classref: Sync with current master branch (518b9e580)

This commit is contained in:
Rémi Verschelde
2023-01-27 15:10:25 +01:00
parent b168eb52f3
commit fe259f74ff
158 changed files with 3976 additions and 4796 deletions

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@@ -25,6 +25,35 @@ A Texture2DArray is also different from an :ref:`AtlasTexture<class_AtlasTexture
To create such a texture file yourself, reimport your image files using the Godot Editor import presets.
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+---------------------------------+-----------------------------------------------------------------------------------------------+
| :ref:`Resource<class_Resource>` | :ref:`create_placeholder<class_Texture2DArray_method_create_placeholder>` **(** **)** |const| |
+---------------------------------+-----------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_Texture2DArray_method_create_placeholder:
.. rst-class:: classref-method
:ref:`Resource<class_Resource>` **create_placeholder** **(** **)** |const|
Creates a placeholder version of this resource (:ref:`PlaceholderTexture2DArray<class_PlaceholderTexture2DArray>`).
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`