93 Commits

Author SHA1 Message Date
DeeJayLSP
a5bf6420a1 Fix class reference link on C# features
Fixed a misplaced double back quote that is supposed to be a class reference link on C# features page

(cherry picked from commit 939719f9eb)
2021-06-04 09:45:46 +02:00
31
9234e3b77c Update C# Connect method: binds is a Godot array (#4777)
(cherry picked from commit 6e96d8d262)
2021-04-21 15:06:09 +02:00
skyace65
68124e569b Improve VSCode and VS C# instructions
(cherry picked from commit d857777240)
2021-04-06 09:55:45 +02:00
Rémi Verschelde
e0e14e9435 Remove documentation specific to 3.2.4 (now 3.3, in its own branch) 2021-03-19 14:22:36 +01:00
Matthew
226b44d3a7 Add information on onready annotation to C# differences page (#4565)
(cherry picked from commit 2a4dcc40d6)
2021-03-19 12:50:26 +01:00
Aaron Franke
66b0aff1d9 Improve C# setup instructions
(cherry picked from commit a0b153b2f2)
2021-03-18 22:18:54 -05:00
Fabio Colella
8664b97135 Fix :ref: link typo in C# basics (#4552)
(cherry picked from commit be6e3c1e30)
2021-03-18 22:18:47 -05:00
Ivan Shakhov
58471b34f9 Update external editors prerequisites to match Godot 3.2.3+
(cherry picked from commit 111b3d9ac0)
2021-03-18 22:18:30 -05:00
Rémi Verschelde
2c4db3ba10 Merge branch 'master' into 3.2 2020-08-11 13:30:27 +02:00
Hugo Locurcio
24f26c744f Mention the need to rebuild C# solutions for the editor in C# basics
This closes #3740.
2020-08-05 11:52:04 +02:00
Rémi Verschelde
76cf11c890 Merge branch 'master' into 3.2 2020-07-30 17:14:54 +02:00
Matthew
f86ffbfd08 Update VS Code debugging setup instructions (#3843) 2020-07-28 22:42:14 +02:00
Rémi Verschelde
223570eb13 Merge branch 'master' into 3.2 2020-06-26 13:29:38 +02:00
Aaron Franke
23d9dd6e51 Update C# preprocessor defines and add iOS 2020-06-24 02:37:25 -04:00
Rémi Verschelde
80957b8581 Merge branch 'master' into 3.2 2020-06-22 13:05:41 +02:00
Hugo Locurcio
b495c74423 Change C# page titles to describe the pages' contents
The page title will be used in the tab name, which can impact
search engine results as well as general usability. Using just
"Introduction" or "Features" doesn't make it very meaningful.
2020-06-15 11:02:06 +02:00
Hugo Locurcio
e629ab5baa Update and clarify C# gotchas for Godot 3.2.2
This closes #3583.
2020-06-08 14:11:44 +02:00
Rémi Verschelde
8f6b4a2ace Merge branch 'master' into 3.2 2020-05-27 13:45:21 +02:00
Ivan Shakhov
f02b461e4a For Godot 3.2.2 beta2+ actualize requirements for Rider on Windows (#3584) 2020-05-23 17:14:29 +02:00
Rémi Verschelde
10f20b00cb Merge branch 'master' into 3.2 2020-05-20 15:08:42 +02:00
Hugo Locurcio
d494d19dac Remove trailing whitespace and irregular whitespace 2020-05-17 00:26:19 +02:00
Rémi Verschelde
0a9fc75dc0 Merge branch 'master' into 3.2 2020-04-27 12:18:11 +02:00
Yuri Sizov
135b33b768 Replace British spelling and fix various typos 2020-04-27 12:18:52 +03:00
Rémi Verschelde
c0cc4698f8 Merge branch 'master' into 3.2 2020-04-27 09:58:35 +02:00
Rémi Verschelde
e4237e2948 Misc fixes to recent merges 2020-04-27 09:58:08 +02:00
Rémi Verschelde
62a697670d Merge pull request #3385 from van800/master
Setting up Godot with Rider on Windows
2020-04-26 19:47:18 +02:00
Ivan.Shakhov
6d00fee2ed Setting up Godot with Rider on Windows 2020-04-26 18:26:13 +02:00
skyace65
df61fffe1b Add debug instructions for VSCode 2020-04-23 10:49:08 -04:00
Rémi Verschelde
48faee9f73 Merge branch 'master' into 3.2 2020-04-17 19:09:11 +02:00
Hugo Locurcio
ac4c28d279 Add advice about local variables in the GDScript and C# style guides 2020-04-15 11:45:23 +02:00
Guillermo Fuchter
8a345e8d78 Updated Mono supported export projects (#3340)
* Updated Mono supported export projects

Added Android and HTML to the list

* Added iOS to the list of supported export projects

Added iOS to the list of supported export projects for Mono C#
2020-04-04 20:11:53 +02:00
Hugo Locurcio
6fb8d9b5de Rename all instances of the x11 platform to linuxbsd
Export template binaries haven't been renamed yet, so their names
were left as-is.
2020-04-01 09:15:45 +02:00
Yuri Sizov
075acc61b0 Replace Pool*Arrays with Packed*Arrays in tutorials and references 2020-03-17 11:15:34 +03:00
Jason Swearingen
5b9558f6ca Update docs regarding current Nuget workflow (#3038)
highlighting proper workflow as per my discovery here: https://github.com/godotengine/godot/issues/34803#issuecomment-570752688
2020-03-04 09:35:20 +01:00
Aaron Franke
3c99a213ae Document Godot preprocessor defines 2020-02-18 02:21:46 -05:00
Rémi Verschelde
e60bb57b4b Mono: Mention that log profiler is Unix-only for now
Cf. godotengine/godot#29005.
2020-02-17 14:45:33 +01:00
Michael Alexsander
866b0a8801 Fix formatting errors in VS2019 debugging section (#3095)
* Fix formatting errors in VS2019 debugging section

* Add explanatory notes, more style fixes

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-01-22 14:22:01 +01:00
Jason Swearingen
4a3472449f Add VS2019 Support for C# Debugging (c_sharp_basics.rst) (#3088)
* Update c_sharp_basics.rst

Add docs showing how VS2019 is supported.   re: https://github.com/godotengine/godot-proposals/issues/371

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-01-21 21:14:48 +01:00
Nathan Lovato
dcb9cb43e8 Tweak GDScript and C# Style guides
Rename code structure -> formatting
Add a heading Encoding and special characters for the corresponding section
Add missing Indentation heading that was gone
2020-01-06 13:55:46 +01:00
Aaron Franke
766e4687e5 Add file formatting to GDScript style guide
Recommend LF, newline at end of file, UTF-8, no BOM, and tabs. The displayed size of tabs does not matter as it does not affect the saved files, so don't mention it. Also slightly change the C# style guide for consistency.
2020-01-04 16:59:52 -05:00
Ivan.Shakhov
3e7de6e92b "Profiling your C# code" in c_sharp_basics.rst 2019-12-25 00:19:28 +01:00
theowiik
640816652d Add clarification on how to connect C# signals in the editor (#2963)
* add clarification on how to see c# signals in the editor

* reference the top right build button instead of the mono tab
2019-12-22 20:28:56 +01:00
Matthew
994bb2530a Add a list of supported external editors and update C# version info (#2991) 2019-12-21 12:11:46 +01:00
Paul Joannon
fae465f34f Documentation page about C#/GDScript interactions (#2826) 2019-12-21 11:52:32 +01:00
Lamonte
45fcc02431 Added new gotcha regarding snake_case for certain api methods (#2955)
Cleaned up wording to be cleaner
2019-12-03 08:40:16 +01:00
PouleyKetchoupp
854185495c Fixed code tags for true/false/null and a few property references 2019-11-02 13:09:14 +01:00
Kelly Thomas
babcca5b28 Document using PropertyHint with [Export] 2019-10-13 01:03:03 +08:00
Keelar
be828e34de Fix odd/confusing wording in c_sharp_basics.rst 2019-07-15 05:41:20 -04:00
Aaron Franke
ff18e047e6 Clarify inserting space after commas 2019-07-04 10:09:30 -04:00
Hugo Locurcio
7d86b8553f Improve the C# style guide and mention C# 7.0 as minimum version
This closes #2540.
2019-06-28 22:53:41 +02:00