Rémi Verschelde
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2c4db3ba10
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Merge branch 'master' into 3.2
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2020-08-11 13:30:27 +02:00 |
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Leonardo Jeanteur
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428106f910
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Correct grammar, formatting and add download link (#3860)
Add a link to Godot Engine's download page.
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2020-08-02 22:02:32 +02:00 |
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Rémi Verschelde
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76cf11c890
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Merge branch 'master' into 3.2
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2020-07-30 17:14:54 +02:00 |
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Manuel 'TheDuriel' Fischer
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a5f313fbe6
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Update gdscript_exports.rst
Remove bogus information.
Just tested it. No form of declaration causes an array to be shared across instances.
Godot 3.2.2
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2020-07-16 17:14:24 +02:00 |
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Hugo Locurcio
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0ea1d1832b
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Update exporting bit flags documentation for Godot 3.1 and later
This closes #1709.
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2020-07-13 11:59:51 +02:00 |
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Rémi Verschelde
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f3d374ebf1
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Merge branch 'master' into 3.2
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2020-06-05 17:15:28 +02:00 |
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Simon J. Larsen
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b3585cdd6b
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Document export hint for physics and render layers
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2020-05-27 21:07:00 +02:00 |
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Rémi Verschelde
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10f20b00cb
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Merge branch 'master' into 3.2
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2020-05-20 15:08:42 +02:00 |
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mechPenSketch
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e7a7e11c42
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Expand Resource section (#3543)
* Expand Resource section
Added how you can export classes that inherits from Resource as a convenience.
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2020-05-17 16:20:36 +02:00 |
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Hugo Locurcio
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d494d19dac
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Remove trailing whitespace and irregular whitespace
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2020-05-17 00:26:19 +02:00 |
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Andrii Doroshenko
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387882f458
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Document GDScript export category and property grouping (#3444)
* Document GDScript export category and property grouping
* Update getting_started/scripting/gdscript/gdscript_exports.rst
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
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2020-05-04 16:26:18 +02:00 |
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Rémi Verschelde
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31a288783c
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Merge branch 'master' into 3.2
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2020-05-04 09:08:34 +02:00 |
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Eric M
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8ea31de5ef
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Added documentation for drag-and-drop support for exported arrays (#3480)
* Added documentation for drag-and-drop support for exported arrays
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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2020-05-02 22:32:02 +02:00 |
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mechPenSketch
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b844c946d9
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Expand NodePath hints, added Resource hints to GDScript exports (#3473)
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2020-05-02 14:03:24 +02:00 |
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Rémi Verschelde
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707237278e
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Merge branch 'master' into 3.2
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2020-04-21 14:08:07 +02:00 |
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Michael Alexsander
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fec78c3c04
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Fix some more errors
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2020-04-17 16:43:12 -03:00 |
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Rémi Verschelde
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997fc68e78
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Merge branch 'master' into 3.2
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2020-04-17 19:09:14 +02:00 |
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Hugo Locurcio
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d2a420b3a8
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Document how to update the inspector after setting an exported variable
This closes https://github.com/godotengine/godot/issues/21009.
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2020-04-17 12:06:38 +02:00 |
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Yuri Sizov
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075acc61b0
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Replace Pool*Arrays with Packed*Arrays in tutorials and references
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2020-03-17 11:15:34 +03:00 |
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Michael Alexsander
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19417063c8
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Very small styling fixups to the GDScript export page
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2019-12-27 15:00:11 -03:00 |
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Hugo Locurcio
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25c94ccb82
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Clarify how the "step" value behaves in GDScript exports
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2019-10-11 10:27:26 +02:00 |
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Hugo Locurcio
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c41d188838
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Split GDScript exports documentation into its own page
This makes the GDScript basics page shorter.
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2019-08-21 17:30:19 +02:00 |
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