Update WebRTC example code for Godot 4 (#7882)

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
Peter Lindgren
2023-11-09 13:52:41 +01:00
committed by GitHub
parent d99a88235c
commit f64d6f51c8

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@@ -64,27 +64,27 @@ This is not very useful in real life, but will give you a good overview of how a
var ch2 = p2.create_data_channel("chat", {"id": 1, "negotiated": true})
func _ready():
# Connect P1 session created to itself to set local description
p1.connect("session_description_created", p1, "set_local_description")
# Connect P1 session and ICE created to p2 set remote description and candidates
p1.connect("session_description_created", p2, "set_remote_description")
p1.connect("ice_candidate_created", p2, "add_ice_candidate")
# Connect P1 session created to itself to set local description.
p1.session_description_created.connect(p1.set_local_description)
# Connect P1 session and ICE created to p2 set remote description and candidates.
p1.session_description_created.connect(p2.set_remote_description)
p1.ice_candidate_created.connect(p2.add_ice_candidate)
# Same for P2
p2.connect("session_description_created", p2, "set_local_description")
p2.connect("session_description_created", p1, "set_remote_description")
p2.connect("ice_candidate_created", p1, "add_ice_candidate")
p2.session_description_created.connect(p2.set_local_description)
p2.session_description_created.connect(p1.set_remote_description)
p2.ice_candidate_created.connect(p1.add_ice_candidate)
# Let P1 create the offer
p1.create_offer()
# Wait a second and send message from P1
yield(get_tree().create_timer(1), "timeout")
ch1.put_packet("Hi from P1".to_utf8())
# Wait a second and send message from P1.
await get_tree().create_timer(1).timeout
ch1.put_packet("Hi from P1".to_utf8_buffer())
# Wait a second and send message from P2
yield(get_tree().create_timer(1), "timeout")
ch2.put_packet("Hi from P2".to_utf8())
# Wait a second and send message from P2.
await get_tree().create_timer(1).timeout
ch2.put_packet("Hi from P2".to_utf8_buffer())
func _process(_delta):
# Poll connections
@@ -111,41 +111,45 @@ This example expands on the previous one, separating the peers in two different
::
# An example P2P chat client (chat.gd)
extends Node
# An example p2p chat client.
var peer = WebRTCPeerConnection.new()
# Create negotiated data channel
# Create negotiated data channel.
var channel = peer.create_data_channel("chat", {"negotiated": true, "id": 1})
func _ready():
# Connect all functions
peer.ice_candidate_created.connect(_on_ice_candidate)
peer.session_description_created.connect(_on_session)
# Connect all functions.
peer.ice_candidate_created.connect(self._on_ice_candidate)
peer.session_description_created.connect(self._on_session)
# Register to the local signaling server (see below for the implementation).
Signaling.register(String(get_path()))
# Register to the local signaling server (see below for the implementation)
Signaling.register(get_path())
func _on_ice_candidate(mid, index, sdp):
# Send the ICE candidate to the other peer via signaling server
Signaling.send_candidate(get_path(), mid, index, sdp)
# Send the ICE candidate to the other peer via signaling server.
Signaling.send_candidate(String(get_path()), mid, index, sdp)
func _on_session(type, sdp):
# Send the session to other peer via signaling server
Signaling.send_session(get_path(), type, sdp)
# Set generated description as local
# Send the session to other peer via signaling server.
Signaling.send_session(String(get_path()), type, sdp)
# Set generated description as local.
peer.set_local_description(type, sdp)
func _process(delta):
# Always poll the connection frequently
# Always poll the connection frequently.
peer.poll()
if channel.get_ready_state() == WebRTCDataChannel.STATE_OPEN:
while channel.get_available_packet_count() > 0:
print(get_path(), " received: ", channel.get_packet().get_string_from_utf8())
print(String(get_path()), " received: ", channel.get_packet().get_string_from_utf8())
func send_message(message):
channel.put_packet(message.to_utf8())
channel.put_packet(message.to_utf8_buffer())
And now for the local signaling server:
@@ -162,10 +166,10 @@ And now for the local signaling server:
func register(path):
assert(peers.size() < 2)
peers.append(path)
# If it's the second one, create an offer
if peers.size() == 2:
get_node(peers[0]).peer.create_offer()
func _find_other(path):
# Find the other registered peer.
for p in peers:
@@ -173,11 +177,13 @@ And now for the local signaling server:
return p
return ""
func send_session(path, type, sdp):
var other = _find_other(path)
assert(other != "")
get_node(other).peer.set_remote_description(type, sdp)
func send_candidate(path, mid, index, sdp):
var other = _find_other(path)
assert(other != "")
@@ -197,12 +203,14 @@ Then you can use it like this:
var p2 = Chat.new()
add_child(p1)
add_child(p2)
yield(get_tree().create_timer(1), "timeout")
p1.send_message("Hi from %s" % p1.get_path())
# Wait a second and send message from P1
await get_tree().create_timer(1).timeout
p1.send_message("Hi from %s" % String(p1.get_path()))
# Wait a second and send message from P2
yield(get_tree().create_timer(1), "timeout")
p2.send_message("Hi from %s" % p2.get_path())
await get_tree().create_timer(1).timeout
p2.send_message("Hi from %s" % String(p2.get_path()))
This will print something similar to this: