mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-03 05:48:42 +03:00
Add note about shader function performance in GLES2
This commit is contained in:
@@ -158,6 +158,8 @@ For a complete list of built-in GLSL functions see the :ref:`Shading Language do
|
||||
| vec_type **fwidth** ( vec_type p ) | |
|
||||
+---------------------------------------------------------------------------------------------+--------------------------------------------------+
|
||||
|
||||
.. note:: Functions not in GLES2's GLSL were added with Godots own shader standard library. These functions may perform worse in GLES2 compared to GLES3.
|
||||
|
||||
``textureSize()`` workaround
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
|
||||
Reference in New Issue
Block a user