddaec
Fix code samples on 3.2's State design pattern page ( #4372 )
2020-11-14 22:17:08 +01:00
Rémi Verschelde
e337af304f
Merge branch 'master' into 3.2
2020-09-09 13:02:26 +02:00
Rémi Verschelde
e5835248af
Merge pull request #3901 from raulsntos/csharp-running_code_in_the_editor
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Add C# examples to running_code_in_the_editor.rst
2020-09-09 12:41:43 +02:00
BiRD4
894f13fe71
Fix first snippet in Change scenes manually ( #3905 )
2020-08-18 14:59:03 +02:00
Raul Santos
ff845ef7f0
Add C# examples to running_code_in_the_editor.rst
2020-08-16 12:26:47 +02:00
Rémi Verschelde
2c4db3ba10
Merge branch 'master' into 3.2
2020-08-11 13:30:27 +02:00
Tooniis
ed3d3492ba
Update jitter_stutter.rst
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The human eye can see more than 60F/s. It's monitors that are usually 60 Hz.
2020-08-10 08:14:19 +04:00
Anilforextra
9252df6dfd
Fix missing indentation in State design pattern ( #3878 )
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Added missing indent for Input Code in persistance_state.gd
2020-08-07 12:26:50 +02:00
Rémi Verschelde
76cf11c890
Merge branch 'master' into 3.2
2020-07-30 17:14:54 +02:00
towai
14cee05e6c
Update running_code_in_the_editor.rst ( #3831 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-07-28 22:31:26 +02:00
Hugo Locurcio
cbb5f8c1ef
Mention that colors can be overbright in Binary serialization API
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This also tweaks capitalization for consistency with the rest of the
documentation.
2020-07-17 11:48:50 +02:00
Rémi Verschelde
79113672ff
Fix C# code in Input examples
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And work around two other warnings, making the build warning free.
2020-07-15 10:34:38 +02:00
Rémi Verschelde
f3d374ebf1
Merge branch 'master' into 3.2
2020-06-05 17:15:28 +02:00
Rémi Verschelde
ce7a9a6eab
Images: Remove unused images (no 'image::' or 'figure::' reference)
2020-06-05 14:43:20 +02:00
Rémi Verschelde
8f6b4a2ace
Merge branch 'master' into 3.2
2020-05-27 13:45:21 +02:00
Josef Vlach
71515b4a7d
minor typo fix in state_design_pattern tutorial
2020-05-25 08:33:55 +01:00
Rémi Verschelde
10f20b00cb
Merge branch 'master' into 3.2
2020-05-20 15:08:42 +02:00
Hugo Locurcio
3faa26fadf
Mention lawnjelly's smoothing add-on in Fixing jitter and stutter
2020-05-18 21:58:29 +02:00
Hugo Locurcio
d494d19dac
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
AntonWetzel
a364907465
Added guide to edit variables ( #3049 )
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* Added guide to edit variables
* Style updated
removed static typing
added line between function
added space after #
* Apply suggestions from code review
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2020-05-14 17:52:47 +02:00
Louis-Simon Mc Nicoll
222402ed82
Instancing section added to the running code in the editor tutorial
2020-05-06 13:06:13 -04:00
Marcel Admiraal
a865a960f7
Convert SpatialMaterial references to StandardMaterial3D.
2020-05-04 20:09:23 +01:00
Rémi Verschelde
997fc68e78
Merge branch 'master' into 3.2
2020-04-17 19:09:14 +02:00
Rémi Verschelde
48faee9f73
Merge branch 'master' into 3.2
2020-04-17 19:09:11 +02:00
Hugo Locurcio
046215542d
Fix some typos and grammar mistakes found using LanguageTool
2020-04-16 23:07:05 +02:00
Hugo Locurcio
76bf1d2636
Add singular "Signal" meta keyword to signal tutorials
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This makes possible to find them when searching for "signal",
instead of just "signals".
This closes #2629 .
2020-04-09 15:00:51 +02:00
Hugo Locurcio
6fb8d9b5de
Rename all instances of the x11 platform to linuxbsd
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Export template binaries haven't been renamed yet, so their names
were left as-is.
2020-04-01 09:15:45 +02:00
Aaron Franke
c66b287706
Update Transform and Basis value descriptions for binary serialization
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Also fix incorrect documentation about int and float being 32-bit when they are actually 64-bit due to Variant.
2020-03-22 22:10:26 -04:00
Yuri Sizov
075acc61b0
Replace Pool*Arrays with Packed*Arrays in tutorials and references
2020-03-17 11:15:34 +03:00
Antonio Marcum
52026c1a0a
Add a state design pattern tutorial ( #2710 )
2020-03-03 22:32:39 +01:00
skyace65
0ebc8389c7
Fix HDRI description in differences between GLES2 and GLES3
2020-02-11 23:30:38 -05:00
Rémi Verschelde
2e68d271fe
Add DANGER admonition about freeing nodes in tool scripts
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Closes godotengine/godot#35422 and many similar misunderstandings.
2020-01-22 09:51:01 +01:00
Hugo Locurcio
218794d55d
Mention that ETC texture compression doesn't support transparency
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This closes #2899 .
2019-11-25 14:42:18 +01:00
skyace65
274b00acfd
Add note about shader function performance in GLES2
2019-11-13 13:22:52 -05:00
Yuri Roubinsky
b1f125ce3c
Some fixes for GLES2/GLES3 differences table
2019-11-01 20:24:40 +03:00
clayjohn
686cecf8ac
Update GLES2 differences doc with recent changes
2019-10-29 07:29:17 -07:00
Rémi Verschelde
5123465942
Fix some Sphinx warnings
2019-10-29 12:54:08 +01:00
Rémi Verschelde
8d949c45d3
Merge pull request #2835 from Calinou/improve-handling-quit-requests
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Improve the Handling quit requests page
2019-10-29 09:03:53 +01:00
Jérôme GULLY
c3c2a8819b
add doc workaround textureSize() with gles2 ( #2811 )
2019-10-29 08:56:35 +01:00
frido
6a6464aea1
Fix various typos and grammar issues in tutorial articles
2019-10-09 23:56:08 +02:00
Hugo Locurcio
fdac2a6db5
Improve the Handling quit requests page
2019-10-08 19:14:22 +02:00
skyace65
f02fb199b2
Update pause tutorial images for Godot 3.1
2019-08-13 17:41:39 -04:00
Kaligule
db52c60bbe
Add example code for setting the pause mode
2019-06-11 08:18:38 +02:00
Meriipu
2a4939036b
another one
2019-06-08 14:42:08 +00:00
Michael Alexsander Silva Dias
ba8632b7ae
Move "Instancing with signals" images to the new doc location
2019-05-06 11:35:44 -03:00
Chris Bradfield
70bd699748
Move complex signal example to its own doc
2019-05-03 09:44:35 -07:00
clayjohn
2bd33f5a46
first pass at reviewing reduz' new docs
2019-04-22 15:15:30 -07:00