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classref: Fix links case and sync headers with editor
Output from godotengine/godot#22002.
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@@ -7,8 +7,7 @@
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World2D
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=======
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**Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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@@ -16,22 +15,6 @@ Brief Description
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Class that has everything pertaining to a 2D world.
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Member Variables
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----------------
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.. _class_World2D_canvas:
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- :ref:`RID<class_rid>` **canvas** - The :ref:`RID<class_rid>` of this world's canvas resource. Used by the :ref:`VisualServer<class_visualserver>` for 2D drawing.
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.. _class_World2D_direct_space_state:
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- :ref:`Physics2DDirectSpaceState<class_physics2ddirectspacestate>` **direct_space_state** - The state of this world's physics space. This allows arbitrary querying for collision.
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.. _class_World2D_space:
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- :ref:`RID<class_rid>` **space** - The :ref:`RID<class_rid>` of this world's physics space resource. Used by the :ref:`Physics2DServer<class_physics2dserver>` for 2D physics, treating it as both a space and an area.
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Description
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-----------
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@@ -42,3 +25,19 @@ Tutorials
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- :doc:`../tutorials/physics/ray-casting`
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Property Descriptions
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---------------------
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.. _class_World2D_canvas:
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- :ref:`RID<class_RID>` **canvas** - The :ref:`RID<class_RID>` of this world's canvas resource. Used by the :ref:`VisualServer<class_VisualServer>` for 2D drawing.
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.. _class_World2D_direct_space_state:
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- :ref:`Physics2DDirectSpaceState<class_Physics2DDirectSpaceState>` **direct_space_state** - The state of this world's physics space. This allows arbitrary querying for collision.
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.. _class_World2D_space:
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- :ref:`RID<class_RID>` **space** - The :ref:`RID<class_RID>` of this world's physics space resource. Used by the :ref:`Physics2DServer<class_Physics2DServer>` for 2D physics, treating it as both a space and an area.
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