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Add a note about ConfigFile in the Saving games tutorial
This closes #2879. Co-authored-by: nikhilCad <47214394+nikhilCad@users.noreply.github.com>
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@@ -12,6 +12,11 @@ Advanced save game systems should allow for additional information about
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an arbitrary number of objects. This will allow the save function to
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scale as the game grows more complex.
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.. note::
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If you're looking to save user configuration, you can use the
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:ref:`class_ConfigFile` class for this purpose.
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Identify persistent objects
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---------------------------
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