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Remove the note about GLES2 exclusive 2D batching (#5051)
Unified GLES3 / GLES2 was merged in 3.2.4 beta (3.3 stable) https://github.com/godotengine/godot/pull/42119
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@@ -16,10 +16,6 @@ of work for the user in the GPU driver at the cost of more expensive draw calls.
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As a result, applications can often be sped up by reducing the number of draw
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calls.
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.. note::
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2D batching is currently only supported when using the GLES2 renderer.
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Draw calls
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^^^^^^^^^^
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