diff --git a/tutorials/io/saving_games.rst b/tutorials/io/saving_games.rst index 954240480..a8e298360 100644 --- a/tutorials/io/saving_games.rst +++ b/tutorials/io/saving_games.rst @@ -12,6 +12,11 @@ Advanced save game systems should allow for additional information about an arbitrary number of objects. This will allow the save function to scale as the game grows more complex. +.. note:: + + If you're looking to save user configuration, you can use the + :ref:`class_ConfigFile` class for this purpose. + Identify persistent objects ---------------------------