classref: Fix links case and sync headers with editor

Output from godotengine/godot#22002.
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Rémi Verschelde
2018-09-13 01:56:41 +02:00
parent 942b6d3ac1
commit f9caa4be29
579 changed files with 16363 additions and 16329 deletions

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@@ -7,8 +7,7 @@
World2D
=======
**Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -16,22 +15,6 @@ Brief Description
Class that has everything pertaining to a 2D world.
Member Variables
----------------
.. _class_World2D_canvas:
- :ref:`RID<class_rid>` **canvas** - The :ref:`RID<class_rid>` of this world's canvas resource. Used by the :ref:`VisualServer<class_visualserver>` for 2D drawing.
.. _class_World2D_direct_space_state:
- :ref:`Physics2DDirectSpaceState<class_physics2ddirectspacestate>` **direct_space_state** - The state of this world's physics space. This allows arbitrary querying for collision.
.. _class_World2D_space:
- :ref:`RID<class_rid>` **space** - The :ref:`RID<class_rid>` of this world's physics space resource. Used by the :ref:`Physics2DServer<class_physics2dserver>` for 2D physics, treating it as both a space and an area.
Description
-----------
@@ -42,3 +25,19 @@ Tutorials
- :doc:`../tutorials/physics/ray-casting`
Property Descriptions
---------------------
.. _class_World2D_canvas:
- :ref:`RID<class_RID>` **canvas** - The :ref:`RID<class_RID>` of this world's canvas resource. Used by the :ref:`VisualServer<class_VisualServer>` for 2D drawing.
.. _class_World2D_direct_space_state:
- :ref:`Physics2DDirectSpaceState<class_Physics2DDirectSpaceState>` **direct_space_state** - The state of this world's physics space. This allows arbitrary querying for collision.
.. _class_World2D_space:
- :ref:`RID<class_RID>` **space** - The :ref:`RID<class_RID>` of this world's physics space resource. Used by the :ref:`Physics2DServer<class_Physics2DServer>` for 2D physics, treating it as both a space and an area.